libnet.txi
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\input texinfo @c -*-texinfo-*-
@c %**start of header
@setfilename libnet.info
@settitle Libnet Documentation
@setchapternewpage odd
@c %**end of header
@ifinfo
This is the Libnet Documentation, edition 10 for Libnet 0.10.2.
Copyright @copyright{} 1997-1999 Chad Catlett and George Foot
Permission is granted to distribute this documentation verbatim
in any form. Please do not distribute modified copies.
@end ifinfo
@titlepage
@title Libnet Documentation
@subtitle Edition 10 for Libnet 0.10.2
@author by George Foot
@page
@vskip 0pt plus 1filll
Copyright @copyright{} 1997-1999 Chad Catlett and George Foot
Permission is granted to distribute this documentation verbatim
in any form. Please do not distribute modified copies.
@end titlepage
@ifnottex
@node Top, Basic Aims, (dir), (dir)
@top Libnet documentation
This is the main documentation for Libnet. Most of it is relevant to
end-users, but some of it is more relevant to driver authors. You
should read the instructions in @file{readme.txt} before this.
All parts of Libnet are Copyright @copyright{} 1997-1999 Chad Catlett
and George Foot.
This is edition 10 of the Libnet documentation, consistent with Libnet
version 0.10.2.
@end ifnottex
@menu
* Basic Aims:: Aims of this project
* Functions:: List of functions with descriptions
* Drivers:: Notes on Libnet's drivers
* Configuration:: How to use config files
* Structs:: Notes on Libnet's structs
* Improvements:: Future improvements to the library
* Contacting the Authors:: How to contact the authors
* Mailing List:: Information about the netgame list
* Variable/macro Index::
* Concept Index::
@end menu
@c ----------------------------------------------------------------
@node Basic Aims, Functions, Top, Top
@chapter Basic Aims
@cindex aims of Libnet
@cindex basic aims of Libnet
@cindex goals of Libnet
Aims of this project:
@itemize @bullet
@item
Make a generic interface to a variety of network drivers.
Such an interface will enable people to write programs with
networking capabilities without having to tie them down to
particular types of network. The same program code will be
able to use any supported network (e.g. Winsock, IPX,
serial, ...) neither becoming cluttered nor requiring much
effort to adapt.
@item
Offer basic functionality only.
Restricting the functionality means that more classes of
network can be implemented and makes it easy for new users
to get used to.
@item
Make addition of new drivers painless.
Naturally, writing a new driver will require an amount of
research and testing; however, adding new drivers to the
library should not be a painful process.
@item
Start with a core library, and a few sample drivers; invite
other people to contribute new drivers.
We can test whether the theory is workable, as well as
creating sample programs to show people how to use the
library. Hopefully they will then contribute missing
drivers.
@end itemize
@c ----------------------------------------------------------------
@node Functions, Drivers, Basic Aims, Top
@chapter Functions
@cindex functions
The Libnet library functions fall into the following categories:
@menu
* Core Functions:: e.g. initialisation, configuration
* Channel Functions:: Functions to work with channels
* Connection Functions:: Functions to work with connections
* Driver List Functions:: For manipulating driver lists
* Alphabetic List of Functions::
@end menu
@c ----------------------------------------------------------------
@node Core Functions, Channel Functions, Functions, Functions
@section Core Functions
@cindex core functions
@cindex functions, core
These functions interact with the core of the library.
@menu
* net_init::
* net_register_driver::
* net_loadconfig::
* net_getdrivernames::
* net_detectdrivers::
* net_initdrivers::
* net_shutdown::
@end menu
@c ----------------------------------------------------------------
@node net_init, net_register_driver, Core Functions, Core Functions
@subsection net_init
@findex net_init
@subsubheading Prototype
@example
int net_init (void);
@end example
@subsubheading Purpose
This function initialises the library, and should be called before
any others.
@subsubheading Return Value
This function returns 0 on success.
@c ----------------------------------------------------------------
@node net_register_driver, net_loadconfig, net_init, Core Functions
@subsection net_register_driver
@findex net_register_driver
@subsubheading Prototype
@example
int net_register_driver (int num, NET_DRIVER *driver);
@end example
@subsubheading Purpose
This function is primarily used internally by Libnet to register
its own drivers, but it is a public function so you can use it too
if you want to register custom drivers.
You should register any custom drivers before calling
@code{net_loadconfig} (@pxref{net_loadconfig}); otherwise they
won't get an opportunity to read the config file.
@subsubheading Parameters
@var{num} is a unique reference number. Make sure it is unique! You
can check this by seeing whether or not a driver in the driver list
@code{net_drivers_all} has the same number. Values from 0 to
@code{NET_DRIVER_USER - 1} inclusive are reserved for Libnet's
use. You can use values from @code{NET_DRIVER_USER} to
@code{NET_DRIVER_MAX - 1}. If you specify 0, Libnet will allocate a
unique number on your behalf, out of its reserved range (subject to
availability).
@var{driver} is a pointer to the new driver's function table.
@subsubheading Return Value
This function returns the number associated with your driver on
success, or 0 on failure. (0 is a reserved driver number.)
@c ----------------------------------------------------------------
@node net_loadconfig, net_getdrivernames, net_register_driver, Core Functions
@subsection net_loadconfig
@findex net_loadconfig
@subsubheading Prototype
@example
int net_loadconfig (char *filename);
@end example
@subsubheading Purpose
This loads a configuration file and invites the various drivers
to extract information from it. @xref{Configuration}.
@subsubheading Parameters
@var{filename} can be @code{NULL}, a directory name, or a filename
(with or without an explicit directory).
If @var{filename} is @code{NULL} the file @file{libnet.cfg} is
read from the program's home directory (as in @code{argv[0]}). If
@var{filename} is a directory then the file @file{libnet.cfg}
is loaded from that directory. If @var{filename} names a file,
that file is loaded.
@subsubheading Return Value
This function returns 0 on success. Other return values:
@table @asis
@item 1
The resulting filename (i.e. after mangling as above) could not
be statted. The @code{errno} variable should be set, so you can
use @code{perror} or make comparisons yourself.
@item 2
The file could not be opened. More than likely this is an access
problem, but maybe you ran out of file handles. Again, use
@code{errno} and/or @code{perror} to find out why.
@end table
@subsubheading Example
@example
if (net_loadconfig(NULL)) @{
perror("Error loading config file");
exit (1);
@}
@end example
@c ----------------------------------------------------------------
@node net_getdrivernames, net_detectdrivers, net_loadconfig, Core Functions
@subsection net_getdrivernames
@findex net_getdrivernames
@subsubheading Prototype
@example
NET_DRIVERNAME *net_getdrivernames (NET_DRIVERLIST which);
@end example
@subsubheading Purpose
This function gets the names of some or all of the drivers.
@subsubheading Parameters
The @var{which} parameter specifies which drivers to query. The
type @code{NET_DRIVERLIST} is defined in @file{libnet.h}. You can
either pass a list you created yourself using the driver list
functions (@pxref{Driver List Functions}), or the list
@code{net_drivers_all} which contains all the drivers.
