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JPAINT/jpaint/DrawingCanvas.java 30.6 KB
933d00ad   rlentieu   add JPaint
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  import java.awt.Color;

  import java.awt.Canvas;

  import java.awt.Graphics;

  import java.awt.event.MouseListener;

  import java.awt.event.MouseMotionListener;

  import java.awt.event.MouseEvent;

  import java.io.File;

  import java.awt.Image;

  import javax.swing.ImageIcon;

  import java.awt.Cursor;

  import java.awt.Robot;

  import java.awt.AWTException;

  import java.awt.image.BufferedImage;

  import java.awt.print.Printable;

  import java.awt.print.PageFormat;

  import java.awt.print.PrinterException;

  import java.awt.Graphics2D;

  import java.awt.Rectangle;

  import java.awt.AWTException;

  import java.awt.Font;

  import java.awt.image.PixelGrabber;

  import java.awt.image.MemoryImageSource;

  import java.awt.geom.CubicCurve2D;

  import java.awt.geom.CubicCurve2D.Float;

  import java.awt.geom.Point2D;

  import java.awt.event.FocusListener;

  import java.awt.event.FocusEvent;

  import java.awt.geom.AffineTransform;

  

  public class DrawingCanvas extends Canvas implements MouseListener, 

  MouseMotionListener, Printable, FocusListener

  {

  	public static final int FILL = 1, NORMAL = 2, OUTLINE = 3, RECT = 4, OVAL = 5, LINE = 6; 

  	public static BufferedImage selectImage;

  	public static int extraOperations, lineWidth, radius, amtLines;

  	private Color drawColor, oppositeColor;

  	private BufferedImage printImage, resizeImage;

  	private CubicCurve2D c;

  	private Point2D p1, p2, p3, p4;

  	private boolean polyStart, arcStart, curveMade, curveMade2, save, dragSave;

  	private int mouseX, mouseY, prevX, prevY, originX, originY, width, height;

  	private int[] pixels;

  	

    	/** Creates a default DrawingCanvas. **/

    	public DrawingCanvas()

  	{

  		// save is set to true unless the focus is lost

  		save = true;

  		// sets the default linewidth and the spray radius

  		lineWidth = 1;

  		radius = 5;

  		amtLines = 10;

  		// adds listeners and sets settings

  		setSize(400,400);

  		setBackground(Color.WHITE);

  		this.addMouseListener(this);

  		this.addMouseMotionListener(this);

  		this.addFocusListener(this);

  	}

  	

  	/**

  	 * This methods adjusts the screen size of the user by taking a snapshot of 

  	 * the canvas and seeing if it shifts up or down and sets the pixels 

  	 * accordingly.

  	 **/ 

  	public void checkScreenSize()

  	{

  		saveFromResize();

  		pixels = new int[getWidth()*getHeight()];

  		PixelGrabber pg = new PixelGrabber(resizeImage, 0, 0, getWidth(), getHeight(), pixels, 0, getWidth());

      	

      	try {

  		    pg.grabPixels();

  		} catch (InterruptedException ie) {}

  		

  		

  		if(pixels[0] != (Color.WHITE).getRGB())

  			ControlClass.extraY = 78;	

  		else

  			ControlClass.extraY = 71;	

  	}

  	

  	/** Saves an image of the current screen so if the canvas resizes the image doesnt get deleted. **/

  	public void saveFromResize()

  	{

  		try{

  			resizeImage = new Robot().createScreenCapture(

  			new Rectangle(ControlClass.xCoord,ControlClass.yCoord,getWidth(),getHeight()));

  		}catch(AWTException awte){}

  	}

  	

  	/** Draws the image back to the screen after the canvas is resized **/

  	public void pasteFromResize()

  	{

  		Graphics g = getBufferStrategy().getDrawGraphics();	

  		g.drawImage(resizeImage,0,0,null);

  		repaint();				

  	}

  	

  	/** Fills anything of the same color the first pixel selected. **/

  	public void fillOperation(MouseEvent e)

      {

      	// saves the image and then creates a pixel array

      	saveImageForPrinting();

  		pixels = new int[getWidth()*getHeight()];

  		

  		// grabs all the pixels from the image

  		PixelGrabber pg = new PixelGrabber(printImage, 0, 0, getWidth(), getHeight(), pixels, 0, getWidth());

      	try {

  		    pg.grabPixels();

  		} catch (InterruptedException ie) {}

  		

  		// calls the start fill method, rgb is the color clicked on

  		int rgb = pixels[e.getY()*getWidth()+e.getX()];

  		startFill(e.getX(),e.getY(),rgb);

  		

