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#ifndef PROBABILITE_UNIFORM_LAW_H
#define PROBABILITE_UNIFORM_LAW_H
#include "two_parameter_law.h"
namespace Probability {
class UniformLaw : public TwoParameterLaw {
public:
UniformLaw();
I18n::Message title() override;
Type type() const override;
bool isContinuous() const override;
float xMin() override;
float yMin() override;
float xMax() override;
float yMax() override;
I18n::Message parameterNameAtIndex(int index) override;
I18n::Message parameterDefinitionAtIndex(int index) override;
float evaluateAtAbscissa(float x) const override;
bool authorizedValueAtIndex(float x, int index) const override;
void setParameterAtIndex(float f, int index) override;
double cumulativeDistributiveFunctionAtAbscissa(double x) const override;
double cumulativeDistributiveInverseForProbability(double * probability) override;
private:
constexpr static float k_diracMaximum = 10.0f;
constexpr static float k_diracWidth = 0.005f;
};
}
#endif
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