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Network/libpcap-1.9.0/sockutils.c 48.8 KB
fee2cbd6   amoreau   ajout des librairies
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  /*
   * Copyright (c) 2002 - 2003
   * NetGroup, Politecnico di Torino (Italy)
   * All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions
   * are met:
   *
   * 1. Redistributions of source code must retain the above copyright
   * notice, this list of conditions and the following disclaimer.
   * 2. Redistributions in binary form must reproduce the above copyright
   * notice, this list of conditions and the following disclaimer in the
   * documentation and/or other materials provided with the distribution.
   * 3. Neither the name of the Politecnico di Torino nor the names of its
   * contributors may be used to endorse or promote products derived from
   * this software without specific prior written permission.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
   * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
   * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
   * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
   * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
   * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
   * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
   * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
   * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
   * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   *
   */
  
  #ifdef HAVE_CONFIG_H
  #include <config.h>
  #endif
  
  /*
   * \file sockutils.c
   *
   * The goal of this file is to provide a common set of primitives for socket
   * manipulation.
   *
   * Although the socket interface defined in the RFC 2553 (and its updates)
   * is excellent, there are still differences between the behavior of those
   * routines on UN*X and Windows, and between UN*Xes.
   *
   * These calls provide an interface similar to the socket interface, but
   * that hides the differences between operating systems.  It does not
   * attempt to significantly improve on the socket interface in other
   * ways.
   */
  
  #include "ftmacros.h"
  
  #include <string.h>
  #include <errno.h>	/* for the errno variable */
  #include <stdio.h>	/* for the stderr file */
  #include <stdlib.h>	/* for malloc() and free() */
  #ifdef HAVE_LIMITS_H
  #include <limits.h>
  #else
  #define INT_MAX		2147483647
  #endif
  
  #include "pcap-int.h"
  
  #include "sockutils.h"
  #include "portability.h"
  
  #ifdef _WIN32
    /*
     * Winsock initialization.
     *
     * Ask for WinSock 2.2.
     */
    #define WINSOCK_MAJOR_VERSION 2
    #define WINSOCK_MINOR_VERSION 2
  
    static int sockcount = 0;	/*!< Variable that allows calling the WSAStartup() only one time */
  #endif
  
  /* Some minor differences between UNIX and Win32 */
  #ifdef _WIN32
    #define SHUT_WR SD_SEND	/* The control code for shutdown() is different in Win32 */
  #endif
  
  /* Size of the buffer that has to keep error messages */
  #define SOCK_ERRBUF_SIZE 1024
  
  /* Constants; used in order to keep strings here */
  #define SOCKET_NO_NAME_AVAILABLE "No name available"
  #define SOCKET_NO_PORT_AVAILABLE "No port available"
  #define SOCKET_NAME_NULL_DAD "Null address (possibly DAD Phase)"
  
  /*
   * On UN*X, send() and recv() return ssize_t.
   *
   * On Windows, send() and recv() return an int.
   *
   *   Wth MSVC, there *is* no ssize_t.
   *
   *   With MinGW, there is an ssize_t type; it is either an int (32 bit)
   *   or a long long (64 bit).
   *
   * So, on Windows, if we don't have ssize_t defined, define it as an
   * int, so we can use it, on all platforms, as the type of variables
   * that hold the return values from send() and recv().
   */
  #if defined(_WIN32) && !defined(_SSIZE_T_DEFINED)
  typedef int ssize_t;
  #endif
  
  /****************************************************
   *                                                  *
   * Locally defined functions                        *
   *                                                  *
   ****************************************************/
  
  static int sock_ismcastaddr(const struct sockaddr *saddr);
  
  /****************************************************
   *                                                  *
   * Function bodies                                  *
   *                                                  *
   ****************************************************/
  
  /*
   * Format an error message given an errno value (UN*X) or a WinSock error
   * (Windows).
   */
  void sock_fmterror(const char *caller, int errcode, char *errbuf, int errbuflen)
  {
  #ifdef _WIN32
  	int retval;
  	char message[SOCK_ERRBUF_SIZE];	/* We're forcing "ANSI" */
  
  	if (errbuf == NULL)
  		return;
  
  	retval = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS |
  		FORMAT_MESSAGE_MAX_WIDTH_MASK,
  		NULL, errcode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
  		message, sizeof(message) / sizeof(TCHAR), NULL);
  
  	if (retval == 0)
  	{
  		if ((caller) && (*caller))
  			pcap_snprintf(errbuf, errbuflen, "%sUnable to get the exact error message", caller);
  		else
  			pcap_snprintf(errbuf, errbuflen, "Unable to get the exact error message");
  	}
  	else
  	{
  		if ((caller) && (*caller))
  			pcap_snprintf(errbuf, errbuflen, "%s%s (code %d)", caller, message, errcode);
  		else
  			pcap_snprintf(errbuf, errbuflen, "%s (code %d)", message, errcode);
  	}
  #else
  	char *message;
  
  	if (errbuf == NULL)
  		return;
  
  	message = strerror(errcode);
  
  	if ((caller) && (*caller))
  		pcap_snprintf(errbuf, errbuflen, "%s%s (code %d)", caller, message, errcode);
  	else
  		pcap_snprintf(errbuf, errbuflen, "%s (code %d)", message, errcode);
  #endif
  }
  
  /*
   * \brief It retrieves the error message after an error occurred in the socket interface.
   *
   * This function is defined because of the different way errors are returned in UNIX
   * and Win32. This function provides a consistent way to retrieve the error message
   * (after a socket error occurred) on all the platforms.
   *
   * \param caller: a pointer to a user-allocated string which contains a message that has
   * to be printed *before* the true error message. It could be, for example, 'this error
   * comes from the recv() call at line 31'. It may be NULL.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return No return values. The error message is returned in the 'string' parameter.
   */
  void sock_geterror(const char *caller, char *errbuf, int errbuflen)
  {
  #ifdef _WIN32
  	if (errbuf == NULL)
  		return;
  	sock_fmterror(caller, GetLastError(), errbuf, errbuflen);
  #else
  	if (errbuf == NULL)
  		return;
  	sock_fmterror(caller, errno, errbuf, errbuflen);
  #endif
  }
  