  		// creates an image from the pixel array and draws it back to the screen

  		Image img = createImage(new MemoryImageSource(getWidth(), getHeight(), pixels, 0, getWidth()));

   		Graphics g = getBufferStrategy().getDrawGraphics();	

  		g.drawImage(img,0,0,null);

   		repaint();

   		saveFromResize();

  	}

  	

  	/** Changes the color of the pixel at the x and y coordinate. **/

     	private void changePixel(int x, int y, int rgb)

  	{

  		pixels[y*getWidth()+x] = rgb;

  	}

  

  	/** Gets the pixel at the x and y point **/

     	private int getPixel(int x, int y)

  	{

  		return pixels[y*getWidth()+x];

  	}

  	

  	/** Helper method for fillOperation. This method does the actually filling. **/

  	public void startFill(int x, int y, int original)

  	{

  		int i = y*getWidth()+x;

  		if(pixels[i] != original)

  			return;

  		

  		// sets the pixel quete to the whole canvas

       	int pixelQueue[] = new int[getWidth() * getHeight()];

  		int pixelQueueSize = 0;

  		

  		// sets the first pixel

  		pixelQueue[0] = (y << 16) + x;

  		pixelQueueSize = 1;

  		

  		changePixel(x,y,original);

  

  		// loop to check and does a flood fill to the original color

  		while (pixelQueueSize > 0)

  		{

  			x = pixelQueue[0] & 0xffff;

  			y = (pixelQueue[0] >> 16) & 0xffff;

  			pixelQueueSize--;

  	        pixelQueue[0] = pixelQueue[pixelQueueSize];

  		    

  		    if (x > 0) 

  		    {

  				if (getPixel(x-1, y) == original)

  		        {

  					changePixel(x-1, y, drawColor.getRGB());

  					pixelQueue[pixelQueueSize] =  (y << 16) + x-1;

  		   	        pixelQueueSize++;

  				}

  			}

  

          	if (y > 0) 

          	{

  	          	if (getPixel(x, y-1) == original)

  	          	{

  		        	 changePixel(x, y-1, drawColor.getRGB());

  				     pixelQueue[pixelQueueSize] = ((y-1) << 16) + x;

  		             pixelQueueSize++;

  		          }

  			}

  	        if (x < getWidth()-1) 

  	        {

  				if (getPixel(x+1, y) == original)

  				{

  		             changePixel(x+1, y, drawColor.getRGB());

  		             pixelQueue[pixelQueueSize] = (y << 16) + x+1;

  		             pixelQueueSize++;

  		        }

  			}

  			if (y < getHeight()-1) 

  			{

  				if (getPixel(x, y+1) == original)

  				{

  					changePixel(x, y+1, drawColor.getRGB());

  					pixelQueue[pixelQueueSize] = ((y+1) << 16) + x;

  					pixelQueueSize++;

  				}

  			}

  		}

  	}

  	

  	/** Helper method for the rotation. Sets the amount of rotation 90 degrees. **/

  	private AffineTransform setRotation() 

   	{

  		AffineTransform atright = AffineTransform.getRotateInstance(Math.PI / 2, getWidth() / 2, getHeight() / 2);

  	    return atright;

  	} 

   	

   	/** This method actually rotates the image 90 degrees. **/

   	public void rotateOperation()

   	{

   		// saves the image and then clears it and draws it rotated 90 degrees.

   		Graphics g = getBufferStrategy().getDrawGraphics();

   		Graphics2D g2 = (Graphics2D) g;

         	saveFromResize();

          clearImage();

          g2.drawImage(resizeImage, setRotation(), this);

          repaint();

     	}

     	

  	/** Saves the image so that it can be printed. **/

  	public void saveImageForPrinting()

  	{

  		// saves the image of the screen

  		try{

  			printImage = new Robot().createScreenCapture(

  			new Rectangle(ControlClass.xCoord,ControlClass.yCoord,getWidth(),getHeight()));

  		}catch(AWTException awte){}

  	}

  	

  	/** This is a helper method for print. Draws the image to be printed. **/

  	public void drawImage(Graphics2D g2D)

  	{

  		// draws the print image out on paper

  		g2D.drawImage(printImage,0,0,null);

  	}

  	

  	/** Printing operation, it prints the image saved. **/

  	public int print(Graphics g, PageFormat pf, int pIndex) throws PrinterException

  	{

  		if (pIndex > 0) 

  			return Printable.NO_SUCH_PAGE;

  	

  		Graphics2D g2D = (Graphics2D)g;

  		drawImage(g2D);

         	return Printable.PAGE_EXISTS;

      }

      

      /** Updates the screen and flips the buffers around. **/

  	public void update(Graphics g)

