/** * nInvaders - a space invaders clone for ncurses * Copyright (C) 2002-2003 Dettus * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * homepage: http://ninvaders.sourceforge.net * mailto: ninvaders-devel@lists.sourceforge.net * */ #include #include #include "view.h" #include "globals.h" #ifndef NINVADERS #define NINVADERS #define UFO_ALIEN_TYPE 0 #define RED_ALIEN_TYPE 1 #define GREEN_ALIEN_TYPE 2 #define BLUE_ALIEN_TYPE 3 int main(int argv, char **argc); // hey! it has to start somewhere! extern void render(void); void game_over(int a); void drawscore(); void doScoring(int alienType); // todo: let's try to not having to declare these "public" int weite; int level; int skill_level; // included from globals.h extern void doSleep(); extern void showUsage(); extern void showVersion(); extern void showGplShort(); extern void showGpl(); #endif