main.c
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#include <X11/Xlib.h>
#include <stdio.h>
#include <stdlib.h> /* getenv(), etc. */
#include <unistd.h> /* sleep(), etc. */
Window create_simple_window(Display* display, int width, int height, int x, int y)
{
int screen_num = DefaultScreen(display);
int win_border_width = 2;
Window win;
win = XCreateSimpleWindow(display, RootWindow(display, screen_num), x, y, width, height, win_border_width, BlackPixel(display, screen_num), WhitePixel(display, screen_num));
XMapWindow(display, win);
XFlush(display);
return win;
}
GC create_gc(Display* display, Window win, int reverse_video)
{
GC gc;
unsigned long valuemask = 0; /* which values in 'values' to */
/* check when creating the GC. */
XGCValues values; /* initial values for the GC. */
unsigned int line_width = 2; /* line width for the GC. */
int line_style = LineSolid; /* style for lines drawing and */
int cap_style = CapButt; /* style of the line's edje and */
int join_style = JoinBevel; /* joined lines. */
int screen_num = DefaultScreen(display);
gc = XCreateGC(display, win, valuemask, &values);
if (gc < 0) {
fprintf(stderr, "XCreateGC: \n");
}
if (reverse_video)
{
XSetForeground(display, gc, WhitePixel(display, screen_num));
XSetBackground(display, gc, BlackPixel(display, screen_num));
}
else
{
XSetForeground(display, gc, BlackPixel(display, screen_num));
XSetBackground(display, gc, WhitePixel(display, screen_num));
}
XSetLineAttributes(display, gc, line_width, line_style, cap_style, join_style);
XSetFillStyle(display, gc, FillSolid);
return gc;
}
int main(int argc, char* argv[])
{
Display* display; /* pointer to X Display structure. */
int screen_num; /* number of screen to place the window on. */
Window win; /* pointer to the newly created window. */
unsigned int display_width,
display_height; /* height and width of the X display. */
unsigned int width, height; /* height and width for the new window. */
char *display_name = getenv("DISPLAY"); /* address of the X display. */
GC gc; /* GC (graphics context) used for drawing */
/* in our window. */
Colormap screen_colormap; /* color map to use for allocating colors. */
XColor red, brown, blue, yellow, green;
/* used for allocation of the given color */
/* map entries. */
Status rc; /* return status of various Xlib functions. */
int initOffsetBMP;
XColor col;
display = XOpenDisplay(display_name);
if (display == NULL) {
fprintf(stderr, "%s: cannot connect to X server '%s'\n",
argv[0], display_name);
exit(1);
}
screen_num = DefaultScreen(display);
display_width = DisplayWidth(display, screen_num);
display_height = DisplayHeight(display, screen_num);
width = display_width;
height = display_height;
printf("window width - '%d'; height - '%d'\n", width, height);
win = create_simple_window(display, width, height, 0, 0);
gc = create_gc(display, win, 0);
XSync(display, False);
screen_colormap = DefaultColormap(display, DefaultScreen(display));
rc = XAllocNamedColor(display, screen_colormap, "red", &red, &red);
if (rc == 0) {
fprintf(stderr, "XAllocNamedColor - failed to allocated 'red' color.\n");
exit(1);
}
rc = XAllocNamedColor(display, screen_colormap, "brown", &brown, &brown);
if (rc == 0) {
fprintf(stderr, "XAllocNamedColor - failed to allocated 'brown' color.\n");
exit(1);
}