  	{

  		getBufferStrategy().show();

  	}

  	

  	/** Paints the image onto the screen. **/

  	public void paint(Graphics g)

  	{

  		try{update(g);}catch(NullPointerException e){}

  	}

  	

  	/** Opens a selected image and draws it onto the screen. **/

  	public void openOperation(String path)

  	{

  		// creates an image and draws it to the screen

  		Graphics g = getBufferStrategy().getDrawGraphics();	

  		ImageIcon ic = new ImageIcon(path);	

  		g.drawImage((Image)ic.getImage(),0,0,null);

  	}

  	

  	/** Selects the image from the top left corner to the bottom right corner. **/

  	public void selectOperation(MouseEvent e)

  	{

  		if(mouseHasMoved(e))

  		{

  			// this checks if you select off screen, if your off screen then it will

  			// set the boundaries to the edge of the drawing canvas

  			int tOriginX = ControlClass.xCoord+e.getX();

  			int tOriginY = ControlClass.yCoord+e.getY();

  			

  			if(tOriginX > getWidth()+ControlClass.xCoord)

  				tOriginX = getWidth()+ControlClass.xCoord;

  			if(tOriginX < ControlClass.xCoord)

  				tOriginX = ControlClass.xCoord;

  			if(tOriginY > getHeight()+ControlClass.yCoord)

  				tOriginY = getHeight()+ControlClass.yCoord;

  			if(tOriginY < ControlClass.yCoord)

  				tOriginY = ControlClass.yCoord;

  			

  			// calculates the width and height of the area

  			width = tOriginX-(ControlClass.xCoord+originX);

  			height = tOriginY-(ControlClass.yCoord+originY);

  			

  			if(width < 0 && height < 0)

  			{

  				originX+=width;

  				originY+=height;

  			}	

  			else if(width < 0 && height > 0)

  				originX+=width;

  			else if(width > 0 && height < 0)

  				originY+=height;

  				

  			width = Math.abs(width);

  			height = Math.abs(height);

  		}

  	}

  	

  	/** Copies the selected image **/

  	public void copyOperation()

  	{

  		// copies the boundaries set by the mouse

  		try{

  			DrawingCanvas.selectImage = new Robot().createScreenCapture(

      	   	new Rectangle(ControlClass.xCoord+originX,ControlClass.yCoord+originY,

      	   	width,height));

    		}catch(AWTException awte){}

  	}

  	/** Copies the selected image and deletes the selected portion **/	

  	public void cutOperation()

  	{

  		// copies the image and then draws a rectangle over the selected area

  		copyOperation();

  		Graphics g = getBufferStrategy().getDrawGraphics();	

  		g.setColor(oppositeColor);

  		g.fillRect(originX,originY,width,height);

  		width = height = 0;

  		repaint();

  	}

  	

  	/** Draws the image with regards to the mouse location. **/

  	public void pasteOperation()

  	{

  		// draws the image of the selected image onto the screen

  		Graphics g = getBufferStrategy().getDrawGraphics();	

  		g.drawImage(DrawingCanvas.selectImage,originX,originY,null);

  		repaint();

  	}

  	

  	/** Draws random lines of random colors on the screen. **/

  	public void randomDraw()

  	{

  		RandomPoint rPt = new RandomPoint(getWidth(),getHeight());

  		Graphics g = getBufferStrategy().getDrawGraphics();	

  		int i=0;

  		while(i< amtLines)

  		{

  			g.setColor(rPt.getColor());

  			g.drawLine((int)rPt.getX(),(int)rPt.getY(),rPt.nextX(),rPt.nextY());

  			i++;

  		}

  		repaint();

  	}

  	

  	/** Opens up a text dialog in the selected area. **/

  	public void textOperation(MouseEvent e)

  	{

  		// opens up a text dialog

  		setCursor(new Cursor(Cursor.TEXT_CURSOR));

  		TextDialog tDialog = new TextDialog(e.getX(),e.getY());

  	}

  	

  	/** Prints the text onto the screen **/

  	public void textOperation2(String txt, int x, int y, Font f)

  	{

  		// draws the text onto the screen

  		Graphics g = getBufferStrategy().getDrawGraphics();	

   		g.setFont(f);

   		g.setColor(drawColor);

   		g.drawString(txt,x,y);

   		g.setFont(new Font("Times New Roman", Font.PLAIN, 12));	

   		repaint();

  	}

  	

  	/** An eraser that erases when the mouse is dragged. **/

   	public void eraserOperation(MouseEvent e)

   	{

   		setCursor(new Cursor(Cursor.DEFAULT_CURSOR));

