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RIOT/sys/hashes/md5.c 11.6 KB
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  /*
   * Copyright (C) 2003-2005 by Christopher R. Hertel
   *               2015 Freie Universitรคt Berlin
   *
   *  This library is free software; you can redistribute it and/or
   *  modify it under the terms of the GNU Lesser General Public
   *  License as published by the Free Software Foundation; either
   *  version 2.1 of the License, or (at your option) any later version.
   *
   *  This library is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   *  Lesser General Public License for more details.
   *
   *  You should have received a copy of the GNU Lesser General Public
   *  License along with this library; if not, write to the Free Software
   *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
   */
  
  /**
   * @ingroup     sys_hashes
   * @{
   *
   * @file
   * @brief       Implements the MD5 hash algorithm, as described in RFC 1321
   *
   * @author      Christopher R. Hertel <crh@ubiqx.mn.org>
   * @author      Hauke Petersen <hauke.petersen@fu-berlin.de>
   *
   * @}
   */
  
  #include "hashes/md5.h"
  
  /**
   * @brief   In round one, the values of k (which are used to index
   *          particular four-byte sequences in the input) are simply
   *          sequential.  In later rounds, however, they are a bit more
   *          varied.  Rather than calculate the values of k (which may
   *          or may not be possible--I haven't though about it) the
   *          values are stored in this array.
   */
  static const uint8_t K[3][16] = {
      /* Round 1: skipped (since it is simply sequential). */
      {  1,  6, 11,  0,  5, 10, 15,  4,  9, 14,  3,  8, 13,  2,  7, 12 }, /* R2 */
      {  5,  8, 11, 14,  1,  4,  7, 10, 13,  0,  3,  6,  9, 12, 15,  2 }, /* R3 */
      {  0,  7, 14,  5, 12,  3, 10,  1,  8, 15,  6, 13,  4, 11,  2,  9 }  /* R4 */
  };
  
  /**
   * @brief   In each round there is a left rotate operation performed as
   *          part of the 16 permutations.  The number of bits varies in
   *          a repeating patter.  This array keeps track of the patterns
   *          used in each round.
   */
  static const uint8_t S[4][4] = {
      { 7, 12, 17, 22 },  /* Round 1 */
      { 5,  9, 14, 20 },  /* Round 2 */
      { 4, 11, 16, 23 },  /* Round 3 */
      { 6, 10, 15, 21 }   /* Round 4 */
  };
  
  /**
   * @brief   There are four rounds of 16 permutations for a total of 64.
   *          In each of these 64 permutation operations, a different
   *          constant value is added to the mix.  The constants are
   *          based on the sine function...read RFC 1321 for more detail.
   *          In any case, the correct constants are stored in the T[][]
   *          array.  They're divided up into four groups of 16.
   */
  static const uint32_t T[4][16] = {
      { 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee,   /* Round 1 */
        0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501,
        0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be,
        0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821 },
  
      { 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa,   /* Round 2 */
        0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8,
        0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed,
        0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a },
  
      { 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c,   /* Round 3 */
        0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70,
        0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05,
        0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665 },
  
      { 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039,   /* Round 4 */
        0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1,
        0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1,
        0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391 },
  };
  
  
  /**
   * @brief   md5F(), md5G(), md5H(), and md5I() are described in RFC 1321
   *
   * All of these operations are bitwise, and so not impacted by endian-ness.
   * @{
   */
  #define md5F( X, Y, Z ) (((X) &(Y)) | ((~(X)) & (Z)))
  #define md5G( X, Y, Z ) (((X) &(Z)) | ((Y) &(~(Z))))
  #define md5H( X, Y, Z ) ((X) ^ (Y) ^ (Z))
  #define md5I( X, Y, Z ) ((Y) ^ ((X) | (~(Z))))
  /** @} */
  
  /**
   * @brief   Extract one byte from a 32-bit word
   *
   * A value of 0 for <idx> indicates the lowest order byte, while 3 indicates
   * the highest order byte.
   */
  #define GETBYTE(L, idx) ((uint8_t)((L >> (((idx) & 0x03) << 3)) & 0xFF))
  