@subsubheading Return value
This function returns a pointer to an array of @code{NET_DRIVERNAME}
structs which contain the reference numbers and names of the
drivers specified by @var{which}, plus the @code{nonet} driver
and a terminating entry with a @code{NULL} pointer for the driver
name. This list is malloced, and should be freed by the caller.
@subsubheading Example
@example
NET_DRIVERNAME *names;
int i;
NET_DRIVERLIST drivers;
/* Get names of all drivers */
names = net_getdrivernames (net_drivers_all);
/* Print all entries in the array */
for (i = 0; names[i].name; i++)
printf ("%d: %s\n", names[i].num, names[i].name);
/* Free the array */
free (names);
/* Get names of the Unix sockets and the Winsock driver driver */
/* So, first make a list containing them... */
drivers = net_driverlist_create(); /* creates empty list */
net_driverlist_add (drivers, NET_DRIVER_SOCKS); /* adds sockets driver */
net_driverlist_add (drivers, NET_DRIVER_WSOCK_WIN); /* adds Winsock driver */
/* ... and then pass it to the function */
names = net_getdrivernames (drivers);
/* Print the names, as before, and free them */
for (i = 0; names[i].name; i++)
printf ("%d: %s\n", names[i].num, names[i].name);
free (names);
/* We don't need the driver list any more */
net_driverlist_destroy (drivers);
@end example
For more real-life examples please refer to the test programs
@file{tests/getdrvnm.c} and @file{tests/gentest.c}, and the
client-server chat example in @file{examples/chat}, where both
@file{client.c} and @file{server.c} use this function in a useful
way.
@c ----------------------------------------------------------------
@node net_detectdrivers, net_initdrivers, net_getdrivernames, Core Functions
@subsection net_detectdrivers
@findex net_detectdrivers
@subsubheading Prototype
@example
NET_DRIVERLIST net_detectdrivers (NET_DRIVERLIST which);
@end example
@subsubheading Purpose
This function detects whether or not the given drivers can
be used.
@subsubheading Parameters
@var{which} is a driver list, as for @code{net_getdrivernames} -- see
@ref{net_getdrivernames}, and also @ref{Driver List Functions}. It
indicates which drivers to try to detect. @code{net_drivers_all}
can be given to detect all drivers.
@subsubheading Return value
The function returns a similar type showing which of the
specified drivers were actually detected. Note that if you
call this function several times (e.g. once for each driver
you want to detect) its return value only shows which of the
drivers you specified in @var{which} were detected; it does
not include drivers detected on previous calls. This
contrasts with the behaviour of @code{net_initdrivers}
(@pxref{net_initdrivers}).
Note that the return value is valid only until the next call
to this function (or until you shut down the library, of
course). You don't need to destroy this list manually.
@subsubheading Example
@example
NET_DRIVERLIST drivers;
NET_DRIVERNAME *names;
int i;
drivers = net_detectdrivers (net_drivers_all);
names = net_getdrivernames (drivers);
for (i = 0; names[i].name; i++)
printf ("%d: %s\n", names[i].num, names[i].name);
free (names);
@end example
@c ----------------------------------------------------------------
@node net_initdrivers, net_shutdown, net_detectdrivers, Core Functions
@subsection net_initdrivers
@findex net_initdrivers
@subsubheading Prototype
@example
NET_DRIVERLIST net_initdrivers (NET_DRIVERLIST which);
@end example
@subsubheading Purpose
This function operates similarly to the @code{net_detectdrivers}
function (@pxref{net_detectdrivers}), but it initialises the
specified drivers rather than detecting them.
@subsubheading Parameters
@var{which} is a driver list as in @code{net_detectdrivers}
(@pxref{net_detectdrivers}), indicating which drivers to attempt
to initialise. @code{net_drivers_all} can be given to initialise
all drivers. Drivers will not be initialised unless they were
detected in a previous call to @code{net_detectdrivers}. Previously
initialised drivers will not be reinitialised.
@subsubheading Return value
The function returns a list in the same format as its
argument, just as @code{net_detectdrivers} does. Note that it
returns the complete list of initialised (i.e. ready-for-use)
drivers, not just those you specified in the call. Again, don't
destroy or modify this list. It is valid until the next call to
this function only.
@subsubheading Example
@example
NET_DRIVERNAME *names;
NET_DRIVERLIST drivers, detected, initialised;
int i;
drivers = net_driverlist_create(); /* create the list for use later */
names = net_getdrivernames (net_drivers_all);
for (i = 0; names[i].name; i++) @{
printf ("%d: %s ", names[i].num, names[i].name);
net_driverlist_clear (drivers);
net_driverlist_add (drivers, names[i].num);
detected = net_detectdrivers (drivers);
if (net_driverlist_test (detected, names[i].num)) @{
printf ("(detected) ");
initialised = net_initdrivers (drivers);
if (net_driverlist_test (initialised, names[i].num))
printf ("(initialised) ");
@}
printf ("\n");
@}
free (names);
/* Destroy the `drivers' list, but not the other lists. */
net_driverlist_destroy (drivers);
@end example
@c ----------------------------------------------------------------
@node net_shutdown, , net_initdrivers, Core Functions
@subsection net_shutdown
@findex net_shutdown
@subsubheading Prototype
@example
int net_shutdown (void);
@end example
@subsubheading Purpose
Shuts everything down nicely, closing any open channels and
shutting down all initialised drivers. @code{net_init}
installs an exit function that calls this, so you don't
normally need to call it. You do need to call it if for
some reason you want to reinitialise the library with a
different driver set, maybe -- for example, if you need
to reinitialise the drivers with a new config file.
@subsubheading Return value
Returns 0 on success.
@c ----------------------------------------------------------------
@node Channel Functions, Connection Functions, Core Functions, Functions
@section Channel Functions
@cindex channel functions
@cindex channel
@cindex unreliable communication, functions
@cindex low level packet sending
@cindex functions, channel
These functions work with communication channels. Whenever you send
or receive data, you do so through a channel. Each channel has an
associated network type (which can't be changed after the channel is
created), a local address (which is controlled by the driver) and a
target address (which the user can change at will).
Channels are referred to through pointers to @code{NET_CHANNEL}
objects.
@menu
* net_openchannel::
* net_closechannel::
* net_assigntarget::
* net_getlocaladdress::
* net_send::
* net_receive::
* net_query::
@end menu
@c ----------------------------------------------------------------
@node net_openchannel, net_closechannel, Channel Functions, Channel Functions
@subsection net_openchannel
@findex net_openchannel
@subsubheading Prototype
@example
NET_CHANNEL *net_openchannel(int type, char *binding);
@end example
@subsubheading Purpose
This function opens a communications channel for use over
the specified network type.
@subsubheading Parameters
@var{type} is one of the @code{NET_DRIVER_*} constants, for
example it could be one of the set bits returned by
@code{net_initdrivers}, or the @code{num} entry for one of the
elements in a @code{NET_DRIVERNAME} array.