  /*
   * \brief It initializes sockets.
   *
   * This function is pretty useless on UNIX, since socket initialization is not required.
   * However it is required on Win32. In UNIX, this function appears to be completely empty.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
   * in the 'errbuf' variable.
   */
  #ifdef _WIN32
  int sock_init(char *errbuf, int errbuflen)
  {
  	if (sockcount == 0)
  	{
  		WSADATA wsaData;			/* helper variable needed to initialize Winsock */
  
  		if (WSAStartup(MAKEWORD(WINSOCK_MAJOR_VERSION,
  		    WINSOCK_MINOR_VERSION), &wsaData) != 0)
  		{
  			if (errbuf)
  				pcap_snprintf(errbuf, errbuflen, "Failed to initialize Winsock\n");
  
  			WSACleanup();
  
  			return -1;
  		}
  	}
  
  	sockcount++;
  #else
  int sock_init(char *errbuf _U_, int errbuflen _U_)
  {
  #endif
  	return 0;
  }
  
  /*
   * \brief It deallocates sockets.
   *
   * This function is pretty useless on UNIX, since socket deallocation is not required.
   * However it is required on Win32. In UNIX, this function appears to be completely empty.
   *
   * \return No error values.
   */
  void sock_cleanup(void)
  {
  #ifdef _WIN32
  	sockcount--;
  
  	if (sockcount == 0)
  		WSACleanup();
  #endif
  }
  
  /*
   * \brief It checks if the sockaddr variable contains a multicast address.
   *
   * \return '0' if the address is multicast, '-1' if it is not.
   */
  static int sock_ismcastaddr(const struct sockaddr *saddr)
  {
  	if (saddr->sa_family == PF_INET)
  	{
  		struct sockaddr_in *saddr4 = (struct sockaddr_in *) saddr;
  		if (IN_MULTICAST(ntohl(saddr4->sin_addr.s_addr))) return 0;
  		else return -1;
  	}
  	else
  	{
  		struct sockaddr_in6 *saddr6 = (struct sockaddr_in6 *) saddr;
  		if (IN6_IS_ADDR_MULTICAST(&saddr6->sin6_addr)) return 0;
  		else return -1;
  	}
  }
  
  /*
   * \brief It initializes a network connection both from the client and the server side.
   *
   * In case of a client socket, this function calls socket() and connect().
   * In the meanwhile, it checks for any socket error.
   * If an error occurs, it writes the error message into 'errbuf'.
   *
   * In case of a server socket, the function calls socket(), bind() and listen().
   *
   * This function is usually preceeded by the sock_initaddress().
   *
   * \param addrinfo: pointer to an addrinfo variable which will be used to
   * open the socket and such. This variable is the one returned by the previous call to
   * sock_initaddress().
   *
   * \param server: '1' if this is a server socket, '0' otherwise.
   *
   * \param nconn: number of the connections that are allowed to wait into the listen() call.
   * This value has no meanings in case of a client socket.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return the socket that has been opened (that has to be used in the following sockets calls)
   * if everything is fine, INVALID_SOCKET if some errors occurred. The error message is returned
   * in the 'errbuf' variable.
   */
  SOCKET sock_open(struct addrinfo *addrinfo, int server, int nconn, char *errbuf, int errbuflen)
  {
  	SOCKET sock;
  #if defined(SO_NOSIGPIPE) || defined(IPV6_V6ONLY) || defined(IPV6_BINDV6ONLY)
  	int on = 1;
  #endif
  
  	sock = socket(addrinfo->ai_family, addrinfo->ai_socktype, addrinfo->ai_protocol);
  	if (sock == INVALID_SOCKET)
  	{
  		sock_geterror("socket(): ", errbuf, errbuflen);
  		return INVALID_SOCKET;
  	}
  
  	/*
  	 * Disable SIGPIPE, if we have SO_NOSIGPIPE.  We don't want to
  	 * have to deal with signals if the peer closes the connection,
  	 * especially in client programs, which may not even be aware that
  	 * they're sending to sockets.
  	 */
  #ifdef SO_NOSIGPIPE
  	if (setsockopt(sock, SOL_SOCKET, SO_NOSIGPIPE, (char *)&on,
  	    sizeof (int)) == -1)
  	{
  		sock_geterror("setsockopt(SO_NOSIGPIPE)", errbuf, errbuflen);
  		closesocket(sock);
  		return INVALID_SOCKET;
  	}
  #endif
  
  	/* This is a server socket */
  	if (server)
  	{
  #if defined(IPV6_V6ONLY) || defined(IPV6_BINDV6ONLY)
  		/*
  		 * Force the use of IPv6-only addresses.
  		 *
  		 * RFC 3493 indicates that you can support IPv4 on an
  		 * IPv6 socket:
  		 *
  		 *    https://tools.ietf.org/html/rfc3493#section-3.7
  		 *
  		 * and that this is the default behavior.  This means
  		 * that if we first create an IPv6 socket bound to the
  		 * "any" address, it is, in effect, also bound to the
  		 * IPv4 "any" address, so when we create an IPv4 socket
  		 * and try to bind it to the IPv4 "any" address, it gets
  		 * EADDRINUSE.
  		 *
  		 * Not all network stacks support IPv4 on IPv6 sockets;
  		 * pre-NT 6 Windows stacks don't support it, and the
  		 * OpenBSD stack doesn't support it for security reasons
  		 * (see the OpenBSD inet6(4) man page).  Therefore, we
  		 * don't want to rely on this behavior.
  		 *
  		 * So we try to disable it, using either the IPV6_V6ONLY
  		 * option from RFC 3493:
  		 *
  		 *    https://tools.ietf.org/html/rfc3493#section-5.3
  		 *
  		 * or the IPV6_BINDV6ONLY option from older UN*Xes.
  		 */
  #ifndef IPV6_V6ONLY
    /* For older systems */
    #define IPV6_V6ONLY IPV6_BINDV6ONLY
  #endif /* IPV6_V6ONLY */
  		if (addrinfo->ai_family == PF_INET6)
  		{
  			if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY,
  			    (char *)&on, sizeof (int)) == -1)
  			{
  				if (errbuf)
  					pcap_snprintf(errbuf, errbuflen, "setsockopt(IPV6_V6ONLY)");
  				closesocket(sock);
  				return INVALID_SOCKET;
  			}
  		}
  #endif /* defined(IPV6_V6ONLY) || defined(IPV6_BINDV6ONLY) */
  
