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projet complet av...
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#ifndef CODE_APP_H
#define CODE_APP_H
#include <escher.h>
#include <ion/events.h>
#include "console_controller.h"
#include "menu_controller.h"
#include "script_store.h"
#include "python_toolbox.h"
#include "variable_box_controller.h"
namespace Code {
class App : public ::App {
public:
class Descriptor : public ::App::Descriptor {
public:
I18n::Message name() override;
I18n::Message upperName() override;
const Image * icon() override;
};
class Snapshot : public ::App::Snapshot {
public:
Snapshot();
App * unpack(Container * container) override;
void reset() override;
Descriptor * descriptor() override;
ScriptStore * scriptStore();
#if EPSILON_GETOPT
bool lockOnConsole() const;
void setOpt(const char * name, char * value) override;
#endif
private:
#if EPSILON_GETOPT
bool m_lockOnConsole;
#endif
ScriptStore m_scriptStore;
};
StackViewController * stackViewController() { return &m_codeStackViewController; }
ConsoleController * consoleController() { return &m_consoleController; }
PythonToolbox * pythonToolbox() { return &m_toolbox; }
bool handleEvent(Ion::Events::Event event) override;
bool textInputDidReceiveEvent(TextInput * textInput, Ion::Events::Event event);
private:
App(Container * container, Snapshot * snapshot);
ConsoleController m_consoleController;
ButtonRowController m_listFooter;
MenuController m_menuController;
StackViewController m_codeStackViewController;
PythonToolbox m_toolbox;
VariableBoxController m_variableBoxController;
};
}
#endif
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