6663b6c9
adorian
projet complet av...
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
extern "C" {
#include <assert.h>
#include <stdlib.h>
}
#include <poincare/expression_matrix.h>
#include <poincare/complex_matrix.h>
#include <poincare/complex.h>
#include <cmath>
#include <float.h>
#include <string.h>
namespace Poincare {
ExpressionMatrix::ExpressionMatrix(MatrixData * matrixData) :
m_matrixData(matrixData)
{
}
ExpressionMatrix::ExpressionMatrix(Expression ** newOperands, int numberOfOperands, int numberOfRows, int numberOfColumns, bool cloneOperands)
{
m_matrixData = new MatrixData(newOperands, numberOfOperands, numberOfRows, numberOfColumns, cloneOperands);
}
ExpressionMatrix::~ExpressionMatrix() {
delete m_matrixData;
}
bool ExpressionMatrix::hasValidNumberOfArguments() const {
for (int i = 0; i < numberOfOperands(); i++) {
if (!operand(i)->hasValidNumberOfArguments()) {
return false;
}
}
return true;
}
int ExpressionMatrix::numberOfRows() const {
return m_matrixData->numberOfRows();
}
int ExpressionMatrix::numberOfColumns() const {
return m_matrixData->numberOfColumns();
}
const Expression * ExpressionMatrix::operand(int i) const {
assert(i >= 0);
assert(i < numberOfOperands());
return m_matrixData->operands()[i];
}
Expression * ExpressionMatrix::clone() const {
return this->cloneWithDifferentOperands(m_matrixData->operands(), numberOfOperands(), true);
}
Expression::Type ExpressionMatrix::type() const {
return Type::ExpressionMatrix;
}
Expression * ExpressionMatrix::cloneWithDifferentOperands(Expression** newOperands,
int numberOfOperands, bool cloneOperands) const {
assert(newOperands != nullptr);
return new ExpressionMatrix(newOperands, numberOfOperands, numberOfRows(), numberOfColumns(), cloneOperands);
}
template<typename T>
Evaluation<T> * ExpressionMatrix::templatedEvaluate(Context& context, AngleUnit angleUnit) const {
Complex<T> * operands = new Complex<T>[numberOfOperands()];
for (int i = 0; i < numberOfOperands(); i++) {
Evaluation<T> * operandEvaluation = operand(i)->evaluate<T>(context, angleUnit);
if (operandEvaluation->numberOfOperands() != 1) {
operands[i] = Complex<T>::Float(NAN);
} else {
operands[i] = *(operandEvaluation->complexOperand(0));
}
delete operandEvaluation;
}
Evaluation<T> * matrix = new ComplexMatrix<T>(operands, numberOfRows(), numberOfColumns());
delete[] operands;
return matrix;
}
}
|