/* * Copyright (C) 2014 - 2016 Freie Universität Berlin * * This file is subject to the terms and conditions of the GNU Lesser General * Public License v2.1. See the file LICENSE in the top level directory for more * details. */ /** * @ingroup sys_color * @{ * * @file * @brief Implementation of color module * * @author Hauke Petersen * @author Cenk Gündoğan * @author Simon Brummer * * @} */ #include "color.h" #define ENABLE_DEBUG (0) #include "debug.h" void color_rgb2hsv(color_rgb_t *rgb, color_hsv_t *hsv) { float rd, gd, bd, delta; /* norm RGB colors to the range [0 - 1.0] */ rd = (float)rgb->r / 255.0f; gd = (float)rgb->g / 255.0f; bd = (float)rgb->b / 255.0f; /* find value as maximum of the three colors */ if (rd >= gd) { hsv->v = (rd >= bd) ? rd : bd; } else { hsv->v = (gd >= bd) ? gd : bd; } /* compute delta from value and minimum of the three RGB colors */ if (rd <= gd) { delta = (rd <= bd) ? (hsv->v - rd) : (hsv->v - bd); } else { delta = (gd <= bd) ? (hsv->v - gd) : (hsv->v - bd); } /* find the saturation from value and delta */ hsv->s = (hsv->v != 0.0f) ? (delta / hsv->v) : 0x0f; /* compute hue */ hsv->h = 0.0f; if (hsv->s != 0.0) { float rc, gc, bc; rc = (hsv->v - rd) / delta; gc = (hsv->v - gd) / delta; bc = (hsv->v - bd) / delta; if (rd == hsv->v) { hsv->h = bc - gc; } else if (gd == hsv->v) { hsv->h = 2.0f + rc - bc; } else { hsv->h = 4.0f + gc - rc; } hsv->h *= 60.0f; if (hsv->h < 0.0f) { hsv->h += 360.0; } } } void color_hsv2rgb(color_hsv_t *hsv, color_rgb_t *rgb) { int i; float aa, bb, cc, f, h; if (hsv->s == 0.0f) { rgb->r = (uint8_t)(hsv->v * 255.0f); rgb->g = (uint8_t)(hsv->v * 255.0f); rgb->b = (uint8_t)(hsv->v * 255.0f); return; } h = (hsv->h == 360.0f) ? 0.0 : hsv->h; h /= 60.0f; i = (int)h; f = h - i; aa = hsv->v * (1.0f - hsv->s); bb = hsv->v * (1.0f - (hsv->s * f)); cc = hsv->v * (1.0f - (hsv->s * (1.0f - f))); switch (i) { case 0: rgb->r = (uint8_t)(hsv->v * 255.0f); rgb->g = (uint8_t)(cc * 255.0f); rgb->b = (uint8_t)(aa * 255.0f); break; case 1: rgb->r = (uint8_t)(bb * 255.0f); rgb->g = (uint8_t)(hsv->v * 255.0f); rgb->b = (uint8_t)(aa * 255.0f); break; case 2: rgb->r = (uint8_t)(aa * 255.0f); rgb->g = (uint8_t)(hsv->v * 255.0f); rgb->b = (uint8_t)(cc * 255.0f); break; case 3: rgb->r = (uint8_t)(aa * 255.0f); rgb->g = (uint8_t)(bb * 255.0f); rgb->b = (uint8_t)(hsv->v * 255.0f); break; case 4: rgb->r = (uint8_t)(cc * 255.0f); rgb->g = (uint8_t)(aa * 255.0f); rgb->b = (uint8_t)(hsv->v * 255.0f); break; case 5: rgb->r = (uint8_t)(hsv->v * 255.0f); rgb->g = (uint8_t)(aa * 255.0f); rgb->b = (uint8_t)(bb * 255.0f); break; } } void color_hex2rgb(const uint32_t hex, color_rgb_t *rgb) { rgb->r = ((hex >> 16UL) & 0xFF); rgb->g = ((hex >> 8UL) & 0xFF); rgb->b = (hex & 0xFF); } void color_rgb2hex(const color_rgb_t *rgb, uint32_t *hex) { *hex = (((uint32_t) rgb->r) << 16UL) | (rgb->g << 8UL) | (rgb->b); } void color_str2rgb(const char* str, color_rgb_t *rgb) { rgb->r = (((str[0] > '9') ? (str[0] &~ 0x20) - 'A' + 10 : (str[0] - '0')) << 4) | /* R */ (((str[1] > '9') ? (str[1] &~ 0x20) - 'A' + 10 : (str[1] - '0')) << 0) ; /* R */ rgb->g = (((str[2] > '9') ? (str[2] &~ 0x20) - 'A' + 10 : (str[2] - '0')) << 4) | /* G */ (((str[3] > '9') ? (str[3] &~ 0x20) - 'A' + 10 : (str[3] - '0')) << 0) ; /* G */ rgb->b = (((str[4] > '9') ? (str[4] &~ 0x20) - 'A' + 10 : (str[4] - '0')) << 4) | /* B */ (((str[5] > '9') ? (str[5] &~ 0x20) - 'A' + 10 : (str[5] - '0')) << 0) ; /* B */ } void color_rgb2str(const color_rgb_t *rgb, char* str) { uint8_t tmp; /* RR */ tmp = rgb->r >> 4; str[0] = (tmp > 9) ? ('A' - 10 + tmp) : ('0' + tmp); tmp = rgb->r & 0x0F; str[1] = (tmp > 9) ? ('A' - 10 + tmp) : ('0' + tmp); /* GG */ tmp = rgb->g >> 4; str[2] = (tmp > 9) ? ('A' - 10 + tmp) : ('0' + tmp); tmp = rgb->g & 0x0F; str[3] = (tmp > 9) ? ('A' - 10 + tmp) : ('0' + tmp); /* BB */ tmp = rgb->b >> 4; str[4] = (tmp > 9) ? ('A' - 10 + tmp) : ('0' + tmp); tmp = rgb->b & 0x0F; str[5] = (tmp > 9) ? ('A' - 10 + tmp) : ('0' + tmp); } void color_rgb_complementary(const color_rgb_t *rgb, color_rgb_t *comp_rgb) { uint8_t max = 0; uint8_t min = 0; uint16_t val = 0; max = (rgb->r > rgb->g) ? rgb->r : rgb->g; max = (rgb->b > max) ? rgb->b : max; min = (rgb->r < rgb->g) ? rgb->r : rgb->g; min = (rgb->b < min) ? rgb->b : min; val = max + min; comp_rgb->r = val - rgb->r; comp_rgb->g = val - rgb->g; comp_rgb->b = val - rgb->b; }