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build5/epsilon-master/poincare/src/ceiling.cpp 1.83 KB
6663b6c9   adorian   projet complet av...
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  #include <poincare/ceiling.h>
  #include "layout/ceiling_layout.h"
  #include <cmath>
  #include <ion.h>
  #include <poincare/symbol.h>
  #include <poincare/simplification_engine.h>
  #include <poincare/rational.h>
  extern "C" {
  #include <assert.h>
  }
  
  namespace Poincare {
  
  Expression::Type Ceiling::type() const {
    return Type::Ceiling;
  }
  
  Expression * Ceiling::clone() const {
    Ceiling * c = new Ceiling(m_operands, true);
    return c;
  }
  
  Expression * Ceiling::shallowReduce(Context& context, AngleUnit angleUnit) {
    Expression * e = Expression::shallowReduce(context, angleUnit);
    if (e != this) {
      return e;
    }
    Expression * op = editableOperand(0);
  #if MATRIX_EXACT_REDUCING
    if (op->type() == Type::Matrix) {
      return SimplificationEngine::map(this, context, angleUnit);
    }
  #endif
    if (op->type() == Type::Symbol) {
      Symbol * s = static_cast<Symbol *>(op);
      if (s->name() == Ion::Charset::SmallPi) {
        return replaceWith(new Rational(4), true);
      }
      if (s->name() == Ion::Charset::Exponential) {
        return replaceWith(new Rational(3), true);
      }
    }
    if (op->type() != Type::Rational) {
      return this;
    }
    Rational * r = static_cast<Rational *>(op);
    IntegerDivision div = Integer::Division(r->numerator(), r->denominator());
    if (div.remainder.isZero()) {
      return replaceWith(new Rational(div.quotient), true);
    }
    return replaceWith(new Rational(Integer::Addition(div.quotient, Integer(1))), true);
  }
  
  template<typename T>
  std::complex<T> Ceiling::computeOnComplex(const std::complex<T> c, AngleUnit angleUnit) {
    if (c.imag() != 0) {
      return Complex<T>::Undefined();
    }
    return std::ceil(c.real());
  }
  
  ExpressionLayout * Ceiling::createLayout(PrintFloat::Mode floatDisplayMode, int numberOfSignificantDigits) const {
    return new CeilingLayout(m_operands[0]->createLayout(floatDisplayMode, numberOfSignificantDigits), false);
  }
  
  }