LightweightRingBuff.h
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/*
LUFA Library
Copyright (C) Dean Camera, 2010.
dean [at] fourwalledcubicle [dot] com
www.fourwalledcubicle.com
*/
/*
Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
without fee, provided that the above copyright notice appear in
all copies and that both that the copyright notice and this
permission notice and warranty disclaimer appear in supporting
documentation, and that the name of the author not be used in
advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
The author disclaim all warranties with regard to this
software, including all implied warranties of merchantability
and fitness. In no event shall the author be liable for any
special, indirect or consequential damages or any damages
whatsoever resulting from loss of use, data or profits, whether
in an action of contract, negligence or other tortious action,
arising out of or in connection with the use or performance of
this software.
*/
/** \file
*
* Ultra lightweight ring buffer, for fast insertion/deletion. This uses inlined functions
* for maximum speed. All buffers created with this library must be of the same size, however
* multiple independant buffers can be created.
*
* Note that for each buffer, insertion and removal operations may occur at the same time (via
* a multithreaded ISR based system) however the same kind of operation (two or more insertions
* or deletions) must not overlap. If there is possibility of two or more of the same kind of
* operating occuring at the same point in time, atomic (mutex) locking should be used.
*/
#ifndef _ULW_RING_BUFF_H_
#define _ULW_RING_BUFF_H_
/* Includes: */
#include <libopencm3/cm3/cortex.h>
#include <stdint.h>
#include <stdbool.h>
/* Defines: */
/** Size of each ring buffer, in data elements - must be between 1 and 255. */
#define BUFFER_SIZE 255
/** Type of data to store into the buffer. */
#define RingBuff_Data_t uint8_t
/** Datatype which may be used to store the count of data stored in a buffer, retrieved
* via a call to \ref RingBuffer_GetCount().
*/
#if (BUFFER_SIZE <= 0xFF)
#define RingBuff_Count_t uint8_t
#else
#define RingBuff_Count_t uint16_t
#endif
/* Type Defines: */
/** Type define for a new ring buffer object. Buffers should be initialized via a call to
* \ref RingBuffer_InitBuffer() before use.
*/
typedef struct
{
RingBuff_Data_t Buffer[BUFFER_SIZE]; /**< Internal ring buffer data, referenced by the buffer pointers. */
RingBuff_Data_t* In; /**< Current storage location in the circular buffer */
RingBuff_Data_t* Out; /**< Current retrieval location in the circular buffer */
RingBuff_Count_t Count;
} RingBuff_t;
/* Inline Functions: */
/** Initializes a ring buffer ready for use. Buffers must be initialized via this function
* before any operations are called upon them. Already initialized buffers may be reset
* by re-initializing them using this function.
*
* \param[out] Buffer Pointer to a ring buffer structure to initialize
*/
static inline void RingBuffer_InitBuffer(RingBuff_t* const Buffer)
{
CM_ATOMIC_BLOCK()
{
Buffer->In = Buffer->Buffer;
Buffer->Out = Buffer->Buffer;
Buffer->Count = 0;
}
}
/** Retrieves the minimum number of bytes stored in a particular buffer. This value is computed
* by entering an atomic lock on the buffer while the IN and OUT locations are fetched, so that
* the buffer cannot be modified while the computation takes place. This value should be cached
* when reading out the contents of the buffer, so that as small a time as possible is spent
* in an atomic lock.
*
* \note The value returned by this function is guaranteed to only be the minimum number of bytes
* stored in the given buffer; this value may change as other threads write new data and so
* the returned number should be used only to determine how many successive reads may safely
* be performed on the buffer.
*
* \param[in] Buffer Pointer to a ring buffer structure whose count is to be computed
*/
static inline RingBuff_Count_t RingBuffer_GetCount(RingBuff_t* const Buffer)
{
RingBuff_Count_t Count;
CM_ATOMIC_BLOCK()
{
Count = Buffer->Count;
}
return Count;
}
/** Atomically determines if the specified ring buffer contains any free space. This should
* be tested before storing data to the buffer, to ensure that no data is lost due to a
* buffer overrun.
*
* \param[in,out] Buffer Pointer to a ring buffer structure to insert into
*
* \return Boolean true if the buffer contains no free space, false otherwise
*/
static inline bool RingBuffer_IsFull(RingBuff_t* const Buffer)
{
return (RingBuffer_GetCount(Buffer) == BUFFER_SIZE);
}
/** Atomically determines if the specified ring buffer contains any data. This should
* be tested before removing data from the buffer, to ensure that the buffer does not
* underflow.
*
* If the data is to be removed in a loop, store the total number of bytes stored in the
* buffer (via a call to the \ref RingBuffer_GetCount() function) in a temporary variable
* to reduce the time spent in atomicity locks.
*
* \param[in,out] Buffer Pointer to a ring buffer structure to insert into
*
* \return Boolean true if the buffer contains no free space, false otherwise
*/
static inline bool RingBuffer_IsEmpty(RingBuff_t* const Buffer)
{
return (RingBuffer_GetCount(Buffer) == 0);
}
/** Inserts an element into the ring buffer.
*
* \note Only one execution thread (main program thread or an ISR) may insert into a single buffer
* otherwise data corruption may occur. Insertion and removal may occur from different execution
* threads.
*
* \param[in,out] Buffer Pointer to a ring buffer structure to insert into
* \param[in] Data Data element to insert into the buffer
*/
static inline void RingBuffer_Insert(RingBuff_t* const Buffer,
const RingBuff_Data_t Data)
{
*Buffer->In = Data;
if (++Buffer->In == &Buffer->Buffer[BUFFER_SIZE])
Buffer->In = Buffer->Buffer;
CM_ATOMIC_BLOCK()
{
Buffer->Count++;
}
}
/** Removes an element from the ring buffer.
*
* \note Only one execution thread (main program thread or an ISR) may remove from a single buffer
* otherwise data corruption may occur. Insertion and removal may occur from different execution
* threads.
*
* \param[in,out] Buffer Pointer to a ring buffer structure to retrieve from
*
* \return Next data element stored in the buffer
*/
static inline RingBuff_Data_t RingBuffer_Remove(RingBuff_t* const Buffer)
{
RingBuff_Data_t Data = *Buffer->Out;
if (++Buffer->Out == &Buffer->Buffer[BUFFER_SIZE])
Buffer->Out = Buffer->Buffer;
CM_ATOMIC_BLOCK()
{
Buffer->Count--;
}
return Data;
}
#endif