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import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.Box;
import javax.swing.BoxLayout;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JPanel;
public class AnimationPlayer extends JPanel implements ActionListener {
private static final long serialVersionUID = 1L;
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private LightCanvasJPanel lightCanvas;
private MusicList musicList;
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private JButton backward;
private JButton stop;
private JButton play;
private JButton pause;
private JButton forward;
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private long tick = 0;
private boolean go = false;
private boolean stopClock = false;
private static final int TICK_JUMP = 20;
private Thread tickClock = new Thread(new Runnable() {
@Override
public void run() {
while(!stopClock) {
if(!go) { // pause
try { Thread.sleep(100); }
catch (InterruptedException ignored) {}
continue;
}
long before = System.currentTimeMillis();
lightCanvas.paintLights(musicList.render(tick));
tick += TICK_JUMP;
long after = System.currentTimeMillis();
if(after - before < TICK_JUMP) {
try { Thread.sleep(10 - after + before);}
catch (InterruptedException ignored) {}
} else if(after - before > TICK_JUMP) {
System.err.println("Animation were slowed down by " + String.valueOf(after - before - 10) + " ticks !");
}
}
}
});
public void stopTickClock() {stopClock = true;}
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public AnimationPlayer(LightCanvasJPanel lightCanvas, MusicList musicList) { this(lightCanvas, musicList, BoxLayout.LINE_AXIS); }
public AnimationPlayer(LightCanvasJPanel lightCanvas, MusicList musicList, int direction) {
this.lightCanvas = lightCanvas;
this.musicList = musicList;
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setLayout(new BoxLayout(this, direction));
add(Box.createHorizontalGlue());
// backward button
backward = new JButton(new ImageIcon(getClass().getResource("/icons/backward.png")));
backward.addActionListener(this);
add(backward);
// stop button
stop = new JButton(new ImageIcon(getClass().getResource("/icons/stop.png")));
stop.addActionListener(this);
add(stop);
// play button
play = new JButton(new ImageIcon(getClass().getResource("/icons/play.png")));
play.addActionListener(this);
add(play);
// pause button
pause = new JButton(new ImageIcon(getClass().getResource("/icons/pause.png")));
pause.addActionListener(this);
add(pause);
// forward button
forward = new JButton(new ImageIcon(getClass().getResource("/icons/forward.png")));
forward.addActionListener(this);
add(forward);
add(Box.createHorizontalGlue());
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tickClock.start();
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}
@Override
public void actionPerformed(ActionEvent e) {
// TODO player actions
if(e.getSource() == backward) {
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tick -= 500;
if(tick < 0)
tick = 0;
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}else if(e.getSource() == stop) {
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go = false;
tick = 0;
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}else if(e.getSource() == play) {
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go = true;
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}else if(e.getSource() == pause) {
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go = false;
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}else if(e.getSource() == forward) {
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tick += 500;
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}
}
}
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