   		Graphics g = getBufferStrategy().getDrawGraphics();	

   		g.setColor(ColorBox.backGround.getBackground());

   		

   		if (mouseHasMoved(e))

      		g.fillRect(e.getX(),e.getY(),15,15);

      	

      	repaint();

  	}

   	

   	/** Paint brush with different brushes like a square and a circle. **/

   	public void brushOperation(MouseEvent e)

   	{

   		setCursor(new Cursor(Cursor.HAND_CURSOR));

   		Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.setColor(drawColor);

      	

      	// depending on which brush is selected it will change the brush to that shape

   		if (mouseHasMoved(e))

   			if(extraOperations == OVAL)

   				g.fillOval(e.getX(),e.getY(),radius,radius);

      		else if(extraOperations == RECT)

      			g.fillRect(e.getX(),e.getY(),radius,radius);		

      	repaint();

  	}

   	

   	/** Creates a pen when can be operated when mouse is dragged. **/

   	public void penOperation(MouseEvent e)

   	{

   		setCursor(new Cursor(Cursor.HAND_CURSOR));

   		Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.setColor(drawColor);

  		

  		// draws lines while your mouse is dragged

   		if (mouseHasMoved(e))

      	{

         		mouseX = e.getX();

         		mouseY = e.getY();

        

         		g.drawLine(prevX,prevY,mouseX,mouseY);

  	

  	 		prevX = mouseX;

         		prevY = mouseY;

      	} 		

   		repaint();

   	}

   	

   	/** Calls the line operation first and then starts the polygon operation **/

   	public void prePolyOperation(MouseEvent e)

   	{

   		if(!polyStart)

   		{

  	 		lineOperation(e);

      		polyStart = true;

   		}

  		polyOperation(e);	

   	}

   	

   	/** Starts a polygon shape by drawing many line. **/

   	public void polyOperation(MouseEvent e)

   	{

   		setCursor(new Cursor(Cursor.CROSSHAIR_CURSOR));

  	   	Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.setColor(drawColor);

  		

  		// draws a line on the screen

  		if(mouseHasMoved(e))

      	{

  			mouseX = e.getX();

  	       	mouseY = e.getY(); 

  

  	       	g.drawLine(prevX, prevY, mouseX, mouseY);

  

  	       	prevX = mouseX;

  	       	prevY = mouseY;

        	}

  		

  		// sets the polygon operation to false if the line is back at the origin

  		if(isBeginning(e))

  			polyStart = false;

  			

  		repaint();

   	}

   	

   	/** Helper method for the polygon to check if the line drawn is back at the origin. **/

   	public boolean isBeginning(MouseEvent e)

   	{

   		// returns true or false if the range is five away from the beginning 

   		return (Math.abs(originX-e.getX()) <= 5 && Math.abs(originY-e.getY()) <= 5);

   	}

   	

   	/** Checks if the polygon operation is deselected and stops it. **/

   	public void checkPolyOff()

   	{

   		// if the polygon operation is on and the polygon tool is not selected then 

   		// finish the line if it wasnt completed and reset the polygon operation

   		if(polyStart && ToolBox.toolSelected != ToolBox.POLYGON)

  		{

  			Graphics g  = getBufferStrategy().getDrawGraphics();

  			g.setColor(drawColor);

      		g.drawLine(prevX,prevY,originX,originY);

  			polyStart = false;

  		}

   	}

   	

   	/** Checks if the curve line tool is deselected. **/

   	public void checkCurveOff()

   	{

   		// if the tool is deselected then reset variables to default

   		if(ToolBox.toolSelected != ToolBox.CURVELINE)

  			curveMade = curveMade2 = false;

  	}

  	

  	/** Starts the curve line tool. **/

  	public void curveLineOperation(MouseEvent e)

   	{

   		Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.setColor(drawColor);

  	

  		if(mouseHasMoved(e))

  		{

  	   		mouseX = e.getX();

  	       	mouseY = e.getY();

  	       	

  	       	Graphics2D g2 = (Graphics2D)g;

  	  		

  	  		// if the first and second point are not choosen then draw a straight line

  	  		if(!curveMade && !curveMade2)

  	  		{	

  	  			c = new CubicCurve2D.Float(); 

  	  			p1 = new Point2D.Float();

  	  			p2 = new Point2D.Float();

  	  			p3 = new Point2D.Float();

  	  			p4 = new Point2D.Float();

  	  			p1.setLocation(originX, originY);

  	  			p4.setLocation(e.getX(), e.getY());

  	 	 		curveMade = true;

  	  			g.drawLine(originX,originY,e.getX(),e.getY());

  	  			repaint();

  	  		}

  	  		// once one of the curves are made then you select a point

  	  		else if(curveMade && !curveMade2)