  		/* WARNING: if the address is a mcast one, I should place the proper Win32 code here */
  		if (bind(sock, addrinfo->ai_addr, (int) addrinfo->ai_addrlen) != 0)
  		{
  			sock_geterror("bind(): ", errbuf, errbuflen);
  			closesocket(sock);
  			return INVALID_SOCKET;
  		}
  
  		if (addrinfo->ai_socktype == SOCK_STREAM)
  			if (listen(sock, nconn) == -1)
  			{
  				sock_geterror("listen(): ", errbuf, errbuflen);
  				closesocket(sock);
  				return INVALID_SOCKET;
  			}
  
  		/* server side ended */
  		return sock;
  	}
  	else	/* we're the client */
  	{
  		struct addrinfo *tempaddrinfo;
  		char *errbufptr;
  		size_t bufspaceleft;
  
  		tempaddrinfo = addrinfo;
  		errbufptr = errbuf;
  		bufspaceleft = errbuflen;
  		*errbufptr = 0;
  
  		/*
  		 * We have to loop though all the addinfo returned.
  		 * For instance, we can have both IPv6 and IPv4 addresses, but the service we're trying
  		 * to connect to is unavailable in IPv6, so we have to try in IPv4 as well
  		 */
  		while (tempaddrinfo)
  		{
  
  			if (connect(sock, tempaddrinfo->ai_addr, (int) tempaddrinfo->ai_addrlen) == -1)
  			{
  				size_t msglen;
  				char TmpBuffer[100];
  				char SocketErrorMessage[SOCK_ERRBUF_SIZE];
  
  				/*
  				 * We have to retrieve the error message before any other socket call completes, otherwise
  				 * the error message is lost
  				 */
  				sock_geterror(NULL, SocketErrorMessage, sizeof(SocketErrorMessage));
  
  				/* Returns the numeric address of the host that triggered the error */
  				sock_getascii_addrport((struct sockaddr_storage *) tempaddrinfo->ai_addr, TmpBuffer, sizeof(TmpBuffer), NULL, 0, NI_NUMERICHOST, TmpBuffer, sizeof(TmpBuffer));
  
  				pcap_snprintf(errbufptr, bufspaceleft,
  				    "Is the server properly installed on %s?  connect() failed: %s", TmpBuffer, SocketErrorMessage);
  
  				/* In case more then one 'connect' fails, we manage to keep all the error messages */
  				msglen = strlen(errbufptr);
  
  				errbufptr[msglen] = ' ';
  				errbufptr[msglen + 1] = 0;
  
  				bufspaceleft = bufspaceleft - (msglen + 1);
  				errbufptr += (msglen + 1);
  
  				tempaddrinfo = tempaddrinfo->ai_next;
  			}
  			else
  				break;
  		}
  
  		/*
  		 * Check how we exit from the previous loop
  		 * If tempaddrinfo is equal to NULL, it means that all the connect() failed.
  		 */
  		if (tempaddrinfo == NULL)
  		{
  			closesocket(sock);
  			return INVALID_SOCKET;
  		}
  		else
  			return sock;
  	}
  }
  
  /*
   * \brief Closes the present (TCP and UDP) socket connection.
   *
   * This function sends a shutdown() on the socket in order to disable send() calls
   * (while recv() ones are still allowed). Then, it closes the socket.
   *
   * \param sock: the socket identifier of the connection that has to be closed.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
   * in the 'errbuf' variable.
   */
  int sock_close(SOCKET sock, char *errbuf, int errbuflen)
  {
  	/*
  	 * SHUT_WR: subsequent calls to the send function are disallowed.
  	 * For TCP sockets, a FIN will be sent after all data is sent and
  	 * acknowledged by the Server.
  	 */
  	if (shutdown(sock, SHUT_WR))
  	{
  		sock_geterror("shutdown(): ", errbuf, errbuflen);
  		/* close the socket anyway */
  		closesocket(sock);
  		return -1;
  	}
  
  	closesocket(sock);
  	return 0;
  }
  
  /*
   * \brief Checks that the address, port and flags given are valids and it returns an 'addrinfo' structure.
   *
   * This function basically calls the getaddrinfo() calls, and it performs a set of sanity checks
   * to control that everything is fine (e.g. a TCP socket cannot have a mcast address, and such).
   * If an error occurs, it writes the error message into 'errbuf'.
   *
   * \param host: a pointer to a string identifying the host. It can be
   * a host name, a numeric literal address, or NULL or "" (useful
   * in case of a server socket which has to bind to all addresses).
   *
   * \param port: a pointer to a user-allocated buffer containing the network port to use.
   *
   * \param hints: an addrinfo variable (passed by reference) containing the flags needed to create the
   * addrinfo structure appropriately.
   *
   * \param addrinfo: it represents the true returning value. This is a pointer to an addrinfo variable
   * (passed by reference), which will be allocated by this function and returned back to the caller.
   * This variable will be used in the next sockets calls.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
   * in the 'errbuf' variable. The addrinfo variable that has to be used in the following sockets calls is
   * returned into the addrinfo parameter.
   *
   * \warning The 'addrinfo' variable has to be deleted by the programmer by calling freeaddrinfo() when
   * it is no longer needed.
   *
   * \warning This function requires the 'hints' variable as parameter. The semantic of this variable is the same
   * of the one of the corresponding variable used into the standard getaddrinfo() socket function. We suggest
   * the programmer to look at that function in order to set the 'hints' variable appropriately.
   */
  int sock_initaddress(const char *host, const char *port,
      struct addrinfo *hints, struct addrinfo **addrinfo, char *errbuf, int errbuflen)
  {
  	int retval;
  
  	retval = getaddrinfo(host, port, hints, addrinfo);
  	if (retval != 0)
  	{
  		/*
  		 * if the getaddrinfo() fails, you have to use gai_strerror(), instead of using the standard
  		 * error routines (errno) in UNIX; Winsock suggests using the GetLastError() instead.
  		 */
  		if (errbuf)
  		{
  #ifdef _WIN32
  			sock_geterror("getaddrinfo(): ", errbuf, errbuflen);
  #else
  			pcap_snprintf(errbuf, errbuflen, "getaddrinfo() %s", gai_strerror(retval));
  #endif
  		}
  		return -1;
  	}
  	/*
  	 * \warning SOCKET: I should check all the accept() in order to bind to all addresses in case
  	 * addrinfo has more han one pointers
  	 */
  
