/* * @file socket.h @brief define function of socket API * */ #ifndef _SOCKET_H_ #define _SOCKET_H_ extern uint8 socket(SOCKET s, uint8 protocol, uint16 port, uint8 flag); // Opens a socket(TCP or UDP or IP_RAW mode) extern void close(SOCKET s); // Close socket extern uint8 connect(SOCKET s, uint8 * addr, uint16 port); // Establish TCP connection (Active connection) extern void disconnect(SOCKET s); // disconnect the connection extern uint8 listen(SOCKET s); // Establish TCP connection (Passive connection) extern uint8 accept(SOCKET s); // Wait for client (Passive connection) extern uint16 send(SOCKET s, const uint8 * buf, uint16 len); // Send data (TCP) extern int16 recv(SOCKET s, uint8 * buf, uint16 len); // Receive data (TCP) extern uint16 sendto(SOCKET s, const uint8 * buf, uint16 len, uint8 * addr, uint16 port); // Send data (UDP/IP RAW) extern uint16 recvfrom(SOCKET s, uint8 * buf, uint16 len, uint8 * addr, uint16 *port); // Receive data (UDP/IP RAW) extern uint16 igmpsend(SOCKET s, const uint8 * buf, uint16 len); #endif /* _SOCKET_H_ */