  	  		{

  	  			pasteFromResize();

  	  			p2.setLocation(e.getX(), e.getY());

  	  			p3.setLocation(e.getX(), e.getY());

  	  			curveMade2 = true;

  	  			c.setCurve(p1, p2, p3, p4);

  	  			g2.draw(c);

  	  			repaint();

  	  		}

  	  		// once both points are choosen then the curve is drawn onto the screen

  	  		else if(curveMade2 && curveMade)

  	  		{

  	  			pasteFromResize();

  	  			p3.setLocation(e.getX(), e.getY());

  	  			c.setCurve(p1, p2, p3, p4);

  	  			g2.draw(c);

  	  			curveMade = false;

  	  			curveMade2 = false;

  	  		}

  	  	}	

  	    repaint();

   	}

   	

   	/** Changes the foreground color to the selected color. **/

   	public void eyeDropperOperation(MouseEvent e)

   	{

   		// creates a screen shot and takes the pixel color where the mouse is situated

   		try{

   			Robot robot = new Robot();

   			ColorBox.foreGround.setBackground(robot.getPixelColor(ControlClass.xCoord+e.getX(),ControlClass.yCoord+e.getY()));

   		}catch(AWTException awt){}

   	}

   	

   	/** Creates a line from two points. **/

   	public void lineOperation(MouseEvent e)

  	{

  		setCursor(new Cursor(Cursor.CROSSHAIR_CURSOR));

  	   	Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.setColor(drawColor);

  			

  	    if (mouseHasMoved(e))

  	    {

  	      	mouseX = e.getX();

  	       	mouseY = e.getY(); 

  			

  			g.drawLine(originX, originY, mouseX, mouseY);

  	     	

  	     	prevX = mouseX;

  	      	prevY = mouseY;

  	    }

  	    pasteFromResize();

  	    g.drawLine(originX, originY, mouseX, mouseY);

  		repaint();

  	}

  	

  	/** 

  	 * Draw a rectangle from two given points. Draws a fill operation, a outlined

  	 * rectangle or a outlined with fill operation.

  	 **/

  	public void drawRectangle(MouseEvent e)

  	{

  	  	Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.setColor(drawColor);

  		

  		// gets the mouse coordinate and gets the width and height

  		mouseX = e.getX();

      	mouseY = e.getY();

  		int width = mouseX-originX;

  		int height = mouseY-originY;

  		

  		// draws a filled rectangle

  		if(extraOperations == FILL)

  		{

  			if(width > 0 && height > 0)

  				g.fillRect(originX,originY,width,height);

  			else if(width < 0 && height < 0)

  				g.fillRect(originX+width,originY+height,Math.abs(width),Math.abs(height));	

  			else if(width < 0 && height > 0)

  				g.fillRect(originX+width,originY,Math.abs(width),height);

  			else if(width > 0 && height < 0)

  				g.fillRect(originX,originY+height,width,Math.abs(height));

  		}

  		// draws a normal rectangle

  		else if(extraOperations == NORMAL)

  		{

  			if(width > 0 && height > 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawRect(originX+i,originY+i,width-(i*2),height-(i*2));	

  			else if(width < 0 && height < 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawRect(originX+width+i,originY+height+i,Math.abs(width)-(i*2),Math.abs(height)-(i*2));	

  			else if(width < 0 && height > 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawRect(originX+width+i,originY+i,Math.abs(width)-(i*2),height-(i*2));

  			else if(width > 0 && height < 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawRect(originX+i,originY+height+i,width-(i*2),Math.abs(height)-(i*2));

  		}

  		// draws a filled rectangle with an outline

  		else if(extraOperations == OUTLINE)

  		{

  			if(width > 0 && height > 0)

  			{

  				g.fillRect(originX,originY,width,height);

  				g.setColor(oppositeColor);

  				g.fillRect(originX+lineWidth,originY+lineWidth,width-(lineWidth*2),height-(lineWidth*2));

  			}

  			else if(width < 0 && height < 0)

  			{

  				g.fillRect(originX+width,originY+height,Math.abs(width),Math.abs(height));	

  				g.setColor(oppositeColor);

  				g.fillRect(originX+width+lineWidth,originY+height+lineWidth,Math.abs(width)-(lineWidth*2),Math.abs(height)-(lineWidth*2));

  			}

  			else if(width < 0 && height > 0)

  			{

  				g.fillRect(originX+width,originY,Math.abs(width),height);

  				g.setColor(oppositeColor);

  				g.fillRect(originX+width+lineWidth,originY+lineWidth,Math.abs(width)-(lineWidth*2),height-(lineWidth*2));

