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extern "C" {
#include <assert.h>
#include <stdlib.h>
}
#include <poincare/matrix.h>
#include <poincare/complex.h>
#include <poincare/addition.h>
#include <poincare/decimal.h>
#include <poincare/undefined.h>
#include "layout/grid_layout.h"
#include "layout/bracket_layout.h"
#include <cmath>
#include <float.h>
#include <string.h>
namespace Poincare {
Matrix::Matrix(MatrixData * matrixData) :
DynamicHierarchy()
{
assert(matrixData != nullptr);
m_numberOfOperands = matrixData->numberOfRows()*matrixData->numberOfColumns();
m_numberOfRows = matrixData->numberOfRows();
matrixData->pilferOperands(&m_operands);
for (int i = 0; i < m_numberOfOperands; i++) {
const_cast<Expression *>(m_operands[i])->setParent(this);
}
}
Matrix::Matrix(const Expression * const * operands, int numberOfRows, int numberOfColumns, bool cloneOperands) :
DynamicHierarchy(operands, numberOfRows*numberOfColumns, cloneOperands),
m_numberOfRows(numberOfRows)
{
}
int Matrix::numberOfRows() const {
return m_numberOfRows;
}
int Matrix::numberOfColumns() const {
return numberOfOperands()/m_numberOfRows;
}
Expression::Type Matrix::type() const {
return Type::Matrix;
}
Expression * Matrix::clone() const {
return new Matrix(m_operands, numberOfRows(), numberOfColumns(), true);
}
int Matrix::writeTextInBuffer(char * buffer, int bufferSize, int numberOfSignificantDigits) const {
if (bufferSize == 0) {
return -1;
}
buffer[bufferSize-1] = 0;
int currentChar = 0;
if (currentChar >= bufferSize-1) {
return 0;
}
buffer[currentChar++] = '[';
if (currentChar >= bufferSize-1) {
return currentChar;
}
for (int i = 0; i < numberOfRows(); i++) {
buffer[currentChar++] = '[';
if (currentChar >= bufferSize-1) {
return currentChar;
}
currentChar += operand(i*numberOfColumns())->writeTextInBuffer(buffer+currentChar, bufferSize-currentChar, numberOfSignificantDigits);
if (currentChar >= bufferSize-1) {
return currentChar;
}
for (int j = 1; j < numberOfColumns(); j++) {
buffer[currentChar++] = ',';
if (currentChar >= bufferSize-1) {
return currentChar;
}
currentChar += operand(i*numberOfColumns()+j)->writeTextInBuffer(buffer+currentChar, bufferSize-currentChar, numberOfSignificantDigits);
if (currentChar >= bufferSize-1) {
return currentChar;
}
}
currentChar = strlen(buffer);
if (currentChar >= bufferSize-1) {
return currentChar;
}
buffer[currentChar++] = ']';
if (currentChar >= bufferSize-1) {
return currentChar;
}
}
buffer[currentChar++] = ']';
buffer[currentChar] = 0;
return currentChar;
}
ExpressionLayout * Matrix::privateCreateLayout(FloatDisplayMode floatDisplayMode, ComplexFormat complexFormat) const {
assert(floatDisplayMode != FloatDisplayMode::Default);
assert(complexFormat != ComplexFormat::Default);
ExpressionLayout ** childrenLayouts = new ExpressionLayout * [numberOfOperands()];
for (int i = 0; i < numberOfOperands(); i++) {
childrenLayouts[i] = operand(i)->createLayout(floatDisplayMode, complexFormat);
}
ExpressionLayout * layout = new BracketLayout(new GridLayout(childrenLayouts, numberOfRows(), numberOfColumns()));
delete [] childrenLayouts;
return layout;
}
template<typename T>
Complex<T> * Matrix::createTrace() const {
if (numberOfRows() != numberOfColumns()) {
return new Complex<T>(Complex<T>::Float(NAN));
}
int dim = numberOfRows();