  	/*
  	 * This software only supports PF_INET and PF_INET6.
  	 *
  	 * XXX - should we just check that at least *one* address is
  	 * either PF_INET or PF_INET6, and, when using the list,
  	 * ignore all addresses that are neither?  (What, no IPX
  	 * support? :-))
  	 */
  	if (((*addrinfo)->ai_family != PF_INET) &&
  	    ((*addrinfo)->ai_family != PF_INET6))
  	{
  		if (errbuf)
  			pcap_snprintf(errbuf, errbuflen, "getaddrinfo(): socket type not supported");
  		freeaddrinfo(*addrinfo);
  		*addrinfo = NULL;
  		return -1;
  	}
  
  	/*
  	 * You can't do multicast (or broadcast) TCP.
  	 */
  	if (((*addrinfo)->ai_socktype == SOCK_STREAM) &&
  	    (sock_ismcastaddr((*addrinfo)->ai_addr) == 0))
  	{
  		if (errbuf)
  			pcap_snprintf(errbuf, errbuflen, "getaddrinfo(): multicast addresses are not valid when using TCP streams");
  		freeaddrinfo(*addrinfo);
  		*addrinfo = NULL;
  		return -1;
  	}
  
  	return 0;
  }
  
  /*
   * \brief It sends the amount of data contained into 'buffer' on the given socket.
   *
   * This function basically calls the send() socket function and it checks that all
   * the data specified in 'buffer' (of size 'size') will be sent. If an error occurs,
   * it writes the error message into 'errbuf'.
   * In case the socket buffer does not have enough space, it loops until all data
   * has been sent.
   *
   * \param socket: the connected socket currently opened.
   *
   * \param buffer: a char pointer to a user-allocated buffer in which data is contained.
   *
   * \param size: number of bytes that have to be sent.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return '0' if everything is fine, '-1' if an error other than
   * "connection reset" or "peer has closed the receive side" occurred,
   * '-2' if we got one of those errors.
   * For errors, an error message is returned in the 'errbuf' variable.
   */
  int sock_send(SOCKET sock, const char *buffer, size_t size,
      char *errbuf, int errbuflen)
  {
  	int remaining;
  	ssize_t nsent;
  
  	if (size > INT_MAX)
  	{
  		if (errbuf)
  		{
  			pcap_snprintf(errbuf, errbuflen,
  			    "Can't send more than %u bytes with sock_recv",
  			    INT_MAX);
  		}
  		return -1;
  	}
  	remaining = (int)size;
  
  	do {
  #ifdef MSG_NOSIGNAL
  		/*
  		 * Send with MSG_NOSIGNAL, so that we don't get SIGPIPE
  		 * on errors on stream-oriented sockets when the other
  		 * end breaks the connection.
  		 * The EPIPE error is still returned.
  		 */
  		nsent = send(sock, buffer, remaining, MSG_NOSIGNAL);
  #else
  		nsent = send(sock, buffer, remaining, 0);
  #endif
  
  		if (nsent == -1)
  		{
  			/*
  			 * If the client closed the connection out from
  			 * under us, there's no need to log that as an
  			 * error.
  			 */
  			int errcode;
  
  #ifdef _WIN32
  			errcode = GetLastError();
  			if (errcode == WSAECONNRESET ||
  			    errcode == WSAECONNABORTED)
  			{
  				/*
  				 * WSAECONNABORTED appears to be the error
  				 * returned in Winsock when you try to send
  				 * on a connection where the peer has closed
  				 * the receive side.
  				 */
  				return -2;
  			}
  			sock_fmterror("send(): ", errcode, errbuf, errbuflen);
  #else
  			errcode = errno;
  			if (errcode == ECONNRESET || errcode == EPIPE)
  			{
  				/*
  				 * EPIPE is what's returned on UN*X when
  				 * you try to send on a connection when
  				 * the peer has closed the receive side.
  				 */
  				return -2;
  			}
  			sock_fmterror("send(): ", errcode, errbuf, errbuflen);
  #endif
  			return -1;
  		}
  
  		remaining -= nsent;
  		buffer += nsent;
  	} while (remaining != 0);
  
  	return 0;
  }
  
  /*
   * \brief It copies the amount of data contained into 'buffer' into 'tempbuf'.
   * and it checks for buffer overflows.
   *
   * This function basically copies 'size' bytes of data contained into 'buffer'
   * into 'tempbuf', starting at offset 'offset'. Before that, it checks that the
   * resulting buffer will not be larger	than 'totsize'. Finally, it updates
   * the 'offset' variable in order to point to the first empty location of the buffer.
   *
   * In case the function is called with 'checkonly' equal to 1, it does not copy
   * the data into the buffer. It only checks for buffer overflows and it updates the
   * 'offset' variable. This mode can be useful when the buffer already contains the
   * data (maybe because the producer writes directly into the target buffer), so
   * only the buffer overflow check has to be made.
   * In this case, both 'buffer' and 'tempbuf' can be NULL values.
   *
   * This function is useful in case the userland application does not know immediately
   * all the data it has to write into the socket. This function provides a way to create
   * the "stream" step by step, appending the new data to the old one. Then, when all the
   * data has been bufferized, the application can call the sock_send() function.
   *
   * \param buffer: a char pointer to a user-allocated buffer that keeps the data
   * that has to be copied.
   *
   * \param size: number of bytes that have to be copied.
   *
   * \param tempbuf: user-allocated buffer (of size 'totsize') in which data
   * has to be copied.
   *
   * \param offset: an index into 'tempbuf' which keeps the location of its first
   * empty location.
   *
   * \param totsize: total size of the buffer in which data is being copied.
   *
   * \param checkonly: '1' if we do not want to copy data into the buffer and we
   * want just do a buffer ovreflow control, '0' if data has to be copied as well.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return '0' if everything is fine, '-1' if some errors occurred. The error message
   * is returned in the 'errbuf' variable. When the function returns, 'tempbuf' will
   * have the new string appended, and 'offset' will keep the length of that buffer.
   * In case of 'checkonly == 1', data is not copied, but 'offset' is updated in any case.
   *
   * \warning This function assumes that the buffer in which data has to be stored is
   * large 'totbuf' bytes.
   *
   * \warning In case of 'checkonly', be carefully to call this function *before* copying
   * the data into the buffer. Otherwise, the control about the buffer overflow is useless.
   */
  int sock_bufferize(const char *buffer, int size, char *tempbuf, int *offset, int totsize, int checkonly, char *errbuf, int errbuflen)
  {
  	if ((*offset + size) > totsize)
  	{
  		if (errbuf)
  			pcap_snprintf(errbuf, errbuflen, "Not enough space in the temporary send buffer.");
  		return -1;
  	}
  