@var{binding} determines the local binding for the channel. Pass
@code{NULL} if you don't care. Otherwise, pass a string. The empty string
always causes a default binding to be used; otherwise the string's
meaning depends upon the driver in use.
@subsubheading Return value
This function returns a pointer to the @code{NET_CHANNEL}
struct it creates, or @code{NULL} on error.
@subsubheading Compatibility with older versions
In Libnet versions before 0.9.13 this function did not have the
@code{binding} parameter, and there was another function,
@code{net_openinputchannel}. To make that code work with the new
API you need to change calls to these two functions:
@table @asis
@item net_openchannel (chan)
Change to @code{net_openchannel (chan, NULL)}
@item net_openinputchannel (chan)
Change to @code{net_openchannel (chan, "")}
@end table
@subsubheading Notes
The meaning of the @code{binding} parameter may seem a bit
misty. As a general rule, if a channel is going to receive
first-contact data from other computers, you must specify
its binding. If it's going to be used to send/receive data
after initial contact has been established then its binding
doesn't matter.
As an analogy, let's consider a group of people who want to
communicate through email. The people represent the computers
in your game.
First imagine that none of the people know any of the
email addresses. Obviously, nobody can communicate. This
represents a situation where all channels were opened with
@code{binding = NULL}.
Now suppose A knows B's email address. Then A can communicate
with B in both directions, because as soon as A sends B an email,
B can look at the return address to discover A's address. This
represents a situation where computer B initialised a channel
with a specific binding. A's channel did not need a specific
binding, since he made first contact, not B.
Now for a more accurate analogy. Imagine each person has a whole
domain to themself, but nobody knows which users exist at each
domain. So nobody can send messages; this is the first scenario
again.
In the second scenario, A knows that B has a user called
"default". So A can send email to that user from any of his
own users. And then B can send email back to whichever of A's
users have already sent email to B, from any of his [B's]
users. Again, only one of them needed to have a channel of
known binding. This represents the situation where B initialised
a channel with the empty string as @code{binding}. He got the
default binding (i.e. "default" as username).
So why don't we initialise all channels with the default
binding? Well, only one channel could then exist per computer
(actually per network type per computer). You can't have two
users both called "default".
Next consider the situation where B has two domains, one on
net1 and one on net2, while A has only one, on net1, and C has
only one, on net2. Assume that A and B are communicating and
B and C are communicating; then B knows email addresses for A and
C. Can A and C then communicate, if B tells them what each other's
addresses are? No, because they're on different networks.
In this situation, B might want to explicitly bind channels to
networks net1 and net2, rather than letting the driver make a
(possibly) bad choice. This is a reason why you might want to
let the user choose the binding. B is a gateway here, and this is
a fairly unusual situation for a multiplayer game, but it can
be a useful feature. An example of B is a machine on a LAN (which
runs Internet Protocol), with a modem connection to the Internet
itself. A is out on the Internet and C is on the LAN. In fact,
the machine on which I am typing this is in this situation.
@c ----------------------------------------------------------------
@node net_closechannel, net_assigntarget, net_openchannel, Channel Functions
@subsection net_closechannel
@findex net_closechannel
@subsubheading Prototype
@example
int net_closechannel(NET_CHANNEL *channel);
@end example
@subsubheading Purpose
Closes a previously opened channel. This will not
necessarily inform the remote machine; it will simply
discard the channel record, after inviting the network
driver responsible to tidy things up.
@subsubheading Parameters
@var{channel} is the channel to close.
@subsubheading Return value
Returns 0 on success.
@subsubheading Example
@example
NET_CHANNEL *chan = net_openchannel (driver, binding);
net_closechannel (chan);
@end example
@c ----------------------------------------------------------------
@node net_assigntarget, net_getlocaladdress, net_closechannel, Channel Functions
@subsection net_assigntarget
@findex net_assigntarget
@subsubheading Prototype
@example
int net_assigntarget(NET_CHANNEL *channel, char *target);
@end example
@subsubheading Purpose
Sets the target of the given channel.
@subsubheading Parameters
@var{channel} is the channel whose target address needs
changing. @var{target} is the new target address. The
format of the target address depends upon the network
type being used by the channel.
@subsubheading Return value
Zero on success, nonzero on error (i.e. address in wrong
format). A zero return does not indicate that the target
can necessarily be reached.
@subsubheading Example
@example
NET_CHANNEL *chan = net_openchannel (NET_DRIVER_WSOCK, NULL);
net_assigntarget (chan, "127.0.0.1:12345");
@end example
@c ----------------------------------------------------------------
@node net_getlocaladdress, net_send, net_assigntarget, Channel Functions
@subsection net_getlocaladdress
@findex net_getlocaladdress
@subsubheading Prototype
@example
char *net_getlocaladdress(NET_CHANNEL *channel);
@end example
@subsubheading Purpose
This function is used to discover the local address of a
channel.
@subsubheading Parameters
@var{channel} is the channel whose local address is wanted.
@subsubheading Return value
The address of @var{channel} is returned in the driver's
normal address format.
@subsubheading Notes
@dfn{local address} means the address of the channel
according to this computer. This might not be the
address other computers should use; for example, a
serial port driver would have no way of knowing what
port the other computer should use. The Internet
sockets drivers have a bit of trouble with this too,
since a computer can have more than one IP address
and it's not trivial to find out even one of these.
Because of all this, it's probably best to tell the
user this local address and let them figure out what
the other computer should use.
@subsubheading Example
@example
NET_CHANNEL *chan;
chan = net_openchannel (driver, binding);
printf ("Local address of channel: %s\n", net_getlocaladdress (chan));
@end example
@c ----------------------------------------------------------------
@node net_send, net_receive, net_getlocaladdress, Channel Functions
@subsection net_send
@findex net_send
@subsubheading Prototype
@example
int net_send(CHANNEL *channel,void *buffer,int size);
@end example
@subsubheading Purpose
Sends data down a channel.
@subsubheading Parameters
@var{channel} is the channel to send the data through. @var{buffer}
points to the data to send. @var{size} is the size of the data in
bytes.
@subsubheading Return value
Zero on success, non-zero on error.
@subsubheading Example
@xref{net_receive}.
@c ----------------------------------------------------------------
@node net_receive, net_query, net_send, Channel Functions
@subsection net_receive
@findex net_receive
@subsubheading Prototype
@example
int net_receive(CHANNEL *channel,void *buffer,int maxsize,char *from);
@end example
@subsubheading Purpose
Receives data from a channel.
@subsubheading Parameters
@var{channel} is the channel to receive from. @var{buffer}
is a buffer to hold the data, of length @var{maxsize}. If
@var{from} is not @code{NULL}, the address of the source of
the data will be stored in the buffer it points to (which
should be able to hold NET_MAX_ADDRESS_LENGTH characters).
@subsubheading Return value
Returns the number of bytes received. 0 is valid; there
was no data to read. -1 indicates that an error occured.