  /**
   * @brief   Permute the ABCD "registers" using the 64-byte <block> as a driver
   *
   * The MD5 algorithm operates on a set of four longwords stored (conceptually)
   * in four "registers".  It is easy to imagine a simple MD4/5 chip that would
   * operate this way.  In any case, the mangling of the contents of those
   * registers is driven by the input message.  The message is chopped and finally
   * padded into 64-byte chunks and each chunk is used to manipulate the contents
   * of the registers.
   *
   * The MD5 Algorithm calls for padding the input to ensure that it is a multiple
   * of 64 bytes in length. The last 16 bytes of the padding space are used to
   * store the message length (the length of the original message, before padding,
   * expressed in terms of bits). If there is not enough room for 16 bytes worth
   * of bitcount (eg., if the original message was 122 bytes long) then the block
   * is padded to the end with zeros and passed to this function. Then *another*
   * block is filled with zeros except for the last 16 bytes which contain the
   * length.
   *
   * Oh... and the algorithm requires that there be at least one padding byte. The
   * first padding byte has a value of 0x80, and any others are 0x00.
   *
   * @param[in|out] abcd      Pointer to an array of four unsigned longwords
   * @param[in]     block     Array of bytes, must be 64 bytes in size
   */
  static void permute(uint32_t abcd[4], const uint8_t block[64] )
  {
      uint8_t s;
      uint32_t a, b, c, d;
      uint32_t keep_abcd[4];
      uint32_t x[16];
  
      /* Store the current ABCD values for later re-use */
      for (int i = 0; i < 4; i++) {
          keep_abcd[i] = abcd[i];
      }
  
      /* Convert the input block into an array of unsigned longs, taking care
       * to read the block in Little Endian order (the algorithm assumes this).
       * The uint32_t values are then handled in host order. */
      for (int i = 0, j = 0; i < 16; i++) {
          x[i]  =  (uint32_t)block[j++];
          x[i] |= ((uint32_t)block[j++] << 8);
          x[i] |= ((uint32_t)block[j++] << 16);
          x[i] |= ((uint32_t)block[j++] << 24);
      }
  
      /* This loop performs the four rounds of permutations.
       * The rounds are each very similar.  The differences are in three areas:
       *   - The function (F, G, H, or I) used to perform bitwise permutations
       *     on the registers,
       *   - The order in which values from X[] are chosen.
       *   - Changes to the number of bits by which the registers are rotated.
       * This implementation uses a switch statement to deal with some of the
       * differences between rounds.  Other differences are handled by storing
       * values in arrays and using the round number to select the correct set
       * of values.
       *
       * (My implementation appears to be a poor compromise between speed, size,
       * and clarity.  Ugh.  [crh]) */
      for (int round = 0; round < 4; round++) {
          for (int i = 0; i < 16; i++) {
              /* <j> handles the rotation of ABCD */
              int j = (4 - (i % 4)) & 0x3;
              /* <s> is the bit shift for this iteration */
              s = S[round][i % 4];
  
              /* Copy the b,c,d values per ABCD rotation. This isn't really
               * necessary, it just looks clean & will hopefully be optimized
               * away. */
              b = abcd[(j + 1) & 0x3];
              c = abcd[(j + 2) & 0x3];
              d = abcd[(j + 3) & 0x3];
  
              /* The actual perumation function.
               * This is broken out to minimize the code within the switch(). */
              switch (round) {
                  case 0:         /* round 1 */
                      a = md5F( b, c, d ) + x[i];
                      break;
                  case 1:         /* round 2 */
                      a = md5G( b, c, d ) + x[ K[0][i] ];
                      break;
                  case 2:         /* round 3 */
                      a = md5H( b, c, d ) + x[ K[1][i] ];
                      break;
                  default:        /* round 4 */
                      a = md5I( b, c, d ) + x[ K[2][i] ];
                      break;
              }
              a = 0xFFFFFFFF & (abcd[j] + a + T[round][i]);
              abcd[j] = b + (0xFFFFFFFF & ((a << s) | (a >> (32 - s))));
          }
      }
  
