#include "screen_test_controller.h" extern "C" { #include } namespace HardwareTest { ScreenTestController::ScreenTestController(Responder * parentResponder) : ViewController(parentResponder), m_patternIndex(0), m_view() { } View * ScreenTestController::view() { return &m_view; } bool ScreenTestController::handleEvent(Ion::Events::Event event) { if (event != Ion::Events::OK) { return true; } if (m_patternIndex == Pattern::numberOfPatterns()) { // Go to the next step - this will be handled by the WizardViewController return false; } else { showNextPattern(); } return true; } void ScreenTestController::viewWillAppear() { m_patternIndex = 0; showNextPattern(); } void ScreenTestController::showNextPattern() { m_view.setPattern(Pattern::patternAtIndex(m_patternIndex++)); } }