@subsubheading Example
@example
NET_CHANNEL *chan;
char buffer1[32] = "Data to send";
char buffer2[32] = "";
int x;
chan = net_openchannel (NET_DRIVER_WSOCK, "");
net_assigntarget (chan, "127.0.0.1");
net_send (chan, buffer1, strlen (buffer1) + 1);
do @{
x = net_receive (chan, buffer2, 32, NULL);
@} while (x == 0);
if (x > 0)
printf ("Received data: %s\n", buffer2);
else
printf ("Error receiving data.\n");
@end example
@c ----------------------------------------------------------------
@node net_query, , net_receive, Channel Functions
@subsection net_query
@findex net_query
@subsubheading Prototype
@example
int net_query(CHANNEL *channel);
@end example
@subsubheading Purpose
This function checks to see if there is data waiting to be
read from the channel.
@subsubheading Parameters
@var{channel} is the channel to query.
@subsubheading Return value
Returns nonzero if data is waiting, zero if not.
@subsubheading Example
@example
if (net_query (chan)) get_data(chan);
@end example
@c ----------------------------------------------------------------
@node Connection Functions, Driver List Functions, Channel Functions, Functions
@section Connection Functions
@cindex reliable communication, functions
@cindex connection functions
@cindex conn functions
@cindex conn
@cindex conn, functions to work with
@cindex RDM
@cindex important messages
@cindex functions, conn
Libnet's channels are unreliable --- there's no guarantee that
a packet will arrive at its destination, nor that packets won't
get duplicated en route, nor that packets will arrive in the
right order. If you bear those facts in mind, channels should
be fine for most uses (in particular, cases where data is made
redundant very quickly by new incoming data).
Sometimes though you want to be able to send a packet and be
sure that it will reach its destination. Libnet's second type
of communicator is the @dfn{connection}. A connection is a
fixed link between two computers. You can't assign a new
target. Packets sent along a connection are guaranteed to
arrive precisely once, and in the correct order.
Conns are referred to through pointers to @code{NET_CONN} objects.
@menu
* net_openconn::
* net_closeconn::
* net_listen::
* net_poll_listen::
* net_connect::
* net_poll_connect::
* net_connect_wait_time::
* net_connect_wait_cb::
* net_connect_wait_cb_time::
* net_send_rdm::
* net_receive_rdm::
* net_query_rdm::
* net_ignore_rdm::
* net_conn_stats::
* net_getpeer::
@end menu
@c ----------------------------------------------------------------
@node net_openconn, net_closeconn, Connection Functions, Connection Functions
@subsection net_openconn
@findex net_openconn
@cindex conn, opening
@cindex opening a conn
@cindex creating a conn
@cindex allocating a conn
@subsubheading Prototype
@example
NET_CONN *net_openconn (int type, char *binding);
@end example
@subsubheading Purpose
Opens a conn over the specified network type.
@subsubheading Parameters
@var{type} is the type of the network to use. @var{binding} can
determine the local binding. @xref{net_openchannel}, for more
information about the binding.
@subsubheading Return value
The function returns a pointer to the NET_CONN struct created, or
NULL on error.
@c ----------------------------------------------------------------
@node net_closeconn, net_listen, net_openconn, Connection Functions
@subsection net_closeconn
@findex net_closeconn
@cindex conn, closing
@cindex closing a conn
@cindex destroying a conn
@cindex freeing a conn
@subsubheading Prototype
@example
int net_closeconn (NET_CONN *conn);
@end example
@subsubheading Purpose
Closes a previously opened conn.
@subsubheading Parameters
@var{conn} is the connection to be closed.
@subsubheading Return value
Returns zero on success.
@c ----------------------------------------------------------------
@node net_listen, net_poll_listen, net_closeconn, Connection Functions
@subsection net_listen
@findex net_listen
@cindex conn, listening
@cindex conn, starting to listen
@cindex listening conn, initiating
@cindex starting to listen for connections on a conn
@subsubheading Prototype
@example
int net_listen (NET_CONN *conn);
@end example
@subsubheading Purpose
Makes a conn start listening (waiting for connection attempts). Only
works on an idle conn.
@subsubheading Parameters
@var{conn} is the conn that should start listening.
@subsubheading Return value
Returns zero on success, nonzero otherwise.
@c ----------------------------------------------------------------
@node net_poll_listen, net_connect, net_listen, Connection Functions
@subsection net_poll_listen
@findex net_poll_listen
@cindex conn, polling (listening) for connection attempts
@cindex polling a listening conn for connection status
@cindex listening conn, polling for status
@cindex checking whether a listening conn has been contacted
@subsubheading Prototype
@example
NET_CONN *net_poll_listen (NET_CONN *conn);
@end example
@subsubheading Purpose
Polls a listening channel for incoming connections. If
there are any, this function accepts the first one queued
and creates a new conn to talk to the connecting computer.
@subsubheading Parameters
@var{conn} is the (listening) conn to poll.
@subsubheading Return value
If a new conn is created, this function returns a new
NET_CONN * which the user can use to talk to the connecting
computer. Otherwise NULL is returned.
@c ----------------------------------------------------------------
@node net_connect, net_poll_connect, net_poll_listen, Connection Functions
@subsection net_connect
@findex net_connect
@cindex conn, connecting
@cindex connecting conn, initiating
@cindex initiating a connection
@cindex starting a connection attempt
@cindex setting the target of a conn
@cindex assigning the target of a conn
@subsubheading Prototype
@example
int net_connect (NET_CONN *conn, char *addr);
@end example
@subsubheading Purpose
Initiates a connection attempt. See also: @ref{net_connect_wait_time},
@ref{net_connect_wait_cb}, @ref{net_connect_wait_cb_time}.
@subsubheading Parameters
@var{conn} is the conn to connect; @var{addr} is the target address.
@subsubheading Return value
Returns zero if successful in initiating; nonzero otherwise. If
the return value is zero, the app should keep calling
@code{net_poll_connect} until a connection is established or
refused, or until the app gets bored.
@c ----------------------------------------------------------------
@node net_poll_connect, net_connect_wait_time, net_connect, Connection Functions
@subsection net_poll_connect
@findex net_poll_connect
@cindex conn, polling connection status
@cindex polling a conn for connection status
@cindex connecting conn, polling for status
@cindex checking whether a connecting conn has connected yet
@subsubheading Prototype
@example
int net_poll_connect (NET_CONN *conn);
@end example
@subsubheading Purpose
Polls a connecting conn to monitor connection progress.
@subsubheading Parameters
@var{conn} is the (connecting) conn to poll.
@subsubheading Return value
Returns zero if the connection is still in progress, nonzero
if the connection process has ended. A nonzero return value
is either positive (connection established) or negative
(connection not established).
@c ----------------------------------------------------------------
@node net_connect_wait_time, net_connect_wait_cb, net_poll_connect, Connection Functions
@subsection net_connect_wait_time
@findex net_connect_wait_time
@cindex conn, connecting with time limit
@cindex connecting a conn with time limit
@subsubheading Prototype
@example
int net_connect_wait_time (NET_CONN *conn, char *addr, int time);
@end example
@subsubheading Purpose
This function uses @code{net_connect} and @code{net_poll_connect}
to establish a connection. It waits until the connection process
is completed or the time runs out.