  			}

  			else if(width > 0 && height < 0)

  			{

  				g.fillRect(originX,originY+height,width,Math.abs(height));

  				g.setColor(oppositeColor);

  				g.fillRect(originX+lineWidth,originY+height+lineWidth,width-(lineWidth*2),Math.abs(height)-(lineWidth*2));

  			}

  		}

  	}

  	

  	/** Calls the drawRectangle operation. **/

  	public void rectOperation(MouseEvent e)

   	{

   		setCursor(new Cursor(Cursor.CROSSHAIR_CURSOR));

  

  	 	if (mouseHasMoved(e))

      		drawRectangle(e);

     

        	pasteFromResize();

     		drawRectangle(e);

        	repaint();

   	}

  	

  	/** This method draws a rectangle with rounded edges. **/

  	public void drawRoundRectangle(MouseEvent e)

  	{

  		Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.setColor(drawColor);

  		

  		// gets the mouse coordinate and gets the width and height

  		mouseX = e.getX();

  	    mouseY = e.getY();

      	int width = mouseX-originX;

  		int height = mouseY-originY;

  		

  		// draws a filled rounded rectangle

  		if(extraOperations == FILL)

  		{

  			if(width > 0 && height > 0)

  				g.fillRoundRect(originX,originY,width,height,25,25);

  			else if(width < 0 && height < 0)

  				g.fillRoundRect(originX+width,originY+height,Math.abs(width),Math.abs(height),25,25);	

  			else if(width < 0 && height > 0)

  				g.fillRoundRect(originX+width,originY,Math.abs(width),height,25,25);

  			else if(width > 0 && height < 0)

  				g.fillRoundRect(originX,originY+height,width,Math.abs(height),25,25);

  		}

  		// draws a normal rounded rectangle

  		else if(extraOperations == NORMAL)

  		{

  			if(width > 0 && height > 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawRoundRect(originX+i,originY+i,width-(i*2),height-(i*2),25,25);

  			else if(width < 0 && height < 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawRoundRect(originX+width+i,originY+height+i,Math.abs(width)-(i*2),Math.abs(height)-(i*2),25,25);	

  			else if(width < 0 && height > 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawRoundRect(originX+width+i,originY+i,Math.abs(width)-(i*2),height-(i*2),25,25);

  			else if(width > 0 && height < 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawRoundRect(originX+i,originY+height+i,width-(i*2),Math.abs(height)-(i*2),25,25);

  		}

  		// draws a filled rounded rectangle with an outline

  		else if(extraOperations == OUTLINE)

  		{

  			if(width > 0 && height > 0)

  			{

  				g.fillRoundRect(originX,originY,width,height,25,25);

  				g.setColor(oppositeColor);

  				g.fillRoundRect(originX+lineWidth,originY+lineWidth,width-(lineWidth*2),height-(lineWidth*2),25,25);

  			}

  			else if(width < 0 && height < 0)

  			{

  				g.fillRoundRect(originX+width,originY+height,Math.abs(width),Math.abs(height),25,25);	

  				g.setColor(oppositeColor);

  				g.fillRoundRect(originX+width+lineWidth,originY+height+lineWidth,Math.abs(width)-(lineWidth*2),Math.abs(height)-(lineWidth*2),25,25);	

  			}

  			else if(width < 0 && height > 0)

  			{

  				g.fillRoundRect(originX+width,originY,Math.abs(width),height,25,25);

  				g.setColor(oppositeColor);

  				g.fillRoundRect(originX+width+lineWidth,originY+lineWidth,Math.abs(width)-(lineWidth*2),height-(lineWidth*2),25,25);

  			}

  			else if(width > 0 && height < 0)

  			{

  				g.fillRoundRect(originX,originY+height,width,Math.abs(height),25,25);

  				g.setColor(oppositeColor);

  				g.fillRoundRect(originX+lineWidth,originY+height+lineWidth,width-(lineWidth*2),Math.abs(height)-(lineWidth*2),25,25);

  			}

  		}

  	}

  	

  	/** Calls the drawRoundRectangle operation. **/

  	public void roundOperation(MouseEvent e)

  	{

  		setCursor(new Cursor(Cursor.CROSSHAIR_CURSOR));

  		   	

  		if (mouseHasMoved(e))

      		drawRoundRectangle(e);	

  	

  	 	pasteFromResize();

  	 	drawRoundRectangle(e);

  	 	repaint();

  	}

  	

  	/** Draws an oval onto the screen. **/

  	public void drawOval(MouseEvent e)

  	{

  	 	Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.setColor(drawColor);

  	