Complex<T> c = Complex<T>::Float(0);
for (int i = 0; i < dim; i++) {
assert(operand(i*dim+i)->type() == Type::Complex);
c = Addition::compute(c, *(static_cast<const Complex<T> *>(operand(i*dim+i))));
}
return new Complex<T>(c);
}
// TODO: 1. implement determinant/inverse for complex matrix
// TODO: 2. implement determinant/inverse for any expression (do not evaluate first)
template<typename T>
Complex<T> * Matrix::createDeterminant() const {
if (numberOfRows() != numberOfColumns()) {
return new Complex<T>(Complex<T>::Float(NAN));
}
int dim = numberOfRows();
T ** tempMat = new T*[dim];
for (int i = 0; i < dim; i++) {
tempMat[i] = new T[dim];
}
T det = 1;
/* Copy the matrix */
for (int i = 0; i < dim; i++) {
for (int j = 0; j < dim; j++) {
const Expression * op = operand(i*dim+j);
assert(op->type() == Type::Complex);
tempMat[i][j] = static_cast<const Complex<T> *>(op)->toScalar(); // TODO: keep complex
}
}
/* Main Loop: Gauss pivot */
for (int i = 0; i < dim-1; i++) {
/* Search for pivot */
int rowWithPivot = i;
for (int row = i+1; row < dim; row++) {
if (std::fabs(tempMat[rowWithPivot][i]) < std::fabs(tempMat[row][i])) {
rowWithPivot = row;
}
}
T valuePivot = tempMat[rowWithPivot][i];
/* if the pivot is null, det = 0. */
if (std::fabs(valuePivot) <= (sizeof(T) == sizeof(float) ? FLT_EPSILON : DBL_EPSILON)) {
for (int i = 0; i < dim; i++) {
delete[] tempMat[i];
}
delete[] tempMat;
return new Complex<T>(Complex<T>::Float(0.0));
}
/* Switch rows to have the pivot row as first row */
if (rowWithPivot != i) {
for (int col = i; col < dim; col++) {
T temp = tempMat[i][col];
tempMat[i][col] = tempMat[rowWithPivot][col];
tempMat[rowWithPivot][col] = temp;
}
det *= -1;
}
det *= valuePivot;
/* Set to 0 all A[][i] by linear combination */
for (int row = i+1; row < dim; row++) {
T factor = tempMat[row][i]/valuePivot;
for (int col = i; col < dim; col++) {
tempMat[row][col] -= factor*tempMat[i][col];
}
}
}
det *= tempMat[dim-1][dim-1];
for (int i = 0; i < dim; i++) {
delete[] tempMat[i];
}
delete[] tempMat;
return new Complex<T>(Complex<T>::Float(det));
}
template<typename T>
Matrix * Matrix::createInverse() const {
if (numberOfRows() != numberOfColumns()) {
return nullptr;
}
int dim = numberOfRows();
/* Create the matrix inv = (A|I) with A the input matrix and I the dim identity matrix */
T ** inv = new T*[dim];
for (int i = 0; i < dim; i++) {
inv[i] = new T [2*dim];
}
for (int i = 0; i < dim; i++) {
for (int j = 0; j < dim; j++) {
const Expression * op = operand(i*dim+j);
assert(op->type() == Type::Complex);
inv[i][j] = static_cast<const Complex<T> *>(op)->toScalar(); // TODO: keep complex
}
for (int j = dim; j < 2*dim; j++) {
inv[i][j] = (i+dim == j);
}
}
/* Main Loop: Gauss pivot */
for (int i = 0; i < dim; i++) {
/* Search for pivot */
int rowWithPivot = i;
for (int row = i+1; row < dim; row++) {
if (std::fabs(inv[rowWithPivot][i]) < std::fabs(inv[row][i])) {
rowWithPivot = row;
}
}
T valuePivot = inv[rowWithPivot][i];
/* if the pivot is null, the matrix in not invertible. */
if (std::fabs(valuePivot) <= (sizeof(T) == sizeof(float) ? FLT_EPSILON : DBL_EPSILON)) {
for (int i = 0; i < dim; i++) {
delete[] inv[i];
}
delete[] inv;
return nullptr;
}
/* Switch rows to have the pivot row as first row */
if (rowWithPivot != i) {
for (int col = i; col < 2*dim; col++) {
