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liste.c 3.66 KB
3ff9b218   mahmoudrabia   rapport finale
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  #include <stdio.h>
  #include "Graphique/libgraph.h"
  #include <stdlib.h>
  #include "liste.h"
  #define  TAILLE_X     700
  #define  TAILLE_DESC  40
  #define  LARGEUR_MONS 30
  #define  HAUTEUR_MONS 30
  #define  LARGEUR_VAIS 35
  #define  SPEED        1
  #define  MISS_SPEED   5
  #define  LARGEUR_MISS 5
  #define  HAUTEUR_MISS 10
  
  
  
  
  l_entite* create_l_entite(int x,int y,int speed,int image)
  { 
    l_entite* monster_1 =(l_entite*)malloc(sizeof(l_entite));
    (monster_1->ent).image=image;
    (monster_1->ent).x    =x;
    (monster_1->ent).y    =y;
    (monster_1->ent).speed=speed;
    monster_1->next       = NULL;
    return monster_1;
  }
  
  entite create_entite(entite ent,int x,int y, int speed, int image)
  {
    (ent).image=image;
    (ent).x    =x;
    (ent).y    =y;
    (ent).speed=speed;
    return ent;
  }
  
  
    
  void add_entite (l_entite** head,int x,int y,int speed,int image)
  {
   
    l_entite* new_monster = create_l_entite( x, y,speed,image);
    if (head==NULL)
       {
       *head=new_monster;
      }
    else
      {
       l_entite* current =*head;
        while (current->next != NULL)
  	{ current=current->next;
  	}
        current->next=new_monster;
      }
  }
  
  
  void display_l_entite(l_entite* mons)
  {
   l_entite* ptr= mons;
    while(ptr != NULL)
      {
        afficherLutin((ptr->ent).image,(ptr->ent).x,(ptr->ent).y);
        ptr=ptr->next;
      }
  }
  
  void display_entite(entite ent)
   {
      afficherLutin((ent).image,(ent).x,(ent).y);
   }
  
  
  
  void moveMonster(l_entite* monstre)
  {
    int max =  TAILLE_X - LARGEUR_MONS;
    l_entite* currentMonster = monstre;
    while (currentMonster != NULL)
      {
        (currentMonster->ent).x += (currentMonster->ent).speed;
  
        if ( (currentMonster->ent).x < 0 || (currentMonster->ent).x > max)
  	{
  	  (currentMonster->ent).speed = -(currentMonster->ent).speed;
  	  (currentMonster->ent).y += TAILLE_DESC ;
  	}
        
        currentMonster = currentMonster->next;
      }
  }
  
  
  void addMissile(l_entite** head, entite vaisseau,int image)
  {
    // int       MI            =chargerLutin("graphique/invader_missile.bmp", COULEUR_NOIR);
    l_entite* newMissile    = malloc(sizeof(l_entite));
    (newMissile->ent).x     = vaisseau.x + (LARGEUR_VAIS/2);
    (newMissile->ent).y     = (vaisseau).y - 5;
    (newMissile->ent).speed = SPEED;
    (newMissile->ent).image = image;
    newMissile->next        = *head;
    *head                   = newMissile;
  }
    
  
  
  
   void moveMissile (l_entite* msl)
  {
     l_entite* currentMissile = msl;
    while(currentMissile != NULL)
      {
        (currentMissile->ent).y = (currentMissile->ent).y - MISS_SPEED ;
        currentMissile = currentMissile->next;
      }
  }
      
  
  void remove_entite (l_entite** head, l_entite* to_delete)
  {
       
        l_entite* courant = *head;
        while (courant != NULL)
  	{
  	  if ((courant->ent).x == (to_delete->ent).x && (courant->ent).y == (to_delete->ent).y)
  	    {
  	      free(to_delete);
  	    }
  	  courant = courant->next;
  	}
  }
  
  
  void detecterCollisions(l_entite* l_missile, l_entite* l_monstre)
  {
      l_entite* missile_courant = l_missile;
      l_entite* monstre_courant = l_monstre;
  
      while (missile_courant != NULL)
      {
          while (monstre_courant != NULL)
          {
  	  if ( (monstre_courant->ent).x <= (missile_courant->ent).x && (missile_courant->ent).x <= (monstre_courant->ent).x + LARGEUR_MONS &&  (missile_courant->ent).y + HAUTEUR_MISS <= (monstre_courant->ent).y + HAUTEUR_MONS )
              {
  	       int B=lutinTexte("boom", COULEUR_BLEU);
  	        afficherLutin(B,300,400);
  	      remove_entite(&l_missile,missile_courant);
  	      remove_entite(&l_monstre,monstre_courant);
  	       
  
  	        (missile_courant->ent).image = 0;
  	       (monstre_courant->ent).image = 0;
              }
              monstre_courant = monstre_courant->next;
          }
          missile_courant = missile_courant->next;
      }
  }