@subsubheading Parameters
@var{conn} is the conn to connect with. @var{addr} is the target
address. @var{time} is the time in seconds to wait before giving up.
@subsubheading Return value
Returns zero if the connection is established, negative if
there is an error (e.g. connection refused) and positive if
the time ran out.
@c ----------------------------------------------------------------
@node net_connect_wait_cb, net_connect_wait_cb_time, net_connect_wait_time, Connection Functions
@subsection net_connect_wait_cb
@findex net_connect_wait_cb
@cindex conn, connecting with callback
@cindex connecting a conn with callback
@subsubheading Prototype
@example
int net_connect_wait_cb (NET_CONN *conn, char *addr, int (*cb)());
@end example
@subsubheading Purpose
This function uses @code{net_connect} and @code{net_poll_connect}
to establish a connection. It waits, calling the callback function
regularly (once per second), until the connection process is completed
or the callback function returns nonzero.
@subsubheading Parameters
@var{conn} is the conn to connect with. @var{addr} is the target
address. @var{cb} is the address of the callback function.
@subsubheading Return value
Returns zero if the connection is established, negative if
there is an error (e.g. connection refused) and positive if
the callback function returned nonzero.
@c ----------------------------------------------------------------
@node net_connect_wait_cb_time, net_send_rdm, net_connect_wait_cb, Connection Functions
@subsection net_connect_wait_cb_time
@findex net_connect_wait_cb_time
@cindex conn, connecting with callback and time limit
@cindex connecting a conn with callback and time limit
@subsubheading Prototype
@example
int net_connect_wait_cb_time (NET_CONN *conn, char *addr, int (*cb)(), int time)
@end example
@subsubheading Purpose
This function uses @code{net_connect} and @code{net_poll_connect}
to establish a connection. It waits, calling the callback function
regularly (once per second), until the connection process is
completed, the time runs out, or the callback function returns
nonzero.
Note that if the callback function is time consuming, the time limit
will be inaccurate.
@subsubheading Parameters
@var{conn} is the conn to connect with. @var{addr} is the target
address. @var{cb} is the callback function and @var{time} is the
time in seconds to wait before giving up.
@subsubheading Return value
Returns zero if the connection is established, negative if
there is an error (e.g. connection refused) and positive if
either the time ran out or the callback function returned
nonzero.
@c ----------------------------------------------------------------
@node net_send_rdm, net_receive_rdm, net_connect_wait_cb_time, Connection Functions
@subsection net_send_rdm
@findex net_send_rdm
@cindex conn, sending packets
@cindex sending packets on a conn
@cindex packets, sending on a conn
@cindex data, sending on a conn
@cindex RDM, sending
@cindex sending RDMs
@subsubheading Prototype
@example
int net_send_rdm (NET_CONN *conn, void *buffer, int size);
@end example
@subsubheading Purpose
Sends data down a conn. Analogous to @ref{net_send}.
@subsubheading Parameters
@var{conn} is the conn to send the packet down, @var{buffer} points
to the data to send and @var{size} is the number of bytes to send.
@subsubheading Return value
Returning zero to indicate success or non-zero if an error occurs.
@c ----------------------------------------------------------------
@node net_receive_rdm, net_query_rdm, net_send_rdm, Connection Functions
@subsection net_receive_rdm
@findex net_receive_rdm
@cindex conn, receiving packets
@cindex receiving packets on a conn
@cindex packets, receiving on a conn
@cindex data, receiving on a conn
@cindex RDM, receiving
@cindex reading from a conn
@cindex receiving RDMs
@subsubheading Prototype
@example
int net_receive_rdm (NET_CONN *conn, void *buffer, int maxsize);
@end example
@subsubheading Purpose
Receives data from a conn. Analogous to @ref{net_receive}.
@subsubheading Parameters
@var{conn} is the conn to receive from. @var{buffer} points
somewhere to store the packet, and @var{maxsize} is the maximum
number of bytes to store.
@subsubheading Return value
Returns the number of bytes received. 0 is a valid return
type; there was no data to read. -1 indicates that an error
occured.
@c ----------------------------------------------------------------
@node net_query_rdm, net_ignore_rdm, net_receive_rdm, Connection Functions
@subsection net_query_rdm
@findex net_query_rdm
@cindex conn, querying for incoming packets
@cindex conn, checking for incoming packets
@cindex querying for incoming packets on a conn
@cindex checking for incoming packets on a conn
@cindex packets, querying for on a conn
@cindex packets, checking for on a conn
@cindex data, querying for on a conn
@cindex data, checking for on a conn
@cindex RDM, querying for
@cindex RDM, checking for
@subsubheading Prototype
@example
int net_query_rdm (NET_CONN *conn);
@end example
@subsubheading Purpose
Tests whether data can be read from a conn. Analogous to
@ref{net_query}, but this function actually returns the size
of the next queued packet.
@subsubheading Parameters
@var{conn} is the conn to test.
@subsubheading Return value
The size of the next queued incoming packet, or 0 if no packets
are queued.
@example
if (net_query_rdm (conn)) process_data(conn);
@end example
@c ----------------------------------------------------------------
@node net_ignore_rdm, net_conn_stats, net_query_rdm, Connection Functions
@subsection net_ignore_rdm
@findex net_ignore_rdm
@cindex conn, ignoring packets
@cindex conn, dropping packets deliberately
@cindex ignoring a packet queued on a conn
@cindex large packets, ignoring
@cindex packets, dropping deliberately
@cindex dropping packets deliberately
@cindex RDM, ignoring
@subsubheading Prototype
@example
int net_ignore_rdm (NET_CONN *conn);
@end example
@subsubheading Purpose
If there are any incoming packets waiting to be read, this causes
the first to be dropped; otherwise nothing happens. Note that the
sender isn't notified, and will have received a confirmation of the
packet's arrival. This function is intended for use if a large
packet is in the queue and you weren't expecting to have to deal
with it; call this function to remove the packet.
@subsubheading Parameters
@var{conn} is the conn to operate on.
@subsubheading Return value
Non-zero if a packet was removed; zero if no packets were
queued, or if an error occured.
@example
char buffer[1024];
int size = net_query_rdm (conn);
if (size > 0) @{ /* got some data */
if (size > sizeof buffer) /* too much data */
net_ignore_rdm (conn);
else @{
net_receive_rdm (conn, buffer, sizeof buffer);
...
@}
@}
@end example
@c ----------------------------------------------------------------
@node net_conn_stats, net_getpeer, net_ignore_rdm, Connection Functions
@subsection net_conn_stats
@findex net_conn_stats
@cindex conn, status of packet queues
@cindex conn, packet queue status
@cindex packet queue status of a conn
@cindex queue status of a conn
@cindex getting the status of a conn
@cindex incoming packet count of a conn
@cindex outgoing packet count of a conn
@cindex conn, optimising network usage
@cindex optimising network usage
@subsubheading Prototype
@example
int net_conn_stats (NET_CONN *conn, int *in_q, int *out_q);
@end example
@subsubheading Purpose
This function fills in @var{*in_q} and @var{*out_q} with the
numbers of packets in the incoming and outgoing queues for the
conn. If either pointer is @code{NULL}, its will not be filled in.
