#ifndef PROBABILITE_POISSON_LAW_H #define PROBABILITE_POISSON_LAW_H #include "one_parameter_law.h" namespace Probability { class PoissonLaw : public OneParameterLaw { public: PoissonLaw(); I18n::Message title() override; Type type() const override; bool isContinuous() const override; float xMin() override; float yMin() override; float xMax() override; float yMax() override; I18n::Message parameterNameAtIndex(int index) override; I18n::Message parameterDefinitionAtIndex(int index) override; float evaluateAtAbscissa(float x) const override { return templatedApproximateAtAbscissa(x); } bool authorizedValueAtIndex(float x, int index) const override; private: double evaluateAtDiscreteAbscissa(int k) const override { return templatedApproximateAtAbscissa((double)k); } template T templatedApproximateAtAbscissa(T x) const; }; } #endif