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#include <kandinsky/framebuffer_context.h>
KDFrameBufferContext::KDFrameBufferContext(KDFrameBuffer * frameBuffer) :
KDContext(KDPointZero, frameBuffer->bounds()),
m_frameBuffer(frameBuffer)
{
}
void KDFrameBufferContext::pushRect(KDRect rect, const KDColor * pixels) {
m_frameBuffer->pushRect(rect, pixels);
}
void KDFrameBufferContext::pushRectUniform(KDRect rect, KDColor color) {
m_frameBuffer->pushRectUniform(rect, color);
}
void KDFrameBufferContext::pullRect(KDRect rect, KDColor * pixels) {
m_frameBuffer->pullRect(rect, pixels);
}
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