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pifou
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/**
* nInvaders - a space invaders clone for ncurses
* Copyright (C) 2002-2003 Dettus
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* homepage: http://ninvaders.sourceforge.net
* mailto: ninvaders-devel@lists.sourceforge.net
*
*/
#include <stdio.h>
#include <stdlib.h>
#include "view.h"
#include "globals.h"
#ifndef NINVADERS
#define NINVADERS
#define UFO_ALIEN_TYPE 0
#define RED_ALIEN_TYPE 1
#define GREEN_ALIEN_TYPE 2
#define BLUE_ALIEN_TYPE 3
int main(int argv, char **argc); // hey! it has to start somewhere!
extern void render(void);
void game_over(int a);
void drawscore();
void doScoring(int alienType);
// todo: let's try to not having to declare these "public"
int weite;
int level;
int skill_level;
// included from globals.h
extern void doSleep();
extern void showUsage();
extern void showVersion();
extern void showGplShort();
extern void showGpl();
#endif
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