rc = XAllocNamedColor(display, screen_colormap, "blue", &blue, &blue);
if (rc == 0) {
fprintf(stderr, "XAllocNamedColor - failed to allocated 'blue' color.\n");
exit(1);
}
rc = XAllocNamedColor(display, screen_colormap, "yellow", &yellow, &yellow);
if (rc == 0) {
fprintf(stderr, "XAllocNamedColor - failed to allocated 'yellow' color.\n");
exit(1);
}
rc = XAllocNamedColor(display, screen_colormap, "green", &green, &green);
if (rc == 0) {
fprintf(stderr, "XAllocNamedColor - failed to allocated 'green' color.\n");
exit(1);
}
/* draw one pixel near each corner of the window */
/* draw the pixels in a red color. */
XSetForeground(display, gc, red.pixel);
XDrawPoint(display, win, gc, 5, 5);
XDrawPoint(display, win, gc, 5, height-5);
XDrawPoint(display, win, gc, width-5, 5);
XDrawPoint(display, win, gc, width-5, height-5);
FILE* home = NULL;
char buffer[4];
home = fopen("home.bmp", "r");
if(home == NULL)
return 0;
fseek(home, 0x0A, SEEK_SET);
buffer[0] = getc(home);
buffer[1] = getc(home);
buffer[2] = getc(home);
buffer[3] = getc(home);
printf("Pixel array offset %02x %02x %02x %02x\n", buffer[0], buffer[1], buffer[2], buffer[3]);
initOffsetBMP = buffer[0] + (buffer[1] >> 8) + (buffer[2] >> 16) + (buffer[3] >> 24);
fseek(home, 0x12, SEEK_SET);
buffer[0] = getc(home);
buffer[1] = getc(home);
buffer[2] = getc(home);
buffer[3] = getc(home);
printf("Width %02x %02x %02x %02x\n", buffer[0], buffer[1], buffer[2], buffer[3]);
//fseek(home, 0x12, SEEK_SET);
buffer[0] = getc(home);
buffer[1] = getc(home);
buffer[2] = getc(home);
buffer[3] = getc(home);
printf("Height %02x %02x %02x %02x\n", buffer[0], buffer[1], buffer[2], buffer[3]);
fseek(home, 0x1C, SEEK_SET);
buffer[0] = getc(home);
buffer[1] = getc(home);
printf("Bits Per Pixel %02x %02x\n", buffer[0], buffer[1]);
if(buffer[1] != 0 || buffer[0] != 0x18)
{
printf("Could not read BMP\n");
return 1;
}
fseek(home, initOffsetBMP, SEEK_SET);
col.flags= DoRed | DoGreen | DoBlue;
int i;
for(i=0; i<76800; i++)
{
col.red = buffer[2] * 257;
col.green = buffer[1] * 257;
col.blue = buffer[0] * 257;
if(XAllocColor(display, screen_colormap, &col) == 0)
printf("Failed to allocate color\n");
buffer[0] = getc(home);
buffer[1] = getc(home);
buffer[2] = getc(home);
printf("Alloc X %03d Y %03d R %02x G %02x B %02x\n", i%width, i/width, buffer[0], buffer[1], buffer[2]);
}
fseek(home, initOffsetBMP, SEEK_SET);
for(i=0; i<76800; i++)
{
col.red = buffer[2] * 257;
col.green = buffer[1] * 257;
col.blue = buffer[0] * 257;
if(XSetForeground(display, gc, col.pixel) == 0)
printf("Failed to set foreground\n");
if(XDrawPoint(display,win,gc,i%width,height-1-(i/width)) == 0)
printf("Failed to draw point\n");
buffer[0] = getc(home);
buffer[1] = getc(home);
buffer[2] = getc(home);
printf("Disp X %03d Y %03d R %02x G %02x B %02x\n", i%width, i/width, buffer[0], buffer[1], buffer[2]);
}
/* draw two intersecting lines, one horizontal and one vertical, */
/* which intersect at point "50,100". */
/* draw the line in a brown color. */
//XSetForeground(display, gc, brown.pixel);
//XDrawLine(display, win, gc, 50, 0, 50, 200);
//XDrawLine(display, win, gc, 0, 100, 200, 100);
/* flush all pending requests to the X server. */
XFlush(display);
/* make a delay for a short period. */
sleep(4);
/* close the connection to the X server. */
XCloseDisplay(display);
return(0);
}