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#ifndef PROBABILITE_POISSON_LAW_H
#define PROBABILITE_POISSON_LAW_H
#include "one_parameter_law.h"
namespace Probability {
class PoissonLaw : public OneParameterLaw {
public:
PoissonLaw();
I18n::Message title() override;
Type type() const override;
bool isContinuous() const override;
float xMin() override;
float yMin() override;
float xMax() override;
float yMax() override;
I18n::Message parameterNameAtIndex(int index) override;
I18n::Message parameterDefinitionAtIndex(int index) override;
float evaluateAtAbscissa(float x) const override {
return templatedApproximateAtAbscissa(x);
}
bool authorizedValueAtIndex(float x, int index) const override;
private:
double evaluateAtDiscreteAbscissa(int k) const override {
return templatedApproximateAtAbscissa((double)k);
}
template<typename T> T templatedApproximateAtAbscissa(T x) const;
};
}
#endif
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