rasterizer.c
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/* The font rasterizer takes a standard font and converts it into a bitmap
* embeddable font. In other words, it takes a .ttf in and outputs a .c/.h pair.
*
* It can also print a PNG file showing how each glyph has been rendered.
*
* Usage: rasterizer font_name glyph_width glyph_height
* -> Generates a .png image with the font rasterized
* -> Generates a .c file with the content of the font */
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <stdint.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#include "unicode_for_symbol.h"
#define ENSURE(action, description...) { if (!(action)) { fprintf(stderr, "Error: "); fprintf(stderr, description); fprintf(stderr, "\n"); exit(-1);}}
// Pixel format is RGB888
typedef struct {
unsigned char red;
unsigned char green;
unsigned char blue;
} pixel_t;
typedef struct {
pixel_t * pixels;
int width;
int height;
} image_t;
#ifdef GENERATE_PNG
#include <png.h>
void writeImageToPNGFile(image_t * image, char * filename);
#endif
#define CHARACTER_RANGE_START 0x20
#define CHARACTER_RANGE_END 0x7E
#define GRID_WIDTH 19
#define GRID_HEIGHT 8
#if (GRID_WIDTH*GRID_HEIGHT < (NUMBER_OF_SYMBOLS+CHARACTER_RANGE_END-CHARACTER_RANGE_START+1))
#error Grid too small. Consider increasing GRID_WIDTH or GRID_HEIGHT
#endif
void drawGlyphInImage(FT_Bitmap * glyphBitmap, image_t * image, int x, int y);
int main(int argc, char * argv[]) {
FT_Library library;
FT_Face face;
image_t bitmap_image;
int expectedNumberOfArguments = 7;
#ifdef GENERATE_PNG
expectedNumberOfArguments = 8;
#endif
if (argc != expectedNumberOfArguments) {
#ifdef GENERATE_PNG
fprintf(stderr, "Usage: %s font_file glyph_width glyph_height font_name output_header output_implementation output_png\n", argv[0]);
#else
fprintf(stderr, "Usage: %s font_file glyph_width glyph_height font_name output_header output_implementation\n", argv[0]);
#endif
fprintf(stderr, " font_file: Path of the font file to load\n");
fprintf(stderr, " glyph_width: Width of bitmap glyphs, in pixels\n");
fprintf(stderr, " glyph_height: Height of bitmap glyphs, in pixels\n");
fprintf(stderr, " font_name: name of the loaded font\n");
fprintf(stderr, " output_header: Name of the generated C header file\n");
fprintf(stderr, " output_implementation: Name of the generated C source file\n");
#ifdef GENERATE_PNG
fprintf(stderr, " output_png: Name of the generated PNG file\n");
#endif
exit(1);
}
char * font_file = argv[1];
int requested_glyph_width = atoi(argv[2]);
int requested_glyph_height = atoi(argv[3]);
char * font_name = argv[4];
char * output_header = argv[5];
char * output_implementation = argv[6];
#ifdef GENERATE_PNG
char * output_png = argv[7];
#endif
ENSURE(!FT_Init_FreeType(&library), "Initializing library");
// 0 means we're picking the first face in the provided file
ENSURE(!FT_New_Face(library, font_file, 0, &face), "Loading font file %s", font_file);
ENSURE(!FT_Set_Pixel_Sizes(face, requested_glyph_width, requested_glyph_height), "Setting face pixel size to %dx%d", requested_glyph_width, requested_glyph_height);
/* Glyph metrics are complicated. Here are some useful links:
* https://www.freetype.org/freetype2/docs/glyphs/metrics.png
* https://www.freetype.org/freetype2/docs/glyphs/glyphs-3.html
* https://www.freetype.org/freetype2/docs/reference/ft2-basic_types.html#FT_Bitmap
*/
int maxWidth = 0;
int maxAboveBaseline = 0;
int maxBelowBaseline = 0;
for (unsigned char character = CHARACTER_RANGE_START; character <= CHARACTER_RANGE_END; character++) {
ENSURE(!FT_Load_Char(face, character, FT_LOAD_RENDER), "Loading character 0x%02x", character);
int aboveBaseline = face->glyph->bitmap_top;
int belowBaseline = face->glyph->bitmap.rows - face->glyph->bitmap_top;
int width = face->glyph->bitmap_left + face->glyph->bitmap.width;