  	if (!checkonly)
  		memcpy(tempbuf + (*offset), buffer, size);
  
  	(*offset) += size;
  
  	return 0;
  }
  
  /*
   * \brief It waits on a connected socket and it manages to receive data.
   *
   * This function basically calls the recv() socket function and it checks that no
   * error occurred. If that happens, it writes the error message into 'errbuf'.
   *
   * This function changes its behavior according to the 'receiveall' flag: if we
   * want to receive exactly 'size' byte, it loops on the recv()	until all the requested
   * data is arrived. Otherwise, it returns the data currently available.
   *
   * In case the socket does not have enough data available, it cycles on the recv()
   * until the requested data (of size 'size') is arrived.
   * In this case, it blocks until the number of bytes read is equal to 'size'.
   *
   * \param sock: the connected socket currently opened.
   *
   * \param buffer: a char pointer to a user-allocated buffer in which data has to be stored
   *
   * \param size: size of the allocated buffer. WARNING: this indicates the number of bytes
   * that we are expecting to be read.
   *
   * \param flags:
   *
   *   SOCK_RECEIVALL_XXX:
   *
   * 	if SOCK_RECEIVEALL_NO, return as soon as some data is ready
   *	if SOCK_RECEIVALL_YES, wait until 'size' data has been
   *	    received (in case the socket does not have enough data available).
   *
   *   SOCK_EOF_XXX:
   *
   *	if SOCK_EOF_ISNT_ERROR, if the first read returns 0, just return 0,
   *	    and return an error on any subsequent read that returns 0;
   *	if SOCK_EOF_IS_ERROR, if any read returns 0, return an error.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return the number of bytes read if everything is fine, '-1' if some errors occurred.
   * The error message is returned in the 'errbuf' variable.
   */
  
  int sock_recv(SOCKET sock, void *buffer, size_t size, int flags,
      char *errbuf, int errbuflen)
  {
  	char *bufp = buffer;
  	int remaining;
  	ssize_t nread;
  
  	if (size == 0)
  	{
  		SOCK_DEBUG_MESSAGE("I have been requested to read zero bytes");
  		return 0;
  	}
  	if (size > INT_MAX)
  	{
  		if (errbuf)
  		{
  			pcap_snprintf(errbuf, errbuflen,
  			    "Can't read more than %u bytes with sock_recv",
  			    INT_MAX);
  		}
  		return -1;
  	}
  
  	bufp = (char *) buffer;
  	remaining = (int) size;
  
  	/*
  	 * We don't use MSG_WAITALL because it's not supported in
  	 * Win32.
  	 */
  	for (;;) {
  		nread = recv(sock, bufp, remaining, 0);
  
  		if (nread == -1)
  		{
  #ifndef _WIN32
  			if (errno == EINTR)
  				return -3;
  #endif
  			sock_geterror("recv(): ", errbuf, errbuflen);
  			return -1;
  		}
  
  		if (nread == 0)
  		{
  			if ((flags & SOCK_EOF_IS_ERROR) ||
  			    (remaining != (int) size))
  			{
  				/*
  				 * Either we've already read some data,
  				 * or we're always supposed to return
  				 * an error on EOF.
  				 */
  				if (errbuf)
  				{
  					pcap_snprintf(errbuf, errbuflen,
  					    "The other host terminated the connection.");
  				}
  				return -1;
  			}
  			else
  				return 0;
  		}
  
  		/*
  		 * Do we want to read the amount requested, or just return
  		 * what we got?
  		 */
  		if (!(flags & SOCK_RECEIVEALL_YES))
  		{
  			/*
  			 * Just return what we got.
  			 */
  			return (int) nread;
  		}
  
  		bufp += nread;
  		remaining -= nread;
  
  		if (remaining == 0)
  			return (int) size;
  	}
  }
  
  /*
   * Receives a datagram from a socket.
   *
   * Returns the size of the datagram on success or -1 on error.
   */
  int sock_recv_dgram(SOCKET sock, void *buffer, size_t size,
      char *errbuf, int errbuflen)
  {
  	ssize_t nread;
  #ifndef _WIN32
  	struct msghdr message;
  	struct iovec iov;
  #endif
  
  	if (size == 0)
  	{
  		SOCK_DEBUG_MESSAGE("I have been requested to read zero bytes");
  		return 0;
  	}
  	if (size > INT_MAX)
  	{
  		if (errbuf)
  		{
  			pcap_snprintf(errbuf, errbuflen,
  			    "Can't read more than %u bytes with sock_recv_dgram",
  			    INT_MAX);
  		}
  		return -1;
  	}
  
