# set default values for selected global variables FLASH_ADDR ?= 0x0 export Q # Used in front of Makefile lines to suppress the printing of the command if user did not opt-in to see them. export QQ # as Q, but be more quiet export QUIET # The parameter to use whether to show verbose makefile commands or not. export APPLICATION # The application, set in the Makefile which is run by the user. export BOARD # The board to compile the application for. export CPU # The CPU, set by the board's Makefile.include. export CPU_MODEL # The specific identifier of the used CPU, used for some CPU implementations to differentiate between different memory layouts export MCU # The MCU, set by the board's Makefile.include, or defaulted to the same value as CPU. export INCLUDES # The extra include paths, set by the various Makefile.include files. export USEMODULE # Sys Module dependencies of the application. Set in the application's Makefile. export USEPKG # Pkg dependencies (third party modules) of the application. Set in the application's Makefile. export DISABLE_MODULE # Used in the application's Makefile to suppress DEFAULT_MODULEs. export APPDEPS # Files / Makefile targets that need to be created before the application can be build. Set in the application's Makefile. export RIOTBASE # The root folder of RIOT. The folder where this very file lives in. export RIOTCPU # For third party CPUs this folder is the base of the CPUs. export RIOTBOARD # For third party BOARDs this folder is the base of the BOARDs. export RIOTPKG # For overriding RIOT's pkg directory export RIOTPROJECT # Top level git root of the project being built, or PWD if not a git repository export RIOTMAKE # Location of all supplemental Makefiles (such as this file) export BINDIRBASE # This is the folder where the application should be built in. For each BOARD a different subfolder is used. export BINDIR # This is the folder where the application should be built in. export APPDIR # The base folder containing the application export PKGDIRBASE # The base folder for building packages export FEATURES_REQUIRED # List of required features by the application export FEATURES_PROVIDED # List of provided features by the board export FEATURES_OPTIONAL # List of nice to have features export TARGET_ARCH # The target platform name, in GCC triple notation, e.g. "arm-none-eabi", "i686-elf", "avr" export PREFIX # The prefix of the toolchain commands, usually "$(TARGET_ARCH)-", e.g. "arm-none-eabi-" or "msp430-". export CC # The C compiler to use. export CXX # The CXX compiler to use. export CCAS # The C compiler to use for assembler files, typically the same as CC. export CFLAGS # The compiler flags. Must only ever be used with `+=`. export CXXUWFLAGS # (Patterns of) flags in CFLAGS that should not be passed to CXX. export CXXEXFLAGS # Additional flags that should be passed to CXX. export CCASUWFLAGS # (Patterns of) flags in CFLAGS that should not be passed to CCAS. export CCASEXFLAGS # Additional flags that should be passed to CCAS. export AR # The command to create the object file archives. export ARFLAGS # Command-line options to pass to AR, default `rcs`. export AS # The assembler. export ASFLAGS # Flags for the assembler. export LINK # The command used to link the files. Must take the same parameters as GCC, i.e. "ld" won't work. export LINKFLAGS # Flags to supply in the linking step. export LTOFLAGS # extra CFLAGS for compiling with link time optimization export OBJCOPY # The command used to create the HEXFILE. export OFLAGS # The parameter for OBJCOPY, e.g. to strip the debug information. export OBJDUMP # The command used to create the assembly listing. export OBJDUMPFLAGS # The parameter for OBJDUMP. export SIZE # The command to read to size of the ELF sections. export UNDEF # Set by the BOARD's and CPU's Makefile.include, this contains object files with must not be used in the ELFFILE even if the if no call to the functions. export WERROR # Treat all compiler warnings as errors if set to 1 (see -Werror flag in GCC manual) export GITCACHE # path to git-cache executable export FLASHER # The command to call on "make flash". export FFLAGS # The parameters to supply to FLASHER. export FLASH_ADDR # Define an offset to flash code into ROM memory. export TERMPROG # The command to call on "make term". export TERMFLAGS # Additional parameters to supply to TERMPROG. export PORT # The port to connect the TERMPROG to. export ELFFILE # The unstripped result of the compilation. export HEXFILE # The stripped result of the compilation. export DEBUGGER # The command to call on "make debug", usually a script starting the GDB front-end. export DEBUGGER_FLAGS # The parameters to supply to DEBUGGER. export DEBUGSERVER # The command to call on "make debug-server", usually a script starting the GDB server. export DEBUGSERVER_FLAGS # The parameters to supply to DEBUGSERVER. export RESET # The command to call on "make reset", this command resets/reboots the target. export RESET_FLAGS # The parameters to supply to RESET. export CCACHE_BASEDIR # ccache basedir, allows multiple riot build # directories to share a ccache directory export DLCACHE # directory used to cache http downloads export DOWNLOAD_TO_FILE # Use `$(DOWNLOAD_TO_FILE) $(DESTINATION) $(URL)` to download `$(URL)` to `$(DESTINATION)`. export DOWNLOAD_TO_STDOUT # Use `$(DOWNLOAD_TO_STDOUT) $(URL)` to download `$(URL)` output `$(URL)` to stdout, e.g. to be piped into `tar xz`. export UNZIP_HERE # Use `cd $(SOME_FOLDER) && $(UNZIP_HERE) $(SOME_FILE)` to extract the contents of the zip file `$(SOME_FILE)` into `$(SOME_FOLDER)`.