if (width > maxWidth) {
maxWidth = width;
}
if (aboveBaseline > maxAboveBaseline) {
maxAboveBaseline = aboveBaseline;
}
if (belowBaseline > maxBelowBaseline) {
maxBelowBaseline = belowBaseline;
}
}
for (int charIndex = 0; charIndex < NUMBER_OF_SYMBOLS; charIndex++) {
wchar_t wideChar = codePointForSymbol[charIndex];
ENSURE(!FT_Load_Char(face, wideChar, FT_LOAD_RENDER), "Loading character 0x%02x", wideChar);
int aboveBaseline = face->glyph->bitmap_top;
int belowBaseline = face->glyph->bitmap.rows - face->glyph->bitmap_top;
int width = face->glyph->bitmap_left + face->glyph->bitmap.width;
if (width > maxWidth) {
maxWidth = width;
}
if (aboveBaseline > maxAboveBaseline) {
maxAboveBaseline = aboveBaseline;
}
if (belowBaseline > maxBelowBaseline) {
maxBelowBaseline = belowBaseline;
}
}
int glyph_width = maxWidth-1;
int glyph_height = maxAboveBaseline+maxBelowBaseline;
//printf("Actual glyph size = %dx%d\n", glyph_width, glyph_height);
int grid_size = 1;
bitmap_image.width = GRID_WIDTH*glyph_width+(GRID_WIDTH-1)*grid_size;
bitmap_image.height = GRID_HEIGHT*glyph_height+(GRID_HEIGHT-1)*grid_size;
bitmap_image.pixels = malloc(sizeof(pixel_t)*bitmap_image.width*bitmap_image.height);
ENSURE(bitmap_image.pixels != NULL, "Allocating bitmap image of size %dx%d at %ld bytes per pixel", bitmap_image.width, bitmap_image.height, sizeof(pixel_t));
// Draw the grid and the background
for (int i = 0; i<bitmap_image.width;i++) {
for (int j = 0; j<bitmap_image.height;j++) {
pixel_t pixel = {.red = 0xFF, .green = 0xFF, .blue = 0xFF};
if (i%(glyph_width+grid_size) >= glyph_width || j%(glyph_height+grid_size) >= glyph_height) {
pixel = (pixel_t){.red = 0xFF, .green = 0, .blue = 0};
}
*(bitmap_image.pixels + j*bitmap_image.width + i) = pixel;
}
}
// We're doing the ASCII table, so characters from 0 to 255 inclusive
for (unsigned char character = CHARACTER_RANGE_START; character <= CHARACTER_RANGE_END; character++) {
int x = (character-CHARACTER_RANGE_START)%(GRID_WIDTH);
int y = (character-CHARACTER_RANGE_START)/(GRID_WIDTH);
// FT_LOAD_RENDER: Render the glyph upon load
ENSURE(!FT_Load_Char(face, character, FT_LOAD_RENDER), "Loading character 0x%02x", character);
//printf("Advances = %dx%d\n", face->glyph->bitmap_left, face->glyph->bitmap_top);
drawGlyphInImage(&face->glyph->bitmap,
&bitmap_image,
x*(glyph_width+grid_size) + face->glyph->bitmap_left,
y*(glyph_height+grid_size) + maxAboveBaseline - face->glyph->bitmap_top
);
}
// We are now using unicode to access non-ASCII characters
for (int charIndex = 0; charIndex < NUMBER_OF_SYMBOLS; charIndex++) {
wchar_t wideChar = codePointForSymbol[charIndex];
int x = (charIndex+1+CHARACTER_RANGE_END-CHARACTER_RANGE_START)%(GRID_WIDTH);
int y = (charIndex+1+CHARACTER_RANGE_END-CHARACTER_RANGE_START)/(GRID_WIDTH);
// FT_LOAD_RENDER: Render the glyph upon load
ENSURE(!FT_Load_Char(face, wideChar, FT_LOAD_RENDER), "Loading character 0x%02x", wideChar);
//printf("Advances = %dx%d\n", face->glyph->bitmap_left, face->glyph->bitmap_top);
drawGlyphInImage(&face->glyph->bitmap,
&bitmap_image,
x*(glyph_width+grid_size) + face->glyph->bitmap_left,
y*(glyph_height+grid_size) + maxAboveBaseline - face->glyph->bitmap_top
);
}
#if GENERATE_PNG
writeImageToPNGFile(&bitmap_image, output_png);
#endif
FILE * headerFile = fopen(output_header, "w");
fprintf(headerFile, "/* Auto-generated by rasterizer */\n\n");
fprintf(headerFile, "#define BITMAP_%s_FIRST_CHARACTER 0x%2x\n", font_name, CHARACTER_RANGE_START);
fprintf(headerFile, "#define BITMAP_%s_LAST_CHARACTER 0x%2x\n\n", font_name, CHARACTER_RANGE_END+NUMBER_OF_SYMBOLS);
fprintf(headerFile, "#define BITMAP_%s_CHARACTER_WIDTH %d\n", font_name, glyph_width);
fprintf(headerFile, "#define BITMAP_%s_CHARACTER_HEIGHT %d\n\n", font_name, glyph_height);
