#include #include #include #include extern "C" { #include #include } #include #include #include "layout/horizontal_layout.h" #include "layout/parenthesis_layout.h" #include "layout/string_layout.h" namespace Poincare { Expression::Type NaperianLogarithm::type() const { return Type::NaperianLogarithm; } Expression * NaperianLogarithm::clone() const { NaperianLogarithm * a = new NaperianLogarithm(m_operands, true); return a; } Expression * NaperianLogarithm::shallowReduce(Context& context, AngleUnit angleUnit) { Expression * e = Expression::shallowReduce(context, angleUnit); if (e != this) { return e; } #if MATRIX_EXACT_REDUCING if (operand(0)->type() == Type::Matrix) { return SimplificationEngine::map(this, context, angleUnit); } #endif const Expression * logOperands[2] = {operand(0)->clone(), new Symbol(Ion::Charset::Exponential)}; Logarithm * l = new Logarithm(logOperands, 2, false); replaceWith(l, true); return l->shallowReduce(context, angleUnit); } template Complex NaperianLogarithm::computeOnComplex(const Complex c, AngleUnit angleUnit) { if (c.b() != 0) { return Complex::Float(NAN); } return Complex::Float(std::log(c.a())); } }