  	/*
  	 * This should be a datagram socket, so we should get the
  	 * entire datagram in one recv() or recvmsg() call, and
  	 * don't need to loop.
  	 */
  #ifdef _WIN32
  	nread = recv(sock, buffer, size, 0);
  	if (nread == SOCKET_ERROR)
  	{
  		/*
  		 * To quote the MSDN documentation for recv(),
  		 * "If the datagram or message is larger than
  		 * the buffer specified, the buffer is filled
  		 * with the first part of the datagram, and recv
  		 * generates the error WSAEMSGSIZE. For unreliable
  		 * protocols (for example, UDP) the excess data is
  		 * lost..."
  		 *
  		 * So if the message is bigger than the buffer
  		 * supplied to us, the excess data is discarded,
  		 * and we'll report an error.
  		 */
  		sock_geterror("recv(): ", errbuf, errbuflen);
  		return -1;
  	}
  #else /* _WIN32 */
  	/*
  	 * The Single UNIX Specification says that a recv() on
  	 * a socket for a message-oriented protocol will discard
  	 * the excess data.  It does *not* indicate that the
  	 * receive will fail with, for example, EMSGSIZE.
  	 *
  	 * Therefore, we use recvmsg(), which appears to be
  	 * the only way to get a "message truncated" indication
  	 * when receiving a message for a message-oriented
  	 * protocol.
  	 */
  	message.msg_name = NULL;	/* we don't care who it's from */
  	message.msg_namelen = 0;
  	iov.iov_base = buffer;
  	iov.iov_len = size;
  	message.msg_iov = &iov;
  	message.msg_iovlen = 1;
  #ifdef HAVE_STRUCT_MSGHDR_MSG_CONTROL
  	message.msg_control = NULL;	/* we don't care about control information */
  	message.msg_controllen = 0;
  #endif
  #ifdef HAVE_STRUCT_MSGHDR_MSG_FLAGS
  	message.msg_flags = 0;
  #endif
  	nread = recvmsg(sock, &message, 0);
  	if (nread == -1)
  	{
  		if (errno == EINTR)
  			return -3;
  		sock_geterror("recv(): ", errbuf, errbuflen);
  		return -1;
  	}
  #ifdef HAVE_STRUCT_MSGHDR_MSG_FLAGS
  	/*
  	 * XXX - Solaris supports this, but only if you ask for the
  	 * X/Open version of recvmsg(); should we use that, or will
  	 * that cause other problems?
  	 */
  	if (message.msg_flags & MSG_TRUNC)
  	{
  		/*
  		 * Message was bigger than the specified buffer size.
  		 *
  		 * Report this as an error, as the Microsoft documentation
  		 * implies we'd do in a similar case on Windows.
  		 */
  		pcap_snprintf(errbuf, errbuflen, "recv(): Message too long");
  		return -1;
  	}
  #endif /* HAVE_STRUCT_MSGHDR_MSG_FLAGS */
  #endif /* _WIN32 */
  
  	/*
  	 * The size we're reading fits in an int, so the return value
  	 * will fit in an int.
  	 */
  	return (int)nread;
  }
  
  /*
   * \brief It discards N bytes that are currently waiting to be read on the current socket.
   *
   * This function is useful in case we receive a message we cannot understand (e.g.
   * wrong version number when receiving a network packet), so that we have to discard all
   * data before reading a new message.
   *
   * This function will read 'size' bytes from the socket and discard them.
   * It defines an internal buffer in which data will be copied; however, in case
   * this buffer is not large enough, it will cycle in order to read everything as well.
   *
   * \param sock: the connected socket currently opened.
   *
   * \param size: number of bytes that have to be discarded.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return '0' if everything is fine, '-1' if some errors occurred.
   * The error message is returned in the 'errbuf' variable.
   */
  int sock_discard(SOCKET sock, int size, char *errbuf, int errbuflen)
  {
  #define TEMP_BUF_SIZE 32768
  
  	char buffer[TEMP_BUF_SIZE];		/* network buffer, to be used when the message is discarded */
  
  	/*
  	 * A static allocation avoids the need of a 'malloc()' each time we want to discard a message
  	 * Our feeling is that a buffer if 32KB is enough for most of the application;
  	 * in case this is not enough, the "while" loop discards the message by calling the
  	 * sockrecv() several times.
  	 * We do not want to create a bigger variable because this causes the program to exit on
  	 * some platforms (e.g. BSD)
  	 */
  	while (size > TEMP_BUF_SIZE)
  	{
  		if (sock_recv(sock, buffer, TEMP_BUF_SIZE, SOCK_RECEIVEALL_YES, errbuf, errbuflen) == -1)
  			return -1;
  
  		size -= TEMP_BUF_SIZE;
  	}
  
  	/*
  	 * If there is still data to be discarded
  	 * In this case, the data can fit into the temporary buffer
  	 */
  	if (size)
  	{
  		if (sock_recv(sock, buffer, size, SOCK_RECEIVEALL_YES, errbuf, errbuflen) == -1)
  			return -1;
  	}
  
  	SOCK_DEBUG_MESSAGE("I'm currently discarding data\n");
  
  	return 0;
  }
  
  /*
   * \brief Checks that one host (identified by the sockaddr_storage structure) belongs to an 'allowed list'.
   *
   * This function is useful after an accept() call in order to check if the connecting
   * host is allowed to connect to me. To do that, we have a buffer that keeps the list of the
   * allowed host; this function checks the sockaddr_storage structure of the connecting host
   * against this host list, and it returns '0' is the host is included in this list.
   *
   * \param hostlist: pointer to a string that contains the list of the allowed host.
   *
   * \param sep: a string that keeps the separators used between the hosts (for example the
   * space character) in the host list.
   *
   * \param from: a sockaddr_storage structure, as it is returned by the accept() call.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return It returns:
   * - '1' if the host list is empty
   * - '0' if the host belongs to the host list (and therefore it is allowed to connect)
   * - '-1' in case the host does not belong to the host list (and therefore it is not allowed to connect
   * - '-2' in case or error. The error message is returned in the 'errbuf' variable.
   */
  int sock_check_hostlist(char *hostlist, const char *sep, struct sockaddr_storage *from, char *errbuf, int errbuflen)
  {
  	/* checks if the connecting host is among the ones allowed */
  	if ((hostlist) && (hostlist[0]))
  	{
  		char *token;					/* temp, needed to separate items into the hostlist */
  		struct addrinfo *addrinfo, *ai_next;
  		char *temphostlist;
  		char *lasts;
  
  		/*
  		 * The problem is that strtok modifies the original variable by putting '0' at the end of each token
  		 * So, we have to create a new temporary string in which the original content is kept
  		 */
  		temphostlist = strdup(hostlist);
  		if (temphostlist == NULL)
  		{
  			sock_geterror("sock_check_hostlist(), malloc() failed", errbuf, errbuflen);
  			return -2;
  		}
  
  		token = pcap_strtok_r(temphostlist, sep, &lasts);
  