I'm not entirely sure how useful this information is; maybe somebody
can use it to optimise the way their game treats the network.
@subsubheading Parameters
@var{conn} is the conn to test; @var{in_q} and @var{out_q} are
pointers to integers which, if not @code{NULL}, will be filled
with the lengths of the incoming and outgoing queues respectively.
@subsubheading Return value
Zero on success.
@example
int in_queue, out_queue;
net_conn_stats (conn, &in_queue, &out_queue);
@end example
@c ----------------------------------------------------------------
@node net_getpeer, , net_conn_stats, Connection Functions
@subsection net_getpeer
@findex net_getpeer
@cindex getting the address of a conn's peer
@cindex peer, getting address of
@cindex peer, definition
@cindex conn, peer's address
@subsubheading Prototype
@example
char *net_getpeer (NET_CONN *conn);
@end example
@subsubheading Purpose
This function gives the address of the peer of this conn,
i.e. the computer at the other end. The conn must be in the
connected state (a return value from @code{net_poll_listen} or
passed to a successful @code{net_poll_connect}).
@subsubheading Parameters
@var{conn} is the conn whose address will be returned.
@subsubheading Return value
A pointer to a static array is returned. Do not write through
the pointer. @code{NULL} is returned on error.
@example
printf ("Connection received from %s\n", net_getpeer (conn));
@end example
@c ----------------------------------------------------------------
@node Driver List Functions, Alphabetic List of Functions, Connection Functions, Functions
@section Driver List Functions
@cindex driver list functions
@cindex functions, driver list manipulation
@cindex manipulating driver lists
These functions are provided to manipulate driver lists.
@menu
* net_driverlist_create::
* net_driverlist_destroy::
* net_driverlist_clear::
* net_driverlist_add::
* net_driverlist_remove::
* net_driverlist_add_list::
* net_driverlist_remove_list::
* net_driverlist_test::
* net_driverlist_foreach::
* net_driverlist_count::
@end menu
@c ----------------------------------------------------------------
@node net_driverlist_create, net_driverlist_destroy, Driver List Functions, Driver List Functions
@subsection net_driverlist_create
@findex net_driverlist_create
@subsubheading Prototype
@example
NET_DRIVERLIST net_driverlist_create (void);
@end example
@subsubheading Purpose
This function creates a new driver list. Initially the driver list will
be cleared.
@subsubheading Return value
This function returns a pointer to the @code{NET_DRIVERLIST} struct it
creates, or @code{NULL} on error (extremely unlikely).
@c ----------------------------------------------------------------
@node net_driverlist_destroy, net_driverlist_clear, net_driverlist_create, Driver List Functions
@subsection net_driverlist_destroy
@findex net_driverlist_destroy
@subsubheading Prototype
@example
void net_driverlist_destroy (NET_DRIVERLIST list);
@end example
@subsubheading Purpose
Frees the memory occupied by a driver list.
@subsubheading Parameters
@var{list} is the driver list to free.
@c ----------------------------------------------------------------
@node net_driverlist_clear, net_driverlist_add, net_driverlist_destroy, Driver List Functions
@subsection net_driverlist_clear
@findex net_driverlist_clear
@subsubheading Prototype
@example
int net_driverlist_clear (NET_DRIVERLIST list);
@end example
@subsubheading Purpose
This function clears a driver list.
@subsubheading Parameters
@var{list} is the driver list to clear.
@subsubheading Return value
This function always returns 1.
@c ----------------------------------------------------------------
@node net_driverlist_add, net_driverlist_remove, net_driverlist_clear, Driver List Functions
@subsection net_driverlist_add
@findex net_driverlist_add
@subsubheading Prototype
@example
int net_driverlist_add (NET_DRIVERLIST list, int driver);
@end example
@subsubheading Purpose
This function adds a driver to a driver list.
@subsubheading Parameters
@var{driver} is one of the @code{NET_DRIVER_*} constants, and will be
added to the driver list @var{list}.
@subsubheading Return value
This function always returns 1.
@c ----------------------------------------------------------------
@node net_driverlist_remove, net_driverlist_add_list, net_driverlist_add, Driver List Functions
@subsection net_driverlist_remove
@findex net_driverlist_remove
@subsubheading Prototype
@example
int net_driverlist_remove (NET_DRIVERLIST list, int driver);
@end example
@subsubheading Purpose
This function removes a driver from a driver list.
@subsubheading Parameters
@var{list} is the driver list from which the driver @var{driver} will be
removed.
@subsubheading Return value
This function always returns 1.
@c ----------------------------------------------------------------
@node net_driverlist_add_list, net_driverlist_remove_list, net_driverlist_remove, Driver List Functions
@subsection net_driverlist_add_list
@findex net_driverlist_add_list
@subsubheading Prototype
@example
int net_driverlist_add_list (NET_DRIVERLIST list1, NET_DRIVERLIST list2);
@end example
@subsubheading Purpose
This function adds the contents of one driver list to another driver
list.
@subsubheading Parameters
The contents of driver list @var{list2} will be added into the contents
of driver list @var{list1}. @var{list1} will be modified in place.
@subsubheading Return value
This function always returns 1.
@c ----------------------------------------------------------------
@node net_driverlist_remove_list, net_driverlist_test, net_driverlist_add_list, Driver List Functions
@subsection net_driverlist_remove_list
@findex net_driverlist_remove_list
@subsubheading Prototype
@example
int net_driverlist_remove_list (NET_DRIVERLIST list1, NET_DRIVERLIST list2);
@end example
@subsubheading Purpose
This function removes the contents of one driver list from another
driver list.
@subsubheading Parameters
The contents of driver list @var{list2} will be removed from driver list
@var{list1}. @var{list1} will be modified in place.
@subsubheading Return value
This function always returns 1.
@c ----------------------------------------------------------------
@node net_driverlist_test, net_driverlist_foreach, net_driverlist_remove_list, Driver List Functions
@subsection net_driverlist_test
@findex net_driverlist_test
@subsubheading Prototype
@example
int net_driverlist_test (NET_DRIVERLIST list, int driver);
@end example
@subsubheading Purpose
This function tests if a specific driver is contained in a driver list.
@subsubheading Parameters
@var{list} is the driver list in which to look for the driver
@var{driver}.
@subsubheading Return value
Returns non-zero if @var{list} contains @var{driver}, otherwise returns
zero.
@c ----------------------------------------------------------------
@node net_driverlist_foreach, net_driverlist_count, net_driverlist_test, Driver List Functions
@subsection net_driverlist_foreach
@findex net_driverlist_foreach
@subsubheading Prototype
@example
int net_driverlist_foreach (NET_DRIVERLIST list,
int (*func)(int driver, void *dat), void *dat);
@end example
@subsubheading Purpose
This function iterates through a driver list, calling a callback
function for each driver in the list.
