#include "Descriptors.h" /** Device descriptor structure. This descriptor, located in FLASH memory, describes the overall * device characteristics, including the supported USB version, control endpoint size and the * number of device configurations. The descriptor is read out by the USB host when the enumeration * process begins. */ const USB_Descriptor_Device_t PROGMEM Manette_DeviceDescriptor = { .Header = {.Size = sizeof(USB_Descriptor_Device_t), .Type = DTYPE_Device}, .USBSpecification = VERSION_BCD(1,1,0), .Class = USB_CSCP_VendorSpecificClass, .SubClass = USB_CSCP_NoDeviceSubclass, .Protocol = USB_CSCP_NoDeviceProtocol, .Endpoint0Size = FIXED_CONTROL_ENDPOINT_SIZE, .VendorID = 0x2341, .ProductID = 0x01, .ReleaseNumber = VERSION_BCD(2,0,0), .ManufacturerStrIndex = STRING_ID_Manufacturer, .ProductStrIndex = STRING_ID_Product, .SerialNumStrIndex = STRING_ID_Serial, .NumberOfConfigurations = FIXED_NUM_CONFIGURATIONS }; /** Configuration descriptor structure. This descriptor, located in FLASH memory, describes the usage * of the device in one of its supported configurations, including information about any device interfaces * and endpoints. The descriptor is read out by the USB host during the enumeration process when selecting * a configuration so that the host may correctly communicate with the USB device. */ const USB_Descriptor_Configuration_t PROGMEM Manette_ConfigurationDescriptor = { .Config = { .Header = {.Size = sizeof(USB_Descriptor_Configuration_Header_t), .Type = DTYPE_Configuration}, .TotalConfigurationSize = sizeof(USB_Descriptor_Configuration_t), .TotalInterfaces = 1, .ConfigurationNumber = 1, .ConfigurationStrIndex = NO_DESCRIPTOR, .ConfigAttributes = USB_CONFIG_ATTR_RESERVED, .MaxPowerConsumption = USB_CONFIG_POWER_MA(500) }, .ManetteInterface = { .Header = {.Size = sizeof(USB_Descriptor_Interface_t), .Type = DTYPE_Interface}, .InterfaceNumber = INTERFACE_ID_Manette, .AlternateSetting = 0, .TotalEndpoints = 0, .Class = USB_CSCP_VendorSpecificClass, .SubClass = 0x00, .Protocol = 0x00, .InterfaceStrIndex = NO_DESCRIPTOR }, }; /** Language descriptor structure. This descriptor, located in FLASH memory, is returned when the host requests * the string descriptor with index 0 (the first index). It is actually an array of 16-bit integers, which indicate * via the language ID table available at USB.org what languages the device supports for its string descriptors. */ const USB_Descriptor_String_t PROGMEM Manette_LanguageString = { .Header = {.Size = USB_STRING_LEN(1), .Type = DTYPE_String}, .UnicodeString = {LANGUAGE_ID_ENG} }; /** Manufacturer descriptor string. This is a Unicode string containing the manufacturer's details in human readable * form, and is read out upon request by the host when the appropriate string ID is requested, listed in the Device * Descriptor. */ const USB_Descriptor_String_t PROGMEM Manette_ManufacturerString = USB_STRING_DESCRIPTOR(L"SISPM"); /** Product descriptor string. This is a Unicode string containing the product's details in human readable form, * and is read out upon request by the host when the appropriate string ID is requested, listed in the Device * Descriptor. */ const USB_Descriptor_String_t PROGMEM Manette_ProductString = USB_STRING_DESCRIPTOR(L"Manette"); /** Serial number string. This is a Unicode string containing the device's unique serial number, expressed as a * series of uppercase hexadecimal digits. */ const USB_Descriptor_String_t PROGMEM Manette_SerialString = USB_STRING_DESCRIPTOR(L"00001"); /** This function is called by the library when in device mode, and must be overridden (see library "USB Descriptors" * documentation) by the application code so that the address and size of a requested descriptor can be given * to the USB library. When the device receives a Get Descriptor request on the control endpoint, this function * is called so that the descriptor details can be passed back and the appropriate descriptor sent back to the * USB host. */ uint16_t CALLBACK_USB_GetDescriptor(const uint16_t wValue, const uint16_t wIndex, const void** const DescriptorAddress) { const uint8_t DescriptorType = (wValue >> 8); const uint8_t DescriptorNumber = (wValue & 0xFF); const void* Address = NULL; uint16_t Size = NO_DESCRIPTOR; switch (DescriptorType) { case DTYPE_Device: Address = &Manette_DeviceDescriptor; Size = sizeof(USB_Descriptor_Device_t); break; case DTYPE_Configuration: Address = &Manette_ConfigurationDescriptor; Size = sizeof(USB_Descriptor_Configuration_t); break; case DTYPE_String: switch (DescriptorNumber) { case STRING_ID_Language: Address = &Manette_LanguageString; Size = pgm_read_byte(&Manette_LanguageString.Header.Size); break; case STRING_ID_Manufacturer: Address = &Manette_ManufacturerString; Size = pgm_read_byte(&Manette_ManufacturerString.Header.Size); break; case STRING_ID_Product: Address = &Manette_ProductString; Size = pgm_read_byte(&Manette_ProductString.Header.Size); break; case STRING_ID_Serial: Address = &Manette_SerialString; Size = pgm_read_byte(&Manette_SerialString.Header.Size); break; } break; } *DescriptorAddress = Address; return Size; }