  		/* it avoids a warning in the compilation ('addrinfo used but not initialized') */
  		addrinfo = NULL;
  
  		while (token != NULL)
  		{
  			struct addrinfo hints;
  			int retval;
  
  			addrinfo = NULL;
  			memset(&hints, 0, sizeof(struct addrinfo));
  			hints.ai_family = PF_UNSPEC;
  			hints.ai_socktype = SOCK_STREAM;
  
  			retval = getaddrinfo(token, "0", &hints, &addrinfo);
  			if (retval != 0)
  			{
  				if (errbuf)
  					pcap_snprintf(errbuf, errbuflen, "getaddrinfo() %s", gai_strerror(retval));
  
  				SOCK_DEBUG_MESSAGE(errbuf);
  
  				/* Get next token */
  				token = pcap_strtok_r(NULL, sep, &lasts);
  				continue;
  			}
  
  			/* ai_next is required to preserve the content of addrinfo, in order to deallocate it properly */
  			ai_next = addrinfo;
  			while (ai_next)
  			{
  				if (sock_cmpaddr(from, (struct sockaddr_storage *) ai_next->ai_addr) == 0)
  				{
  					free(temphostlist);
  					freeaddrinfo(addrinfo);
  					return 0;
  				}
  
  				/*
  				 * If we are here, it means that the current address does not matches
  				 * Let's try with the next one in the header chain
  				 */
  				ai_next = ai_next->ai_next;
  			}
  
  			freeaddrinfo(addrinfo);
  			addrinfo = NULL;
  
  			/* Get next token */
  			token = pcap_strtok_r(NULL, sep, &lasts);
  		}
  
  		if (addrinfo)
  		{
  			freeaddrinfo(addrinfo);
  			addrinfo = NULL;
  		}
  
  		if (errbuf)
  			pcap_snprintf(errbuf, errbuflen, "The host is not in the allowed host list. Connection refused.");
  
  		free(temphostlist);
  		return -1;
  	}
  
  	/* No hostlist, so we have to return 'empty list' */
  	return 1;
  }
  
  /*
   * \brief Compares two addresses contained into two sockaddr_storage structures.
   *
   * This function is useful to compare two addresses, given their internal representation,
   * i.e. an sockaddr_storage structure.
   *
   * The two structures do not need to be sockaddr_storage; you can have both 'sockaddr_in' and
   * sockaddr_in6, properly acsted in order to be compliant to the function interface.
   *
   * This function will return '0' if the two addresses matches, '-1' if not.
   *
   * \param first: a sockaddr_storage structure, (for example the one that is returned by an
   * accept() call), containing the first address to compare.
   *
   * \param second: a sockaddr_storage structure containing the second address to compare.
   *
   * \return '0' if the addresses are equal, '-1' if they are different.
   */
  int sock_cmpaddr(struct sockaddr_storage *first, struct sockaddr_storage *second)
  {
  	if (first->ss_family == second->ss_family)
  	{
  		if (first->ss_family == AF_INET)
  		{
  			if (memcmp(&(((struct sockaddr_in *) first)->sin_addr),
  				&(((struct sockaddr_in *) second)->sin_addr),
  				sizeof(struct in_addr)) == 0)
  				return 0;
  		}
  		else /* address family is AF_INET6 */
  		{
  			if (memcmp(&(((struct sockaddr_in6 *) first)->sin6_addr),
  				&(((struct sockaddr_in6 *) second)->sin6_addr),
  				sizeof(struct in6_addr)) == 0)
  				return 0;
  		}
  	}
  
  	return -1;
  }
  
  /*
   * \brief It gets the address/port the system picked for this socket (on connected sockets).
   *
   * It is used to return the address and port the server picked for our socket on the local machine.
   * It works only on:
   * - connected sockets
   * - server sockets
   *
   * On unconnected client sockets it does not work because the system dynamically chooses a port
   * only when the socket calls a send() call.
   *
   * \param sock: the connected socket currently opened.
   *
   * \param address: it contains the address that will be returned by the function. This buffer
   * must be properly allocated by the user. The address can be either literal or numeric depending
   * on the value of 'Flags'.
   *
   * \param addrlen: the length of the 'address' buffer.
   *
   * \param port: it contains the port that will be returned by the function. This buffer
   * must be properly allocated by the user.
   *
   * \param portlen: the length of the 'port' buffer.
   *
   * \param flags: a set of flags (the ones defined into the getnameinfo() standard socket function)
   * that determine if the resulting address must be in numeric / literal form, and so on.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return It returns '-1' if this function succeeds, '0' otherwise.
   * The address and port corresponding are returned back in the buffers 'address' and 'port'.
   * In any case, the returned strings are '0' terminated.
   *
   * \warning If the socket is using a connectionless protocol, the address may not be available
   * until I/O occurs on the socket.
   */
  int sock_getmyinfo(SOCKET sock, char *address, int addrlen, char *port, int portlen, int flags, char *errbuf, int errbuflen)
  {
  	struct sockaddr_storage mysockaddr;
  	socklen_t sockaddrlen;
  
  
  	sockaddrlen = sizeof(struct sockaddr_storage);
  
  	if (getsockname(sock, (struct sockaddr *) &mysockaddr, &sockaddrlen) == -1)
  	{
  		sock_geterror("getsockname(): ", errbuf, errbuflen);
  		return 0;
  	}
  
  	/* Returns the numeric address of the host that triggered the error */
  	return sock_getascii_addrport(&mysockaddr, address, addrlen, port, portlen, flags, errbuf, errbuflen);
  }
  