  	  	// gets the mouse coordinate and gets the width and height

  		mouseX = e.getX();

  	    mouseY = e.getY();

      	int width = mouseX-originX;

  		int height = mouseY-originY;

  		

  		// draws a filled oval

  		if(extraOperations == FILL)

  		{

  			if(width > 0 && height > 0)

  				g.fillOval(originX,originY,width,height);

  			else if(width < 0 && height < 0)

  				g.fillOval(originX+width,originY+height,Math.abs(width),Math.abs(height));	

  			else if(width < 0 && height > 0)

  				g.fillOval(originX+width,originY,Math.abs(width),height);

  			else if(width > 0 && height < 0)

  				g.fillOval(originX,originY+height,width,Math.abs(height));

  		}

  		// draws a normal oval

  		else if(extraOperations == NORMAL)

  		{

  			if(width > 0 && height > 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawOval(originX+i,originY+i,width-(i*2),height-(i*2));

  			else if(width < 0 && height < 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawOval(originX+width+i,originY+height+i,Math.abs(width)-(i*2),Math.abs(height)-(i*2));	

  			else if(width < 0 && height > 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawOval(originX+width+i,originY+i,Math.abs(width)-(i*2),height-(i*2));

  			else if(width > 0 && height < 0)

  				for(int i=0;i<lineWidth;i++)

  					g.drawOval(originX+i,originY+height+i,width-(i*2),Math.abs(height)-(i*2));

  		}

  		// draws a filled oval with an outline

  		else if(extraOperations == OUTLINE)

  		{

  			if(width > 0 && height > 0)

  			{

  				g.fillOval(originX,originY,width,height);

  				g.setColor(oppositeColor);

  				g.fillOval(originX+lineWidth,originY+lineWidth,width-(lineWidth*2),height-(lineWidth*2));

  			}

  			else if(width < 0 && height < 0)

  			{

  				g.fillOval(originX+width,originY+height,Math.abs(width),Math.abs(height));	

  				g.setColor(oppositeColor);

  				g.fillOval(originX+width+lineWidth,originY+height+lineWidth,Math.abs(width)-(lineWidth*2),Math.abs(height)-(lineWidth*2));	

  			}

  			else if(width < 0 && height > 0)

  			{

  				g.fillOval(originX+width,originY,Math.abs(width),height);

  				g.setColor(oppositeColor);

  				g.fillOval(originX+width+lineWidth,originY+lineWidth,Math.abs(width)-(lineWidth*2),height-(lineWidth*2));

  			}

  			else if(width > 0 && height < 0)

  			{

  				g.fillOval(originX,originY+height,width,Math.abs(height));

  				g.setColor(oppositeColor);

  				g.fillOval(originX+lineWidth,originY+height+lineWidth,width-(lineWidth*2),Math.abs(height)-(lineWidth*2));

  			}

  		}

  	}

   

   	/** Calls the drawOval operation. **/

   	public void ovalOperation(MouseEvent e)

   	{

   		setCursor(new Cursor(Cursor.CROSSHAIR_CURSOR));

  			   	

  		if (mouseHasMoved(e))

    			drawOval(e);

    		

    		pasteFromResize();

    		drawOval(e);

  	 	repaint();

  	}

  	

  	/** Drag Brush Operation. You draw a shape around as your brush. **/

  	public void dragOperation(MouseEvent e)

  	{

  		Graphics g  = getBufferStrategy().getDrawGraphics();

  		g.setColor(drawColor);

  	

  		if (mouseHasMoved(e))

   			if(extraOperations == LINE)

  	    		g.drawLine(e.getX(),e.getY(),e.getX()+radius,e.getY()-radius); 	

  			else if(extraOperations == RECT)

  				g.drawRect(e.getX(),e.getY(),radius,radius);

  			else if(extraOperations == OVAL)

  				g.drawOval(e.getX(),e.getY(),radius,radius);

  		repaint();

  	}

  	

  	/** Spray brush tool. Draws many tiny dots within a set radius. **/

  	public void sprayOperation(MouseEvent e)

  	{

  		Graphics g  = getBufferStrategy().getDrawGraphics();

  		g.setColor(drawColor);

  		// sets random points to the origin and draws them onto the screen

  		for(int i=0;i<radius;i++)

  		{

  			setRandomPts(e);

  			g.fillOval(originX,originY,1,1);

  			repaint();

  		}

  	}

  	

  	/** Gets random points that are within a circle with a certain radius. **/

  	public void setRandomPts(MouseEvent e)

  	{

  		boolean valid = false;

  		do{

  			originX = randInt(e.getX()-radius,e.getX()+radius);

  			originY = randInt(e.getY()-radius,e.getX()+radius);

  			if(Math.pow(e.getX()-originX,2)+Math.pow(e.getY()-originY,2) <= Math.pow(radius,2))

  				valid = true;

