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build2/epsilon-master/apps/probability/law/uniform_law.cpp 2.71 KB
6663b6c9   adorian   projet complet av...
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  #include "uniform_law.h"
  #include <cmath>
  #include <float.h>
  #include <assert.h>
  
  namespace Probability {
  
  UniformLaw::UniformLaw() :
    TwoParameterLaw(-1.0f, 1.0f)
  {
  }
  
  I18n::Message UniformLaw::title() {
    return I18n::Message::UniformLaw;
  }
  
  Law::Type UniformLaw::type() const {
    return Type::Uniform;
  }
  
  bool UniformLaw::isContinuous() const {
    return true;
  }
  
  I18n::Message UniformLaw::parameterNameAtIndex(int index) {
    assert(index >= 0 && index < 2);
    if (index == 0) {
      return I18n::Message::A;
    } else {
      return I18n::Message::B;
    }
  }
  
  I18n::Message UniformLaw::parameterDefinitionAtIndex(int index) {
    assert(index >= 0 && index < 2);
    if (index == 0) {
      return I18n::Message::IntervalDefinition;
    } else {
      return I18n::Message::Default;
    }
  }
  
  float UniformLaw::xMin() {
    assert(m_parameter2 >= m_parameter1);
    if (m_parameter2 - m_parameter1 < FLT_EPSILON) {
      return m_parameter1 - 1.0f;
    }
    return m_parameter1 - 0.6f*(m_parameter2 - m_parameter1);
  }
  
  float UniformLaw::xMax() {
    if (m_parameter2 - m_parameter1 < FLT_EPSILON) {
      return m_parameter1 + 1.0f;
    }
    return m_parameter2 + 0.6f*(m_parameter2 - m_parameter1);
  }
  
  float UniformLaw::yMin() {
    return -k_displayBottomMarginRatio*yMax();
  }
  
  float UniformLaw::yMax() {
    float result = m_parameter2 - m_parameter1 < FLT_EPSILON ? k_diracMaximum : 1.0f/(m_parameter2-m_parameter1);
    if (result <= 0.0f || std::isnan(result) || std::isinf(result)) {
      result = 1.0f;
    }
    return result*(1.0f+ k_displayTopMarginRatio);
  }
  
  float UniformLaw::evaluateAtAbscissa(float t) const {
    if (m_parameter2 - m_parameter1 < FLT_EPSILON) {
      if (m_parameter1 - k_diracWidth<= t && t <= m_parameter2 + k_diracWidth) {
        return 2.0f*k_diracMaximum;
      }
      return 0.0f;
    }
    if (m_parameter1 <= t && t <= m_parameter2) {
      return (1.0f/(m_parameter2-m_parameter1));
    }
    return 0.0f;
  }
  
  bool UniformLaw::authorizedValueAtIndex(float x, int index) const {
    if (index == 0) {
      return true;
    }
    if (m_parameter1 > x) {
      return false;
    }
    return true;
  }
  
  void UniformLaw::setParameterAtIndex(float f, int index) {
    TwoParameterLaw::setParameterAtIndex(f, index);
    if (index == 0 && m_parameter2 < m_parameter1) {
      m_parameter2 = m_parameter1+1.0f;
    }
  }
  
  double UniformLaw::cumulativeDistributiveFunctionAtAbscissa(double x) const {
    if (x <= m_parameter1) {
      return 0.0;
    }
    if (x < m_parameter2) {
      return (x-m_parameter1)/(m_parameter2-m_parameter1);
    }
    return 1.0;
  }
  
  double UniformLaw::cumulativeDistributiveInverseForProbability(double * probability) {
    if (*probability >= 1.0f) {
      return m_parameter2;
    }
    if (*probability <= 0.0f) {
      return m_parameter1;
    }
    return m_parameter1*(1-*probability)+*probability*m_parameter2;
  }
  
  }