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games/ninvaders/player.h 1.6 KB
8e1b403a   pifou   ajout des sources...
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  /**
   * nInvaders - a space invaders clone for ncurses
   * Copyright (C) 2002-2003 Dettus
   *
   * This program is free software; you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation; either version 2 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
   *
   * homepage: http://ninvaders.sourceforge.net
   * mailto: ninvaders-devel@lists.sourceforge.net
   *
   */
   
  
  #ifndef PLAYER
  #define PLAYER
  
  #include "view.h"
  
  
  void playerReset();
  	
  void playerMoveLeft();
  void playerMoveRight();
  void playerTurboOn();
  void playerTurboOff();
  int playerHitCheck(int hostileShotX, int hostileShotY);
  void playerLaunchMissile();
  int playerMoveMissile();
  void playerExplode();
  	
  // methods that handle graphic display, from view.c
  extern void playerInit();
  extern void playerDisplay(int x, int y);
  extern void playerClear(int x, int y);
  extern void playerMissileInit();
  extern void playerMissileDisplay(int x, int y);
  extern void playerMissileClear(int x, int y);
  extern void playerExplosionDisplay(int x, int y);
  extern void bunkersClearElement(int x, int y);
  
  extern void doScoring(int alienType);
  	
  #endif