@subsubheading Parameters
@var{list} is the driver list to iterate through.
@var{func} is the callback function that will be called for each driver
in @var{list}. It will be passed two arguments: the driver and
@var{dat}. It should return an integer. If the integer is non-zero,
@code{net_driverlist_foreach} will stop iterating through the list.
@var{dat} is a parameter which you can use to pass any data you want to
the callback function.
@subsubheading Return value
Returns zero if iteration was terminated by the callback function,
otherwise returns non-zero.
@subsubheading Notes
Note that Libnet driver lists do not preserve the order in which you add
or remove drivers. Currently, @code{net_driverlist_foreach} iterates
from the driver with the smallest id number to the largest. However,
this, and the assignment of id numbers, may change in future, so you
should not rely on any particular ordering.
@c ----------------------------------------------------------------
@node net_driverlist_count, , net_driverlist_foreach, Driver List Functions
@subsection net_driverlist_count
@findex net_driverlist_count
@subsubheading Prototype
@example
int net_driverlist_count (NET_DRIVERLIST list);
@end example
@subsubheading Purpose
Counts the number of drivers in a driver list.
@subsubheading Parameters
@var{list} is the driver list to count.
@subsubheading Return value
The number of drivers in @var{list}.
@c ----------------------------------------------------------------
@node Alphabetic List of Functions, , Driver List Functions, Functions
@section Alphabetic List of Functions
@cindex functions, alphabetical list
@cindex list of functions
@cindex alphabetic list of functions
This is an alphabetic list of all the interface functions of Libnet.
@printindex fn
@c ----------------------------------------------------------------
@node Drivers, Configuration, Functions, Top
@chapter Notes on Drivers in Libnet
@cindex drivers in Libnet
@cindex list of drivers
The drivers fall into the following categories:
@menu
* nonet:: No networking
* template:: Template for custom drivers
Internet drivers: These communicate over the Internet using
UDP.
* socks:: Berkeley sockets (Unix)
* wsockwin:: Winsock (Windows)
* wsockdos:: Winsock (DOS)
IPX drivers: These communicate over an IPX network.
* ipxdos:: DOS-based IPX
Serial drivers: These communicate through a serial link.
* serialdos:: DOS-based Serial
Local host driver: This driver lets a program talk to itself.
* localhost:: Local host
Future drivers: These haven't been written yet.
* Other drivers:: PPP, serial, etc
@end menu
@c ----------------------------------------------------------------
@node nonet, template, Drivers, Drivers
@section No networking
@cindex no networking (dummy) driver
@cindex dummy (no networking) driver
@cindex nonet driver
@vindex NET_DRIVER_NONET
@table @asis
@item Network type
No networking
@item Environment
Any
@item Code
@samp{NET_DRIVER_NONET}
@item Description
This driver will return success codes for everything, but
won't actually do anything. It's a dummy driver, in case
no others are available. Target and return addresses are
meaningless; send an empty string to @code{net_assigntarget}.
@item Principal author
George Foot
@end table
@c ----------------------------------------------------------------
@node template, socks, nonet, Drivers
@section Template driver
@cindex template driver
@cindex how to write a driver
@cindex writing your own drivers
@table @asis
@item Network type
No networking
@item Environment
Any
@item Code
n/a
@item Description
This driver is very similar to the @samp{nonet} driver. It
exists to show implementors how to write new drivers. See the
source code (@file{lib/drivers/template.c}), which is well
commented. If anything is not clear, please contact me so that
I can correct the problem.
@item Principal author
George Foot
@end table
@c ---------------------------------------------------------------
@node socks, wsockwin, template, Drivers
@section Berkeley sockets
@cindex Berkeley sockets (Unix Internet) driver
@cindex BSD sockets (Unix Internet) driver
@cindex Unix-based Internet (Berkeley sockets) driver
@cindex Linux-based Internet (Berkeley sockets) driver
@cindex FreeBSD-based Internet (Berkeley sockets) driver
@vindex NET_DRIVER_SOCKETS
@cindex Internet from Unix/Linux/FreeBSD
@cindex TCP/IP support in Unix/Linux/FreeBSD
@cindex UDP/IP support in Unix/Linux/FreeBSD
@cindex IP support in Unix/Linux/FreeBSD
@table @asis
@item Network type
Internet
@item Environment
Unix
@item Code
@samp{NET_DRIVER_SOCKETS}
@item Description
This driver uses Berkeley sockets on Unix machines to access
the Internet.
It has been tested at various times on Linux (i386), OSF1
(DEC Alpha) and FreeBSD.
@item Principal author
George Foot
@end table
@c ---------------------------------------------------------------
@node wsockwin, wsockdos, socks, Drivers
@section Winsock from Windows
@cindex Winsock driver for Windows
@cindex Windows-based Winsock driver
@vindex NET_DRIVER_WSOCK_WIN
@cindex Internet from Windows
@cindex Windows-based Internet (Winsock) driver
@cindex TCP/IP support in Windows
@cindex UDP/IP support in Windows
@cindex IP support in Windows
@table @asis
@item Network type
Internet
@item Environment
Windows (native)
@item Code
@samp{NET_DRIVER_WSOCKWIN}
@item Description
This driver uses the Winsock from Windows to access
the Internet.
It has been tested with RSXNTDJ+DJGPP and MSVC++.
@item Principal author
George Foot
@end table
@c ---------------------------------------------------------------
@node wsockdos, ipxdos, wsockwin, Drivers
@section Winsock from a DOS box
@cindex Winsock driver for DOS
@cindex DOS-based Winsock driver
@vindex NET_DRIVER_WSOCK_DOS
@cindex Winsock 2 in DOS (lack of support)
@cindex Internet from a DOS box
@cindex DOS-based Internet (Winsock) driver
@cindex TCP/IP support in DOS boxes
@cindex UDP/IP support in DOS boxes
@cindex IP support in DOS boxes
@table @asis
@item Network type
Internet
@item Environment
DOS (under Windows)
@item Code
@samp{NET_DRIVER_WSOCK_DOS}
@item Description
This driver uses the Winsock from DOS to access
the Internet. It only works with version 1.x of Winsock ---
in particular it does not work with Winsock 2, as distributed
with Windows 98. Obviously this only works from a DOS prompt
under Windows.
It has been tested with DJGPP but this was some time ago (i.e.
before the author used Windows 98).
@item Principal author
George Foot
@end table
@c ----------------------------------------------------------
@node ipxdos, serialdos, wsockdos, Drivers
@section IPX from DOS
@cindex IPX driver
@vindex NET_DRIVER_IPX_DOS
@cindex Ethernet (IPX) driver
@cindex DOS-based IPX driver
@cindex LAN (IPX) driver
@table @asis
@item Network type
IPX
@item Environment
DOS
@item Code
@samp{NET_DRIVER_IPX_DOS}
@item Description
This driver uses BIOS level routines to access an IPX
network.