  /*
   * \brief It retrieves two strings containing the address and the port of a given 'sockaddr' variable.
   *
   * This function is basically an extended version of the inet_ntop(), which does not exist in
   * Winsock because the same result can be obtained by using the getnameinfo().
   * However, differently from inet_ntop(), this function is able to return also literal names
   * (e.g. 'localhost') dependently from the 'Flags' parameter.
   *
   * The function accepts a sockaddr_storage variable (which can be returned by several functions
   * like bind(), connect(), accept(), and more) and it transforms its content into a 'human'
   * form. So, for instance, it is able to translate an hex address (stored in binary form) into
   * a standard IPv6 address like "::1".
   *
   * The behavior of this function depends on the parameters we have in the 'Flags' variable, which
   * are the ones allowed in the standard getnameinfo() socket function.
   *
   * \param sockaddr: a 'sockaddr_in' or 'sockaddr_in6' structure containing the address that
   * need to be translated from network form into the presentation form. This structure must be
   * zero-ed prior using it, and the address family field must be filled with the proper value.
   * The user must cast any 'sockaddr_in' or 'sockaddr_in6' structures to 'sockaddr_storage' before
   * calling this function.
   *
   * \param address: it contains the address that will be returned by the function. This buffer
   * must be properly allocated by the user. The address can be either literal or numeric depending
   * on the value of 'Flags'.
   *
   * \param addrlen: the length of the 'address' buffer.
   *
   * \param port: it contains the port that will be returned by the function. This buffer
   * must be properly allocated by the user.
   *
   * \param portlen: the length of the 'port' buffer.
   *
   * \param flags: a set of flags (the ones defined into the getnameinfo() standard socket function)
   * that determine if the resulting address must be in numeric / literal form, and so on.
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return It returns '-1' if this function succeeds, '0' otherwise.
   * The address and port corresponding to the given SockAddr are returned back in the buffers 'address'
   * and 'port'.
   * In any case, the returned strings are '0' terminated.
   */
  int sock_getascii_addrport(const struct sockaddr_storage *sockaddr, char *address, int addrlen, char *port, int portlen, int flags, char *errbuf, int errbuflen)
  {
  	socklen_t sockaddrlen;
  	int retval;					/* Variable that keeps the return value; */
  
  	retval = -1;
  
  #ifdef _WIN32
  	if (sockaddr->ss_family == AF_INET)
  		sockaddrlen = sizeof(struct sockaddr_in);
  	else
  		sockaddrlen = sizeof(struct sockaddr_in6);
  #else
  	sockaddrlen = sizeof(struct sockaddr_storage);
  #endif
  
  	if ((flags & NI_NUMERICHOST) == 0)	/* Check that we want literal names */
  	{
  		if ((sockaddr->ss_family == AF_INET6) &&
  			(memcmp(&((struct sockaddr_in6 *) sockaddr)->sin6_addr, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", sizeof(struct in6_addr)) == 0))
  		{
  			if (address)
  				strlcpy(address, SOCKET_NAME_NULL_DAD, addrlen);
  			return retval;
  		}
  	}
  
  	if (getnameinfo((struct sockaddr *) sockaddr, sockaddrlen, address, addrlen, port, portlen, flags) != 0)
  	{
  		/* If the user wants to receive an error message */
  		if (errbuf)
  		{
  			sock_geterror("getnameinfo(): ", errbuf, errbuflen);
  			errbuf[errbuflen - 1] = 0;
  		}
  
  		if (address)
  		{
  			strlcpy(address, SOCKET_NO_NAME_AVAILABLE, addrlen);
  			address[addrlen - 1] = 0;
  		}
  
  		if (port)
  		{
  			strlcpy(port, SOCKET_NO_PORT_AVAILABLE, portlen);
  			port[portlen - 1] = 0;
  		}
  
  		retval = 0;
  	}
  
  	return retval;
  }
  
  /*
   * \brief It translates an address from the 'presentation' form into the 'network' form.
   *
   * This function basically replaces inet_pton(), which does not exist in Winsock because
   * the same result can be obtained by using the getaddrinfo().
   * An additional advantage is that 'Address' can be both a numeric address (e.g. '127.0.0.1',
   * like in inet_pton() ) and a literal name (e.g. 'localhost').
   *
   * This function does the reverse job of sock_getascii_addrport().
   *
   * \param address: a zero-terminated string which contains the name you have to
   * translate. The name can be either literal (e.g. 'localhost') or numeric (e.g. '::1').
   *
   * \param sockaddr: a user-allocated sockaddr_storage structure which will contains the
   * 'network' form of the requested address.
   *
   * \param addr_family: a constant which can assume the following values:
   * - 'AF_INET' if we want to ping an IPv4 host
   * - 'AF_INET6' if we want to ping an IPv6 host
   * - 'AF_UNSPEC' if we do not have preferences about the protocol used to ping the host
   *
   * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
   * error message. This buffer has to be at least 'errbuflen' in length.
   * It can be NULL; in this case the error cannot be printed.
   *
   * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
   * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
   *
   * \return '-1' if the translation succeeded, '-2' if there was some non critical error, '0'
   * otherwise. In case it fails, the content of the SockAddr variable remains unchanged.
   * A 'non critical error' can occur in case the 'Address' is a literal name, which can be mapped
   * to several network addresses (e.g. 'foo.bar.com' => '10.2.2.2' and '10.2.2.3'). In this case
   * the content of the SockAddr parameter will be the address corresponding to the first mapping.
   *
   * \warning The sockaddr_storage structure MUST be allocated by the user.
   */
  int sock_present2network(const char *address, struct sockaddr_storage *sockaddr, int addr_family, char *errbuf, int errbuflen)
  {
  	int retval;
  	struct addrinfo *addrinfo;
  	struct addrinfo hints;
  
  	memset(&hints, 0, sizeof(hints));
  
  	hints.ai_family = addr_family;
  
  	if ((retval = sock_initaddress(address, "22222" /* fake port */, &hints, &addrinfo, errbuf, errbuflen)) == -1)
  		return 0;
  
  	if (addrinfo->ai_family == PF_INET)
  		memcpy(sockaddr, addrinfo->ai_addr, sizeof(struct sockaddr_in));
  	else
  		memcpy(sockaddr, addrinfo->ai_addr, sizeof(struct sockaddr_in6));
  
  	if (addrinfo->ai_next != NULL)
  	{
  		freeaddrinfo(addrinfo);
  
  		if (errbuf)
  			pcap_snprintf(errbuf, errbuflen, "More than one socket requested; using the first one returned");
  		return -2;
  	}
  
  	freeaddrinfo(addrinfo);
  	return -1;
  }