#include #include #ifdef __EMSCRIPTEN__ #include #endif RunLoop::RunLoop() : m_time(0) { } int RunLoop::numberOfTimers() { return 0; } Timer * RunLoop::timerAtIndex(int i) { assert(false); return nullptr; } void RunLoop::run() { runWhile(nullptr, nullptr); } void RunLoop::runWhile(bool (*callback)(void * ctx), void * ctx) { while ((callback == nullptr || callback(ctx)) && step()) { } } bool RunLoop::step() { // Fetch the event, if any int eventDuration = Timer::TickDuration; int timeout = eventDuration; Ion::Events::Event event = Ion::Events::getEvent(&timeout); assert(event.isDefined()); eventDuration -= timeout; assert(eventDuration >= 0); assert(eventDuration <= Timer::TickDuration); /* At this point, eventDuration contains the time it took to retrieve the * event. It can be zero, and is at most equal to the timeout value, Timer:: * TickDuration. The event returned can be None if nothing worth taking care * of happened. In other words, getEvent is a blocking call with a timeout. */ m_time += eventDuration; if (m_time >= Timer::TickDuration) { m_time -= Timer::TickDuration; for (int i=0; itick()) { dispatchEvent(Ion::Events::TimerFire); } } } #if ESCHER_LOG_EVENTS_BINARY Ion::Console::writeChar((char)event.id()); #endif #if ESCHER_LOG_EVENTS_NAME const char * name = event.name(); if (name == nullptr) { name = "UNDEFINED"; } Ion::Console::writeLine(name); #endif if (event.isKeyboardEvent()) { dispatchEvent(event); } return event != Ion::Events::Termination; }