fprintf(headerFile, "extern const unsigned char bitmap%s[%d][%d][%d];\n", font_name, NUMBER_OF_SYMBOLS+CHARACTER_RANGE_END-CHARACTER_RANGE_START+1, glyph_height, glyph_width);
fclose(headerFile);
FILE * sourceFile = fopen(output_implementation, "w");
fprintf(sourceFile, "/* Auto-generated by rasterizer */\n\n");
fprintf(sourceFile, "const unsigned char bitmap%s[%d][%d][%d] = {\n", font_name, NUMBER_OF_SYMBOLS+CHARACTER_RANGE_END-CHARACTER_RANGE_START+1, glyph_height, glyph_width);
for (unsigned char character = CHARACTER_RANGE_START; character <= CHARACTER_RANGE_END; character++) {
fprintf(sourceFile, " {\n");
int characterX = ((character-CHARACTER_RANGE_START)%GRID_WIDTH * (glyph_width+grid_size));
int characterY = ((character-CHARACTER_RANGE_START)/GRID_WIDTH * (glyph_height+grid_size));
for (int y = 0; y < glyph_height; y++) {
fprintf(sourceFile, " {");
for (int x = 0; x < glyph_width; x++) {
pixel_t * pixel = (bitmap_image.pixels + (y+characterY)*bitmap_image.width + (x+characterX));
fprintf(sourceFile, "0x%02x", 0xFF - pixel->green);
if (x+1 < glyph_width) {
fprintf(sourceFile, ", ");
}
}
fprintf(sourceFile, "}");
if (y+1 < glyph_height) {
fprintf(sourceFile, ",");
}
fprintf(sourceFile, "\n");
}
fprintf(sourceFile, " }");
fprintf(sourceFile, ",");
fprintf(sourceFile, "\n");
}
for (int charIndex = 0; charIndex < NUMBER_OF_SYMBOLS; charIndex++) {
wchar_t wideChar = codePointForSymbol[charIndex];
fprintf(sourceFile, " {\n");
int characterX = ((charIndex+1+CHARACTER_RANGE_END-CHARACTER_RANGE_START)%GRID_WIDTH * (glyph_width+grid_size));
int characterY = ((charIndex+1+CHARACTER_RANGE_END-CHARACTER_RANGE_START)/GRID_WIDTH * (glyph_height+grid_size));
for (int y = 0; y < glyph_height; y++) {
fprintf(sourceFile, " {");
for (int x = 0; x < glyph_width; x++) {
pixel_t * pixel = (bitmap_image.pixels + (y+characterY)*bitmap_image.width + (x+characterX));
fprintf(sourceFile, "0x%02x", 0xFF - pixel->green);
if (x+1 < glyph_width) {
fprintf(sourceFile, ", ");
}
}
fprintf(sourceFile, "}");
if (y+1 < glyph_height) {
fprintf(sourceFile, ",");
}
fprintf(sourceFile, "\n");
}
fprintf(sourceFile, " }");
if (charIndex < NUMBER_OF_SYMBOLS - 1) {
fprintf(sourceFile, ",");
}
fprintf(sourceFile, "\n");
}
fprintf(sourceFile, "};\n");
fclose(sourceFile);
free(bitmap_image.pixels);
return 0;
}
void drawGlyphInImage(FT_Bitmap * glyphBitmap, image_t * image, int x, int y) {
// printf("Drawing glyph. Size is %dx%d, pitch is %d\n", glyphBitmap->width, glyphBitmap->rows, glyphBitmap->pitch);
ENSURE(glyphBitmap->pixel_mode == FT_PIXEL_MODE_GRAY, "Checking glyph is in FT_PIXEL_MODE_GRAY");
for (int j=0;j<glyphBitmap->rows;j++) {
for (int i=0;i<glyphBitmap->width;i++) {
uint8_t glyphPixel = *(glyphBitmap->buffer + j*glyphBitmap->pitch + i);
pixel_t * currentPixelPointer = (image->pixels + (y+j)*image->width + (x+i));
*currentPixelPointer = (pixel_t){.red = (0xFF-glyphPixel), .green = (0xFF-glyphPixel), .blue = (0xFF-glyphPixel)}; // Alpha blending
}
}
}
#if GENERATE_PNG
void writeImageToPNGFile(image_t * image, char * filename) {
FILE * file = fopen(filename, "wb"); // Write in binary mode
ENSURE(file != NULL, "Opening file %s", filename);
png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
ENSURE(png != NULL, "Allocating PNG write structure");
png_infop info = png_create_info_struct(png);
ENSURE(info != NULL, "Allocating info structure");
png_init_io(png, file);
png_set_IHDR(png, info,
image->width, image->height,
8, // Number of bits per channel
PNG_COLOR_TYPE_RGB,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
png_write_info(png, info);
for (int j=0;j<image->height;j++) {
png_write_row(png, (png_bytep)(image->pixels+j*image->width));
}
png_write_end(png, NULL);
png_free_data(png, info, PNG_FREE_ALL, -1); // -1 = all items
png_destroy_write_struct(&png, (png_infopp)NULL);
fclose(file);
}
#endif