#ifndef ION_FLTK_KBD #define ION_FLTK_KBD #include #include #include class FltkKbd : public Fl_Group { public: FltkKbd(int x, int y, int w, int h); bool key_down(Ion::Keyboard::Key key); private: Fl_Button * m_buttons[Ion::Keyboard::NumberOfKeys]; }; #endif