It has been tested on DOS and a DOS box under Windows 95/98.
@item Principal author
Ralph Deane
@end table
@c ----------------------------------------------------------
@node serialdos, localhost, ipxdos, Drivers
@section Serial link from DOS
@cindex serial driver
@cindex null modem driver
@cindex modem driver
@vindex NET_DRIVER_SERIAL_DOS
@cindex DOS-based serial driver
@table @asis
@item Network type
Serial
@item Environment
DOS
@item Code
@samp{NET_DRIVER_SERIAL_DOS}
@item Description
This driver sends its data over serial ports.
@item Principal author
Peter Wang
@end table
@c ----------------------------------------------------------
@node localhost, Other drivers, serialdos, Drivers
@section Local host
@cindex local host driver
@cindex loopback (local host) driver
@cindex internal loopback (local host) driver
@vindex NET_DRIVER_LOCAL
@table @asis
@item Network type
Local host (no real network)
@item Environment
All
@item Code
@samp{NET_DRIVER_LOCAL}
@item Description
This driver provides a local network for the passing of data from
one part of a program to another. It is mostly used in a
server/client program to provide a network link to the local
client.
It will work on all platforms.
@item Principal author
Ralph Deane
@end table
@c ----------------------------------------------------------
@node Other drivers, , localhost, Drivers
@section Other drivers
@cindex future drivers
@cindex other drivers
@cindex PPP driver
@cindex DOS-based Internet
@cindex Internet from plain DOS
@cindex Kali and Libnet
DOS-based Internet drivers via PPP and through network cards
were once being worked on by Ove Kaaven. Currently the only
way to play over the Internet from plain DOS using Libnet is
to run Kali, which emulates IPX over an Internet connection.
You still need to have Internet software for DOS. Libnet's
IPX driver should be able to use this emulated IPX, but it
hasn't been tested yet. If you try it, please let me (gfoot)
know how you get on.
Any other useful drivers would be much appreciated.
@xref{Contacting the Authors}.
@c ----------------------------------------------------------------
@node Configuration, Structs, Drivers, Top
@chapter Config files
@cindex config files
@cindex settings in config files
The library will work without config files by using hardwired
defaults, but if you want to use other settings config files
are what you need.
The system for config files was designed to allow other non-Libnet
data to be included in the same file. It uses a
similar system to many other packages, like Windows' *.ini
files.
@itemize @bullet
@item
Config files are plain text files
@item
They are split into several sections
@item
Each section starts with a line containing only a title
in square brackets (@samp{[},@samp{]}) and ends with the next such
title
@item
Inside the sections there may be several settings of the
form: option = setting
@end itemize
In fact what goes on inside the sections is entirely up to the
driver that owns the section; the above system is recommended
though.
Libnet drivers won't mind at all if you put garbage at the
start or end of the file provided you don't duplicate any of
its section headings and the trailing garbage has a section
name separating it from the last Libnet driver.
For full details of what sections each driver looks for and
which settings within those sections it recognises please see
the drivers' documentation.
To load a config file you use the @code{net_loadconfig} function,
@emph{before calling @code{net_init}},
passing it one of:
@enumerate a
@item
a filename (with or without a path) to load
@item
a path with no filename
@item
@code{NULL}
@end enumerate
For [b] and [c] a default filename of @file{libnet.cfg} will be
used. For [c] the file will be checked for in various platform-dependent
locations (e.g. the current directory, or the directory containing the
program, or the user's home directory).
@c ----------------------------------------------------------------
@node Structs, Improvements, Configuration, Top
@chapter Notes on Libnet's structs
@cindex structs
@cindex internals --- structs
@cindex NET_CHANNEL struct
@cindex NET_DRIVER struct
@cindex NET_CONN struct
@cindex NET_DRIVERNAME struct
@file{libnet.h} declares several structs --- @code{NET_CHANNEL},
@code{NET_CONN},
@code{NET_DRIVER} and @code{NET_DRIVERNAME}. @code{NET_CHANNEL}
and @code{NET_CONN} are
used by user programs and internally to hold information about
channels and conns; the user doesn't see inside the struct.
@code{NET_DRIVER} is used internally to hold information
about network drivers. @code{NET_DRIVERNAME} is used to hold a
driver's reference number and name; an array of these is returned
by the @code{net_getdrivernames} function.
The definitions of these structs are in @file{lib/include/internal.h}.
Beware that these definitions may change from version to version;
it's best not to use them in user programs. If you really need
something and think the API should publicise it, let me (gfoot) know
and we can talk about extending the API.
The documentation about the structs has not yet been converted to
Texinfo format.
@c ----------------------------------------------------------------
@node Improvements, Contacting the Authors, Structs, Top
@chapter Future improvements to the library
@cindex improvements
@cindex future developments
@cindex plans for the future
Here are some possible enhancements for the future. Other
suggestions for improvement are of course always
welcome. @xref{Contacting the Authors}.
@itemize @bullet
@item
Rather than querying all channels one by one, there could
be a function to query them all at once, perhaps setting a
flag in the @code{NET_CHANNEL} struct if data is waiting. The
user program could then issue one query call, and afterwards
just check this flag.
@end itemize
@c ----------------------------------------------------------------
@node Contacting the Authors, Mailing List, Improvements, Top
@chapter Contacting the authors
@cindex contacting the authors
@cindex emailing the authors
@cindex authors
@cindex contributors
Authors' email addresses:
@itemize @bullet
@item
George Foot (gfoot): george.foot@@merton.oxford.ac.uk
@item
Chad Catlett (dwi): catlettc@@canvaslink.com
@item
Ralph Deane
@item
Peter Wang: tjaden@@users.sourceforge.net
@end itemize
Before making queries about specific drivers, please look for
documentation on the driver in question, e.g. in this document
or in the `text' directory. Also see the following chapter,
which discusses the netgame mailing list.
@c ----------------------------------------------------------------
@node Mailing List, Variable/macro Index, Contacting the Authors, Top
@chapter The netgame mailing list
@cindex mailing list
@cindex netgame mailing list
@cindex subscribing to the netgame mailing list
The netgame mailing list was created in Spring 1998. You can
discuss any aspect of networked game programming. Libnet
discussion is on topic, but the list is not just about
Libnet. The list does not generate a lot of traffic, but there
are people on the list with experience writing games using Libnet
and other libraries, including the authors of Libnet, so asking
this mailing list is better than asking the authors directly.
To subscribe to the mailing list, please send an email to
listserv@@canvaslink.com with no subject, putting in the body
of the message:
@example
subscribe netgame name
@end example
@noindent
replacing @samp{name} with your name. You'll be sent more
information about the mailing list when your subscription is
processed.
The administrator of this mailing list is George Foot.
@node Variable/macro Index, Concept Index, Mailing List, Top
@unnumbered Variable/macro Index
@printindex vr
@node Concept Index, , Variable/macro Index, Top
@unnumbered Concept Index
@printindex cp
@contents
@bye