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#include "ok_view.h"
namespace Shared {
const uint8_t okMask[OkView::k_okSize][OkView::k_okSize] = {
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
{0xFF, 0xFF, 0xFF, 0xFF, 0x0C, 0x45, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x45, 0x0C, 0xFF, 0xFF, 0xFF, 0xFF},
{0xFF, 0xFF, 0xE1, 0x0C, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x0C, 0xE1, 0xFF, 0xFF},
{0xFF, 0xFF, 0x0C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C, 0xFF, 0xFF},
{0xFF, 0x0C, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x0C, 0xFF},
{0xE1, 0x45, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x45, 0xE1},
{0x0C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C},
{0x0C, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x0C, 0x00, 0x0C, 0xE1, 0xFF, 0x00, 0xFF, 0xFF, 0x0C, 0xE1, 0xFF, 0xFF, 0xFF, 0x0C},
{0x0C, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C, 0x0C, 0xE1, 0x45, 0x0C, 0xFF, 0x00, 0xFF, 0x0C, 0x45, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C},
{0x0C, 0xFF, 0xFF, 0xFF, 0xE1, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C},
{0x0C, 0xFF, 0xFF, 0xFF, 0xE1, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C},
{0x0C, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C, 0x0C, 0xE1, 0x45, 0x0C, 0xFF, 0x00, 0xFF, 0x0C, 0x45, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C},
{0x0C, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x0C, 0x00, 0x0C, 0xE1, 0xFF, 0x00, 0xFF, 0xFF, 0x0C, 0xE1, 0xFF, 0xFF, 0xFF, 0x0C},
{0x0C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C},
{0xE1, 0x45, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x45, 0xE1},
{0xFF, 0x0C, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x0C, 0xFF},
{0xFF, 0xFF, 0x0C, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0C, 0xFF, 0xFF},
{0xFF, 0xFF, 0xE1, 0x0C, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x0C, 0xE1, 0xFF, 0xFF},
{0xFF, 0xFF, 0xFF, 0xFF, 0x0C, 0x45, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x45, 0x0C, 0xFF, 0xFF, 0xFF, 0xFF},
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0xE1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
};
KDColor s_okWorkingBuffer[OkView::k_okSize*OkView::k_okSize];
void OkView::drawRect(KDContext * ctx, KDRect rect) const {
KDCoordinate width = bounds().width();
KDCoordinate height = bounds().height();
KDRect frame((width-k_okSize)/2, (height-k_okSize)/2, k_okSize, k_okSize);
ctx->blendRectWithMask(frame, KDColorBlack, (const uint8_t *)okMask, s_okWorkingBuffer);
}
KDSize OkView::minimalSizeForOptimalDisplay() const {
return KDSize(k_okSize, k_okSize);
}
}
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