  		}while(!valid);

  	}

  	

  	/** Gets a random integer within a set bound **/

  	public int randInt(int start, int end)

  	{

  		return (int)(Math.random()*Math.abs(end-start)+start);	

  	}

  	

  	/** Draws a clear white rectangle onto the screen. **/

  	public void clearImage()

  	{

  		Graphics g  = getBufferStrategy().getDrawGraphics();

      	g.clearRect(0,0,getWidth(),getHeight());

  		repaint();

  	}

  	

   	/** Set these variables with the values of the mouse coordinates. **/

   	public void setFieldDefaults(MouseEvent e)

   	{

      	prevX    = e.getX();

      	prevY    = e.getY();

      	originX  = e.getX();

      	originY  = e.getY();    	

   	}

   	

   	/** Checks if the mouse has moved. **/

  	public boolean mouseHasMoved(MouseEvent e)

  	{

  		return (mouseX != e.getX() || mouseY != e.getY());

   	}

   	

   	/** 

   	 * If the curve is created and there is a focus then save and paste the image.

   	 * When the mouse is clicked set the drawColor and the oppositeColor. Check 

   	 * if the polygon operation and the curve tool is interrupted.

   	 **/

   	public void mousePressed(MouseEvent e)

   	{	

  

   		if(e.getButton() == e.BUTTON1)

   		{

   			drawColor = ColorBox.foreGround.getBackground();

  			oppositeColor = ColorBox.backGround.getBackground();

  		}

  		if(e.getButton() == e.BUTTON3)

  		{

  			drawColor = ColorBox.backGround.getBackground();

  			oppositeColor = ColorBox.foreGround.getBackground();

  		}	

   		checkPolyOff();

   		checkCurveOff();

   	}

   	

   	/**

   	 * This method controls which operation is being performed when the mouse 

   	 * is released.

   	 **/

   	public void mouseReleased(MouseEvent e)

   	{

   		int currentTool = ToolBox.toolSelected;

   		

   		if(currentTool == ToolBox.POLYGON)

   			prePolyOperation(e);

    		else if(currentTool == ToolBox.CURVELINE)

   			curveLineOperation(e);

   		else if(currentTool == ToolBox.TEXT)

   			textOperation(e);

   		else if(currentTool == ToolBox.SELECT)

   			selectOperation(e);

   		else if(currentTool == ToolBox.FILL)

   			fillOperation(e);

   		else if(currentTool == ToolBox.RANDOMDRAW)

    			randomDraw();

       }

       

   	/**

   	 * This method controls which oepration is being performed when the mouse is 

   	 * being dragged.

   	 **/

   	public void mouseDragged(MouseEvent e)

  	{	

  		dragSave = true;

  		

  		int currentTool = ToolBox.toolSelected;

   		

   		if(currentTool == ToolBox.ERASER)

   			eraserOperation(e);

  		else if(currentTool == ToolBox.PENCIL)

  			penOperation(e);

  		else if(currentTool == ToolBox.BRUSH)

  			brushOperation(e);

  		else if(currentTool == ToolBox.EYEDROPPER)

   			eyeDropperOperation(e);

   		else if(currentTool == ToolBox.SPRAY)

   			sprayOperation(e);

   		else if(currentTool == ToolBox.LINE)

   			lineOperation(e);

   		else if(currentTool == ToolBox.RECTANGLE)

   			rectOperation(e);

   		else if(currentTool == ToolBox.OVAL)

   			ovalOperation(e);

   		else if(currentTool == ToolBox.ROUNDRECTANGLE)

   			roundOperation(e);

   		else if(currentTool == ToolBox.DRAG)

   			dragOperation(e);

   	} 

   	

  	/** Invoked when the mouse button has been clicked (pressed and released) on a component. **/

  	public void mouseClicked(MouseEvent e)

  	{

  		// when the drag is released then undo the save.

  		dragSave = false;

  	}

  	

  	/** Invoked when the mouse enters a component.**/

  	public void mouseEntered(MouseEvent e){}     

   	/** Invoked when the mouse exits a component. **/

  	public void mouseExited(MouseEvent e){} 

   	/** If it is not the polygon operation then call setFieldDefaults. **/

   	public void mouseMoved(MouseEvent e)

   	{

   		if(!polyStart)

   			setFieldDefaults(e);

   	}

   	/** If the focus is lost then do not save the screen. **/

   	public void focusLost(FocusEvent e){save = false;}

   	/** If the focus is found then save the screen. **/

  	public void focusGained(FocusEvent e){save = true;}

   }