#include "app.h" #include "../i18n.h" #include "../apps_container.h" #include "nes_icon.h" extern "C" { #include #include } namespace NES { I18n::Message App::Descriptor::name() { return I18n::Message::NES; } I18n::Message App::Descriptor::upperName() { return I18n::Message::NESCapital; } const Image * App::Descriptor::icon() { return ImageStore::NesIcon; } App::Descriptor * App::Snapshot::descriptor() { static Descriptor descriptor; return &descriptor; } App * App::Snapshot::unpack(Container * container) { return new App(container, this); } App::Snapshot::Snapshot(){ } void App::didBecomeActive(Window * window) { ::App::didBecomeActive(window); NofrendoWrapper nofrendoWrapper; nofrendoWrapper.run(); m_appsContainer->switchTo(m_appsContainer->appSnapshotAtIndex(0)); } void App::willBecomeInactive() { ::App::willBecomeInactive(); } App::App(Container * container, Snapshot * snapshot) : ::App(container, snapshot, &m_nesController), m_appsContainer((AppsContainer*) container) { } }