      /* Use the stored original A, B, C, D values to perform
       * one last convolution. */
      for (int i = 0; i < 4; i++) {
          abcd[i] = (abcd[i] + keep_abcd[i]);
      }
  }
  
  void md5_init(md5_ctx_t *ctx)
  {
      ctx->len     = 0;
      ctx->b_used  = 0;
  
      /* The array ABCD[] contains the four 4-byte "registers" that are
       * manipulated to produce the MD5 digest. The input acts upon the registers,
       * not the other way 'round. The initial values are thosegiven in RFC 1321
       * (pg. 4). Note, however, that RFC 1321 provides these values as bytes, not
       * as longwords, and the bytes are arranged in little-endian order as if
       * they were the bytes of (little endian) 32-bit ints.  That's confusing as
       * all getout (to me, anyway). The values given here are provided as 32-bit
       * values in C language format, so they are endian-agnostic.  */
      ctx->abcd[0] = 0x67452301;
      ctx->abcd[1] = 0xefcdab89;
      ctx->abcd[2] = 0x98badcfe;
      ctx->abcd[3] = 0x10325476;
  }
  
  void md5_update(md5_ctx_t *ctx, const void *data, size_t len)
  {
      /* Add the new block's length to the total length. */
      ctx->len += (uint32_t)len;
  
      /* Copy the new block's data into the context block.
       * Call the permute() function whenever the context block is full. */
      for (size_t i = 0; i < len; i++) {
          const uint8_t *d = data;
  
          ctx->block[ctx->b_used] = d[i];
          (ctx->b_used)++;
          if (64 == ctx->b_used) {
              permute(ctx->abcd, ctx->block);
              ctx->b_used = 0;
          }
      }
  }
  
  
  void md5_final(md5_ctx_t *ctx, void *digest)
  {
      uint32_t l;
  
      /* Add the required 0x80 padding initiator byte.
       * The md5_update() function always permutes and resets the context
       * block when it gets full, so we know that there must be at least one
       * free byte in the context block.
       */
      ctx->block[ctx->b_used] = 0x80;
      (ctx->b_used)++;
  
      /* Zero out any remaining free bytes in the context block. */
      for (int i = ctx->b_used; i < 64; i++) {
          ctx->block[i] = 0;
      }
  
      /* We need 8 bytes to store the length field.
       * If we don't have 8, call permute() and reset the context block. */
      if (56 < ctx->b_used) {
          permute(ctx->abcd, ctx->block);
          for (int i = 0; i < 64; i++) {
              ctx->block[i] = 0;
          }
      }
  
      /* Add the total length and perform the final perumation.
       * Note:  The 60'th byte is read from the *original* <ctx->len> value
       *        and shifted to the correct position.  This neatly avoids
       *        any MAXINT numeric overflow issues. */
      l = ctx->len << 3;
      for (int i = 0; i < 4; i++) {
          ctx->block[56 + i] |= GETBYTE(l, i);
      }
      ctx->block[60] = ((GETBYTE(ctx->len, 3) & 0xE0) >> 5);  /* See Above! */
      permute(ctx->abcd, ctx->block);
  
      /* Now copy the result into the output buffer and we're done */
      for (int i = 0; i < 4; i++) {
          uint8_t *d = digest;
  
          d[ 0 + i] = GETBYTE(ctx->abcd[0], i);
          d[ 4 + i] = GETBYTE(ctx->abcd[1], i);
          d[ 8 + i] = GETBYTE(ctx->abcd[2], i);
          d[12 + i] = GETBYTE(ctx->abcd[3], i);
      }
  }
  
  void md5(void *digest, const void *data, size_t len)
  {
      md5_ctx_t ctx;
  
      md5_init(&ctx);
      md5_update(&ctx, data, len);
      md5_final(&ctx, digest);
  }