T temp = inv[i][col];
inv[i][col] = inv[rowWithPivot][col];
inv[rowWithPivot][col] = temp;
}
}
/* A[pivot][] = A[pivot][]/valuePivot */
for (int col = 0; col < 2*dim; col++) {
inv[i][col] /= valuePivot;
}
/* Set to 0 all A[][row] by linear combination */
for (int row = 0; row < dim; row++) {
if (row == i) {
continue;
}
T factor = inv[row][i];
for (int col = 0; col < 2*dim; col++) {
inv[row][col] -= factor*inv[i][col];
}
}
}
const Expression ** operands = new const Expression * [numberOfOperands()];
for (int i = 0; i < dim; i++) {
for (int j = 0; j < dim; j++) {
operands[i*dim+j] = new Complex<T>(Complex<T>::Float(inv[i][j+dim]));
}
}
for (int i = 0; i < dim; i++) {
delete[] inv[i];
}
delete[] inv;
// Intentionally swapping dimensions for inverse, although it doesn't make a difference because it is square
Matrix * matrix = new Matrix(operands, numberOfColumns(), numberOfRows(), false);
delete[] operands;
return matrix;
}
Matrix * Matrix::createTranspose() const {
const Expression ** operands = new const Expression * [numberOfOperands()];
for (int i = 0; i < numberOfRows(); i++) {
for (int j = 0; j < numberOfColumns(); j++) {
operands[j*numberOfRows()+i] = operand(i*numberOfColumns()+j);
}
}
// Intentionally swapping dimensions for transpose
Matrix * matrix = new Matrix(operands, numberOfColumns(), numberOfRows(), true);
delete[] operands;
return matrix;
}
Matrix * Matrix::createIdentity(int dim) {
Expression ** operands = new Expression * [dim*dim];
for (int i = 0; i < dim; i++) {
for (int j = 0; j < dim; j++) {
if (i == j) {
operands[i*dim+j] = new Rational(1);
} else {
operands[i*dim+j] = new Rational(0);
}
}
}
Matrix * matrix = new Matrix(operands, dim, dim, false);
delete [] operands;
return matrix;
}
template<typename T>
Matrix * Matrix::createApproximateIdentity(int dim) {
Expression ** operands = new Expression * [dim*dim];
for (int i = 0; i < dim; i++) {
for (int j = 0; j < dim; j++) {
if (i == j) {
operands[i*dim+j] = new Complex<T>(Complex<T>::Float(1));
} else {
operands[i*dim+j] = new Complex<T>(Complex<T>::Float(0));
}
}
}
Matrix * matrix = new Matrix(operands, dim, dim, false);
delete [] operands;
return matrix;
}
template<typename T>
Expression * Matrix::templatedApproximate(Context& context, AngleUnit angleUnit) const {
Expression ** operands = new Expression * [numberOfOperands()];
for (int i = 0; i < numberOfOperands(); i++) {
Expression * operandEvaluation = operand(i)->approximate<T>(context, angleUnit);
if (operandEvaluation->type() != Type::Complex) {
operands[i] = new Complex<T>(Complex<T>::Float(NAN));
delete operandEvaluation;
} else {
operands[i] = operandEvaluation;
}
}
Expression * matrix = new Matrix(operands, numberOfRows(), numberOfColumns(), false);
delete[] operands;
return matrix;
}
template Matrix* Matrix::createApproximateIdentity<float>(int);
template Matrix* Matrix::createApproximateIdentity<double>(int);
template Complex<float>* Matrix::createTrace<float>() const;
template Complex<double>* Matrix::createTrace<double>() const;
template Matrix* Matrix::createInverse<float>() const;
template Matrix* Matrix::createInverse<double>() const;
template Complex<float>* Matrix::createDeterminant<float>() const;
template Complex<double>* Matrix::createDeterminant<double>() const;
}
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